And I thought I should finally share some of the goods I've been working on very hard for you guys

Consider this a teaser, and expect to see more
very soon
Some additional information, I rigged and animated all models myself but dit not create them. I did create a lot of the level's geometry as the original (Munch's Oddysee) files were unusable. Program's used are 3ds Max and Unity3D. There are still many things left to do which I will do before or after the release depending on the time they take.
I don't want to set a release date yet as I have a busy and changing schedule so I may get more or less time than planned to work on this.
Frequently Asked Questions (FAQ)
What type of game is it?
It is an online first person shooter (fps). I am still busy setting up the networking part of the game but have played online with three other friends (who help me test it).
Can I help test the game?
No sorry, As soon as the build reaches a stable version I will release it public on these forums and anyone will be able to play it and the first week will probably also be used for debugging and balancing.
Update 1
Just to clear up some things, The screenshot is an actual-in game screenshot from a gaming session I had with three friends yesterday to test network settings. I finished a stable build yesterday morning and send them to those friends, that evening we tried and debugged the network process till it worked good.
I hosted the game for about one hour until we confirmed that it worked. I will now concentrate on some more animating, modeling, scripting and texturing and then will release a first build.
I am stil setting up the server I will use to run this game on (As I don't have much money I will have to improvise a lot. No worries.)
Screenshots
Full size (1280x800).
Full size (1280x800).
Models
The new Blitzpacker gun, the one on the left is the original Oddworld: Munch's Oddysee Blitzpacker Gun and the one on the right is the modified one to have a bit more detail. (Bechause the gun is used in First Person mode you see it much closer than it was in Oddworld: Munch's Oddysee and thus it needs a bit more detail to look good.
Disclaimer:
All models, textures etc. are modified (edited & upscaled) versions from
Oddworld: Munch's Oddysee and/ or Inspired by
Oddworld: Munch's Oddysee.
All assets used in this
fan project are based on assets created by
Oddworld Inhabitants. All rights belong to
Oddworld Inhabitants.