For ease of use, this scene creator will use
Tiled, which you should download and install. You could create scenes manually, but this will make it a lot simpler.
At the moment I am creating a tileset for the Necrum Mines:
- 2-tile-long path: done
- 3-tile-long-path: done
- Path endings: done
- Path-meets-wall: 0%
- Raised (metal) paths: 0%
- Some path embellishments: 10%
- Foreground rocks + other embellishments: 0%
- Background pieces: 0%
- Objects (doors, levers etc): 0%
- Creatures (Abe, Mudokons etc): 0%
The tileset can be found here. It doesn't contain much at the moment, and will need a lot of fixing, but you can use it for now.
NOTES:
To use in Tiled, create a map. Set the dimensions to what you will, BUT the tile size must be 45 x 45 pixels.
Then Map ->New Tileset -> and add this image.
You can now add tiles to the map as well as create new layers and do some other stuff.
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Any maps you make now (not that you can do much) will be mucked up with a later version of the tileset, since the tiles are set by their position on the image, and I will be rearranging things.
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Make sure you Save As... the image, and as a .png file to keep transparency.
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Some parts don't quite match up. This could be because I did some swapping pieces around before, and parts that I'd made match before don't any more. This will be fixed, don't worry!