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That would require two major states:
1: Significant portions of the game in which you are perfectly safe, either discovering dinosaurs in captivity or watching docile specimens go about their buisiness in the wild.
2: Tense moments in which you know you are being hunted. You should see actual hostile carnivores infrequently, though be very aware of their presence.
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Yes, very true, although the "inspired by Heavy Rain" part that they actually have on their game description in the main site makes me think that they are probably going to stick with their regular pointing and clicking. And QTE.
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Well can't really judge anything but the graphics from trailers and screenshots. Not to mention, if it hurts my eyes, it hurts my eyes.
Also, talking smack about Crysis?
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I'm just saying that, 10 years ago people would talk about the possible story and gameplay of a game more after watching a trailer. Sure, graphics were always big but nowadays it's almost impossible for a smaller dev like TT to release a trailer with weaker graphics without being assaulted by people.
And yeah, I'm talking smack about Crysis
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