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  #1  
09-01-2009, 08:17 AM
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(AO) What the...

Hi

I was playing AO (Wanted to rescue ALL the mudokons...)... at the end of game I saw there's something wrong... look:
http://img5.imagebanana.com/img/h976lzoa/wutefe.bmp.png

I DID NOT USE ANY CHEATS AND NO TRICK WITH SAVEGAMES (and it's not fake screenshot ;o)... IT'S ILLOGIC! HOW COULD THAT HAPPEN? I HAD NO IDEA IT'S POSSIBLE :OOO After completing the game i got 100% ending (Good Ending with stuff)

Last edited by Varrok; 09-01-2009 at 08:24 AM..
  #2  
09-01-2009, 08:21 AM
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I can't see the picture, but if this is the over 99 rescued thing again, it's a well-known glitch.

  #3  
09-01-2009, 08:24 AM
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Hosted on other url...

Well known? I didn't know about it before... so... how did I do that? ;o
if there's another topic about this, moderators, please delete this one
  #4  
09-01-2009, 08:24 AM
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What would you do if your workers were disappearing throughout your facility?


That's right: start hiring! And a fat lot of good that did. Two vagrants appear to have broken in to reverse production.
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  #5  
09-01-2009, 08:27 AM
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O... so there really was more than 99 in Rupture?
  #6  
09-01-2009, 08:32 AM
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It'll be one of the bugs, like where you can save the mudokons in the scrabania mini-temples without lighting the torch.
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  #7  
09-01-2009, 12:30 PM
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ignore everyone except BM, they hired during gameplay. more specifically, whilst you're playing 'return to the stockyards'. the amount of mudokons hired varies for each person.

you haven't heard of it before, because it isn't a glitch. its an extra 'secret' feature to make it that much more harder to save every mudokon.
  #8  
09-01-2009, 12:47 PM
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What?
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  #9  
09-01-2009, 01:07 PM
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Do you know why this happened?


Magic.
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  #10  
09-01-2009, 02:01 PM
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:
What?
Max gets negrep.
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hahaha

  #11  
09-01-2009, 04:04 PM
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You musta really kil'd em good for it show up in the negatives. In Quake, the only way to get your health in the negatives is if the enemy blows you to bloody chunks.
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  #12  
09-01-2009, 04:50 PM
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The link is denying me entry.
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  #13  
09-01-2009, 09:16 PM
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http://www.oddworldforums.net/showth...983#post398983
http://www.oddworldforums.net/showthread.php?t=17998
http://www.oddworldforums.net/showthread.php?t=17924
http://www.oddworldforums.net/showthread.php?t=956
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