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  #31  
08-08-2011, 04:13 AM
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I'm glad you enjoyed Oddworld Adventures, I hated it.
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  #32  
08-08-2011, 05:52 AM
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It was pretty bad, Not as bad as Munch's Oddysee for the GBA though :/
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  #33  
08-08-2011, 07:36 AM
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I enjoyed Oddworld Adventures when I was out of the house. It wasn't a great Oddworld game but it was still fun.
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  #34  
08-08-2011, 07:49 AM
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I remember when I got Oddworld, which was probably when I was about 3-6. I was at my uncle's house, my uncle being a great fan of the whole gaming thing, who always happened to have the best games that I would otherwise never have heard of. It was late in the evening, and as usual I was playing on his computer, which I loved to bits, because of a mouse game of some kind, which I cannot for the life of me remember at all, and because of Moorhuhn, which also holds a special place in my heart.

I cannot quite recall how I was introduced to Oddworld, but I do remember two things. The glow of the slig's red eyes as I hid in the shadows for the first time and my uncle's awesome surround sound system, which really made every sound feel that much more real. It feels so unreal now, because I did not understand what was happening, but it was scary, and yet it was compelling and amazing. And fun. Tantalizing sligs by hanging on a ledge, then hoisting up at the last moment remains my biggest joy in the game, which was what I spent a good deal of time experimenting with.

My uncle would pop tips in about how to play the game more expertly, and that I was supposed to save the mudokons. I managed to get past Rupture Farms and make it to the stockyards. This was where the game really fastened itself into my persona. The greens, the yellows, they seemed so real, and yet not at all. Something about them invokes a feeling of wonder and amazement in me, even now.

Then I met a scrab. For me, a scrab was the ultimate thing to fear. If there was something hiding in your closet, it had better not be a scrab. That part where you had to jump into a scrab cage and run across? It took me ages to get past, simply because I did not think to jump up on the ledge. When I finally managed it, the colors shifted even further, into a deep purple which speaks to me of unnatainability, because that screen was always so difficult for me to reach.

The free fire zone. This area is memorable because all throughout my childhood, I would go outside, gaze up at the stars, always before I went to bed. If I did not get to do this, I would not fall asleep, according to my loving parents, both of whom were fascinated with Oddworld, particularily my mother, who helped me with the game, and probably finished a better part of it than I did. But I digress. The free fire zone was so beautiful and yet so creepy. The shadows of impaled mudokons, wildy twisted branches, barbed wire, and sligs always ready to shoot you, and scare you right out of your wits. Not to mention the very ambient music, howling wind, and crickets.

And slogs. This is probably where my fear of barking dogs of any kind stems from, as slogs would do it constantly, and would proceed to eat you. Then considering you had to make them chase you most of the time, proved to be possibly even scarier than the scrab, which I had just learned about.

And of course, Abe's moon. Without a doubt, the most nostalgia awakening cutscene I will ever witness. What can really be said about it? It looked so real to me, almost as if Oddworld was a reality. This is actually where I stopped playing, as I believe it was New Year's Eve, and as a result, we were going to watch the fireworks.

Anyway, after this, I think I tried out Abe's Exoddus, which was almost creepier for me. Especially since the first place I tried out was actually Necrum. Not the mines, but the jungle. With it's red tinged background, small platforms, abundance of birds, and... Fleeches. Oh good lord, fleeches. I don't even have to explain anything when it comes to fleeches. But anyway, I did not play the sequel all the long at the time. But my uncle sent me a copy some time later, after I had gone home.

I think Oddworld has helped to shape who I am, but I am not sure how. I just felt like writing a detailed way of how I discovered Oddworld.
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  #35  
08-10-2011, 05:13 AM
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One thing etched in my memory:

The primal fear attatched to the change of music that signifies you are on the same level as a Scrab.

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  #36  
08-10-2011, 09:39 AM
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Oddworld didn't change my childhood, it formed it.
Then I discovered Jak and Daxter and gave up trying to get past all those bonesaws in the brewery. Until about 2004 that is.
Now it regained status as one of my favorite game series.
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  #37  
08-10-2011, 09:55 AM
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Fleeches scaried me on Exoddus. They gave me nightmares, Horriable nightmares about being eaten alive.

I played on Crash Bandicoot to cool my self.

I'm fine now.
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  #38  
08-10-2011, 10:07 AM
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Fleeches made me laugh for some reason. Greeters on the other hand...let's just say that I first discovered my fear of clowns after being literally shocked at that electrocution at Feeco. (pun not intended)
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  #39  
08-10-2011, 11:30 AM
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Strangely, I was never scared of anything in the Oddworld games. Clanker from Banjo-Kazooie, however....
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  #40  
08-11-2011, 03:59 AM
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I was scared by the majority of things in Oddworld. Especially the part with the Fleeches in Necrum where you had to pull the levers in those rooms which dropped the Fleeches from the ceiling. Scared the hell out of me.
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  #41  
08-11-2011, 04:02 AM
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I was scared of the blind mudokons in the Exoddus intro when I first saw it.
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  #42  
08-11-2011, 04:08 AM
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Slog Huts used to scare me.
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  #43  
08-11-2011, 06:27 AM
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I thought that the concept of Rupture farms was pretty terrifying.
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  #44  
08-11-2011, 02:35 PM
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April introduced me to Oddworld. I remember us sitting glued to our crappy tv in our crappy apartment, yelling "Quicksave" at each other and laughing our asses off when we accidentally got Mudokons killed. Those were great times.
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  #45  
08-11-2011, 02:50 PM
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Me and my Grandad played AO and AE, for some reason he always refered to Sligs as "Blokes". So he would say like, I think we have to posses that "bloke".

They were good times, sharing our frustration together, what felt weird was we would save the game for the night and when I would get up the next day to find that Abe was not in the place I saved at, sometimes my grandad would secretly play the game when I was asleep and advance without me.

I remember the day I got AE. My grandparents would take me and my mum to a shopping center in the evening for the weekly shop and me and my grandad would go off and wander around shops and stuff. One evening we walked past an Electronics Boutique (Now known as Game in the UK) and I saw all these brand new copies of AE advertised in the front and I went apeshit and absolutely begged him for the game! I didn't even know AE was comming out lol.

I was a very happy boy when we got home that night.
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  #46  
08-12-2011, 10:23 AM
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I was unfortunate in the sense that gaming was new to me in my early childhood (or not depending on how you look on it...I found this great place called 'the outside' for example.) By 2005, when I was given a PS1 by this girl I was friends with, Oddworld was defunct without me even knowing of its existence. I got AO sometime in 2005/2006, a gift from my Uncle along with some other PS1 classics. Instantly, Oddworld became my favourite game...well not instantly, my ten year old game couldn't quite comprehend the game play because I didn't know the story behind it so I think it sat in the dust for a month or two, then when I got tired of relentlessly playing Omega Soldier, I picked it up again, and then finished it in days. To this day I'm still playing AO on my PS1, and I can never thank my Uncle enough for getting me into the franchise.

Also...nothing in Oddworld scared me I don't think, I guess I was too old to be scared by it but my brother who was younger distinctly remembers being scared of slogs and glukkons after Molluck's clothes were zapped off.
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  #47  
08-13-2011, 03:22 PM
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well the first time I saw oddworld was when my step brother brought over abes oddysee on his PS1, I wasn't that effected by the moral side of things cause I wasn't old enough to understand also my step brother was always killing the mudokons and encouraged me to do the same, I eventially bought a copy of abes exoduss when I saw it in eb games (it was the only copy so I jumped at it), the soulstorm brew plotline is probably what keeps me from drinking too much alcohol, unfortunately before I could finish the game it somehow got lost soon after I showed it to my step brother, after mum broke up with my former step father and they moved out the entire room was picked apart and my copy of oddworld abes exoduss was not found, after extensive searches in game stores and finding no oddworld whatsoever I convinced my father to look on ebay, I eventially got both abes oddysee and exoduss for $50 each, but as dad was searching ebay he found a version of abes exoduss with my name written in liquid paper exactly as it was written on the copy of exoduss I had bought from eb games years erlier, I can only conclude that my step brother stole my version of abes exoduss and after he was done with it sold it on ebay, so that reinforced my negative view on stealing, after buying the games on ebay I was finally old enough to understand the moral implications behind the game which probably made me a more moral person myself, I got munch's oddysee and strangers wrath a while after they were released in order to afford them as I wasn't exactly the richest kid in school (closer to one of the poores't kids in school) I often found myself repeating quotes from all four of the oddworld games to the point were my family thought I was going crazy, I tried playing coop abes exoduss with my dad once but all that happened was he got angry cause I couldn't explain every single thing in the game even though there were signs telling him what to do, he was all "how do I do this" and then yelling at me when it took me a while to explain, that pretty much covers everything
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  #48  
08-17-2011, 02:31 AM
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I also remember getting quite a surprise seeing Oddworld on sale for Playstation.

Seeing it make me almost jump for joy since the Playstation was my childhood and Oddworld was my first PC game.
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  #49  
10-14-2011, 01:57 AM
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I can say that Oddworld has affected me in one way...I'm tired as hell, so I'm not gonna get all complicated with this, but when I had had the worst year of my life, dumped by my first real love, kicked outta school for months and forced to be analysed by dumb fucking therapists who couldnt tell psychosis from a duck's asshole based on false pretenses that regarded taking over a school with sticks and umbrellas...I'm not making this shit up.

Oddworld's wonderful world, sense of humor and inspiring message kept me going...Stranger's need for survival, Abe's heroic acts, Munch's desperate plight...it moved me and kept my broken fragile mind occupied. It helped me stay steady untill I found stability in my new life with my amazing girl.(Who also loves Oddworld. Sweet.) Anyway, Mac, your story really moved me, and reminded me how powerful good art can be.
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  #50  
10-14-2011, 07:08 AM
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Hurray for Oddworld; I discovered it at my cousins house when I was quite young, and he was playing Oddysee. He let me borrow it for my PS1, and I have never gave it back. Always wanted more levels, so I always drew horrid mockups of them with friends. At least now I can implement my horrid mockups as levels.













(i never gave the disc back it's broken don't tell him)
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  #51  
10-14-2011, 09:38 AM
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It's nice to see that some of us discovered Oddworld at our cousin's or brothers house, that's cool. My cousin's had the PS1 games and they ended up giving it to me to play and I fell in love with it. My mother and I spent hours and hours solving the puzzles and buying the strategy guides and everything.

I love hearing Lorne, in some of his interviews talk about Abe and what he and the mudokons represent in a sense, cause they all have feelings like us and I love the similarities they represent in us.

To me it's not just a 2D video game, it's more an inspirational adventure.
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  #52  
10-14-2011, 11:10 PM
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Me and my Grandad played AO and AE, for some reason he always refered to Sligs as "Blokes". So he would say like, I think we have to posses that "bloke".
My dad used to call the mudokons mogwii (like the gremlin, from.. gremlins). He has sausage fingers, so he'd always screw up, and I'd be like 'daaad! why did u do that!?' and he'd say 'i pressed the wrong button' and be laughing at himself.

The slog huts were my worst nightmare too. I used to literally scream and run out of the room when the slogs start spawning out in numbers, and throw the controller at my dad
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  #53  
10-17-2011, 01:09 AM
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Remember one the Slog huts at the end of AO in Zulag 4?

The one where you posses the Slig, pull the lever to switch off the electric fence and about 100 slogs come running at you from the hut?

It was a very difficult part of the game after clearing out all those Slogs so I had to keep going back and it doing again, I remember my mum always used to tell me to turn the TV down as she couldn't handle the constant noise of Slogs being killed..............

Putting up with the noise from doing that hut once is bad enough, but having to keep repeating it over and over again..........yeah..............
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