If I remember right, it was always OWI intention (after leaving the game industrie) to do what they do best, and use a third party to do what they do best.
OWI is best in story telling and cinematics, so they will provide that.
A third party (JAW for instance) is best in creating the mechanics and all stuff that is needed for gameplay.
Together they create then a new game.
That is what I always had in mind after the several interviews about leaving the game industrie by OWI several years ago. I could be horribly wrong though.
from an old interview:
:
LL: We're not looking to create a large, fully staffed studio. We're looking at an above-the-line model that is more closely akin to a film director/producer production company--in that you scale as is required for each independent production and utilize the best of existing companies to form coproduction relationships on a per-production basis.
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