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  #31  
08-25-2009, 07:13 PM
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If you require an installation program I will be happy to help. I can also do small file size update patches if you require.

Send a PM or email my way.

Last edited by joshkrz; 08-26-2009 at 05:10 PM..
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  #32  
08-31-2009, 06:15 AM
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thx,well does anyone have any expirience with the control thingyes it all messed up when i added jump?
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  #33  
08-31-2009, 06:20 AM
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thx,well does anyone have any expirience with the control thingyes it all messed up when i added jump?
My fellow aspiring game developer, I personally have much experience with controls. Though I'm not sure as to what you are referring to specifically. Do you mean to say your character's movement no longer works correctly now that he can jumps? Or are their certain actions that no longer perform correctly due to the jump?

It's always best to specify your problem the best you can so others can help. Programming is a very diverse thing. There are untold amounts of ways to accomplish any one task. Perhaps if you quoted your code, told me what you intended to produce, and what the actual result was I would have a better understanding of how to help you.
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  #34  
08-31-2009, 07:36 AM
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It's always best to specify your problem the best you can so others can help. Programming is a very diverse thing. There are untold amounts of ways to accomplish any one task. Perhaps if you quoted your code, told me what you intended to produce, and what the actual result was I would have a better understanding of how to help you.
This.

You need to describe problems and errors as much as you can, posting part of the code that is the problem so we can see what is wrong. By "we" I mean Venks and Jdude320 because I know fuck all about game maker scripting.

Venks I really do admire your skills in coding and development.
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  #35  
09-01-2009, 08:23 AM
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well when i made the left right thingy movement and after that i added jumping the character freezes at the beginning or wont even move and the prob 2 that i found that animation speed is out of order the guy runs like hes being chased by a scrab..... hey how can i make a picture like... i saw some guys make abe look like he is criying how did they do that make the original pictures do that???????is there an editor to move picture parts???
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  #36  
09-01-2009, 09:14 AM
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Venks I really do admire your skills in coding and development.

Heh there isn't that much to appreciate. Sure I understand a lot of code, but truthfully I've yet to ever complete a single project. Though working on a vast multitude of projects has really helped me learn a lot. I've also learned a lot from looking at the source code for other projects and figuring out what makes everything tick.

Determined to break my trend of never finishing a project I've been sticking to Divine Space rather fervently. My vertical scrolling shooter game. My friends and I have been working on it for about three months now, not exactly religiously, and I'm very proud of how it is coming a long. When I finish it I would love to hear what all you developers here think of it.

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well when i made the left right thingy movement and after that i added jumping the character freezes at the beginning or wont even move and the prob 2 that i found that animation speed is out of order the guy runs like hes being chased by a scrab..... hey how can i make a picture like... i saw some guys make abe look like he is criying how did they do that make the original pictures do that???????is there an editor to move picture parts???
Again I can't really tell what is cuasing the problem without the code you're using. It could be a collision problem or something in your jump.
The animation speed is simple enough. Every object in Game Maker defaults at 30 image speed. What you should do is either in the create event for all your animations or during the walking animation, but be sure to set it back to what ever the animation speed needs to be for your other animations, stick in this code.
:
image_speed=0.5;
That should half the image speed thus slowing down has fast it appears he's moving. Keep tweaking around with the number until you find what works for you.

If you want more help with the jumping problem you should upload the gmk so I can just look at it myself.

Last edited by Venks; 09-01-2009 at 09:16 AM..
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  #37  
09-03-2009, 08:46 AM
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upload the gmk and ill have a look at it. but what method are you using for the jump are you using coding, d&d or making it a set path. i use coding it makes it much more accurate. at the moment i would suggest creating a "mask" for your player so that he doesnt get stuck on the floor and i would get a better understanding of tilesets as right now its just loads of small ledges as if you use it as an object and not a tileset he will get stuck because im ade the floor bumpy not one straight boring line.
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  #38  
09-04-2009, 06:45 AM
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http://Scraby.fileave.com/Sligstorm.gmkhttp://Scraby.fileave.com/Sligstorm.gb1
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  #39  
09-04-2009, 07:51 AM
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theres an error
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