Jango, the initial goal (at least mine) was to reimplement the game engine. If we can do that, we sure can do a level editor. But either way, it'll take a long time to go. I don't know myself if I'll continue, since what's remaining is some hardcoded things in various places.
RayOni, unfortunately, we don't have much info about FMV's format. But well, if we get to reimplement the A.L.I.V.E. engine, we could add support for subtitles :P
Namida, well. You have a copy of the PSX game, but no more PSX, and you want to play AE on your old computer. That's an example. Another answer is that their are only a few differences between the two versions, and that the A.L.I.V.E. engine is clearly optimised for PSX.
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