Oddworld Forums > Zulag One > Oddworld Discussion


 
Thread Tools
 
  #961  
03-09-2009, 05:11 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 36
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

:
Damn, all I've got is the art book =/
Don't worry we haven't got it either

  #962  
03-18-2009, 03:52 AM
AlexFili's Avatar
AlexFili
Wolvark Shooter
 
: Feb 2009
: NorthWest of England
: 3,127
Blog Entries: 78
Rep Power: 18
AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)

Why exactly was the Doc killed in Stranger's Wrath? Did Sekto plan this in advance?

Also, are there any Stranger's Wrath maps at all? It seems unlikely that there would be a snowy region a few minutes away from a grassy kind of region. Or did the journey on the boat take a longer time?
__________________

[B]
I stream games and art now!
http://twitch.tv/ZephyrFloofyDerg
floofyderg.live

  #963  
03-18-2009, 04:56 AM
Bullet Magnet's Avatar
Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
: 7,724
Blog Entries: 130
Rep Power: 29
Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)

Doc was in the wrong place at the wrong time. Castaraider had asked around to find out where Stranger was going.

Mongo Valley
__________________
| (• ◡•)|  (❍ᴥ❍ʋ)

  #964  
03-20-2009, 10:10 AM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 24
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

do you recommend Stranger's Wrath as i haven't played it?
__________________

Twitter | Discord: Crashpunk#0025

  #965  
03-20-2009, 12:05 PM
Bullet Magnet's Avatar
Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
: 7,724
Blog Entries: 130
Rep Power: 29
Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)

Yes. Most definitely. Pay double.
__________________
| (• ◡•)|  (❍ᴥ❍ʋ)

  #966  
03-21-2009, 03:49 AM
moxco's Avatar
moxco
Zappfly
 
: Dec 2006
: Earth
: 2,794
Blog Entries: 26
Rep Power: 20
moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)

:
do you recommend Stranger's Wrath as i haven't played it?
It's quite challenging compared to the other games but still very fun. If you get stuck it can be boring though.
  #967  
03-22-2009, 08:31 AM
Dean Monti's Avatar
Dean Monti
Chippunk
 
: Mar 2009
: Malta
: 20
Rep Power: 0
Dean Monti  (10)
Programming Language Questions

Hey, I'm new to this forum, and I have a few questions.
Could anyone please tell me :
1) What programming languages were used to create Abe as a character in abe's oddysee and exoddus?
2) What programming language was used to create the levels of both of the games?
3) What program was used to create the 3d videos?
Thanks,
Dean
  #968  
03-22-2009, 08:35 AM
AlexFili's Avatar
AlexFili
Wolvark Shooter
 
: Feb 2009
: NorthWest of England
: 3,127
Blog Entries: 78
Rep Power: 18
AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)

I have a friend called Dean!

Unfortunately I don't think anyone knows.
AO and AE were programmed using the "ALIVE engine" which is probably closed source.
Levels in both games are most likely hard coded, as there is no level editor for them
3D videos were probably created in the latest graphics package at the time.

Nowadays people use 3D studio max, Maya, Blender... etc

It might say on the Oddworld Inhabitants website, otherwise... I don't think anyone knows.
__________________

[B]
I stream games and art now!
http://twitch.tv/ZephyrFloofyDerg
floofyderg.live

  #969  
03-22-2009, 08:41 AM
Dean Monti's Avatar
Dean Monti
Chippunk
 
: Mar 2009
: Malta
: 20
Rep Power: 0
Dean Monti  (10)
Official website

Hey thanks for replying,
Could you please tell me if oddworld inhabitants has really closed down or not?
thanks again...
Dean
  #970  
03-22-2009, 08:47 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 36
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

They have not... they are just real quiet at the moment

  #971  
03-22-2009, 08:54 AM
Dean Monti's Avatar
Dean Monti
Chippunk
 
: Mar 2009
: Malta
: 20
Rep Power: 0
Dean Monti  (10)
Happy Games In Quintology

Thanks for replying,
The latest game released in the quintology was Stranger's Wrath wasn't it?
Will "Hand of Odd" be released or not?
Thanks.
Dean and Adel
  #972  
03-22-2009, 09:01 AM
AlexFili's Avatar
AlexFili
Wolvark Shooter
 
: Feb 2009
: NorthWest of England
: 3,127
Blog Entries: 78
Rep Power: 18
AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)

Common misconception. So far only the Oddysee titles have been part of the Quintology. The other games have been bonuses and not part of the Quintology.

Hand of Odd was going to be an RTS set in the past, to be released alongside the Xbox games, unfortunately no gameplay was ever seen. There were a lot of concept art and demo videos avaliable though. It might be possible that they can work on it and release it, but as far as we know nothing has been said.

Oddworld: Stranger's Wrath was the last Oddworld game to be released so far. However supposedly there is another Oddworld game in the works. But very early stages of development so far I think.
__________________

[B]
I stream games and art now!
http://twitch.tv/ZephyrFloofyDerg
floofyderg.live

  #973  
03-22-2009, 09:02 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 36
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

Stranger's Wrath is not part of the quintology, only Abe and Munch's Oddysee are. Hand of Odd won't probably be released, except maybe in a very long time.

EDIT: Yeah, like he said. Except maybe about that hand of odd being set in the past, can't remember that

  #974  
03-22-2009, 09:25 AM
Dean Monti's Avatar
Dean Monti
Chippunk
 
: Mar 2009
: Malta
: 20
Rep Power: 0
Dean Monti  (10)
Happy Official Website

Thanks ,
Now, could you please tell me the address of the official website please?
Both the oddworld websites I know are kind of out of service. For instance, on the latest one I posted a question for Oddworld Inhabitants and they have never replied to it, and that was about 2 months ago.
Thanks again.
Dean and Adel
  #975  
03-22-2009, 09:33 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 36
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

Official Site: http://www.oddworld.com/
Only active fansite: http://oddworldlibrary.net/

  #976  
03-22-2009, 09:47 AM
AlexFili's Avatar
AlexFili
Wolvark Shooter
 
: Feb 2009
: NorthWest of England
: 3,127
Blog Entries: 78
Rep Power: 18
AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)

From what I've read Hand of Odd would have been set in the past. Thats why there were some concept drawings for Meeches for that game.
__________________

[B]
I stream games and art now!
http://twitch.tv/ZephyrFloofyDerg
floofyderg.live

  #977  
03-22-2009, 09:54 AM
Pilot's Avatar
Pilot
 
: Apr 2001
: ▄▀▄▀
: 2,722
Blog Entries: 121
Rep Power: 27
Pilot  (3581)Pilot  (3581)Pilot  (3581)Pilot  (3581)Pilot  (3581)Pilot  (3581)Pilot  (3581)Pilot  (3581)Pilot  (3581)Pilot  (3581)Pilot  (3581)

I'm not completely filled in on the facts, but a lot of the AO and AE characters were originally conceived with 3D Studio Max; the machines that OWI used were SGI (Silicon Graphics) Machines; which are standard in the high end CG animation world.

As far as programs run on the SGI I can't say but I think that the 3DSM was an SGI port.
__________________
That was lame.

  #978  
03-22-2009, 11:19 AM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 39
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

:
From what I've read Hand of Odd would have been set in the past. Thats why there were some concept drawings for Meeches for that game.
Meeches were designed by Steven Olds long before Hand of Odd was thought up. At one point OWI discussed setting it in the past, but that was far from concrete.

I’m merging this with the Q&A thread.
__________________

  #979  
03-22-2009, 11:31 AM
AlexFili's Avatar
AlexFili
Wolvark Shooter
 
: Feb 2009
: NorthWest of England
: 3,127
Blog Entries: 78
Rep Power: 18
AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)AlexFili  (1280)

Can anyone explain why the Gloktogi were able to vanish into thin air and teleport somewhere else. Are they ghosts or something?
__________________

[B]
I stream games and art now!
http://twitch.tv/ZephyrFloofyDerg
floofyderg.live

  #980  
03-22-2009, 03:43 PM
Andrelvis's Avatar
Andrelvis
Howler Punk
 
: Mar 2005
: RuptureFarms, Mudos
: 339
Rep Power: 20
Andrelvis  (79)

:
Meeches were designed by Steven Olds long before Hand of Odd was thought up. At one point OWI discussed setting it in the past, but that was far from concrete.

I’m merging this with the Q&A thread.
Exactly. In fact, the concept drawing of the Meech is identical to the Meech on the poster in AO, except it isn't colored.
  #981  
03-22-2009, 03:48 PM
Nate's Avatar
Nate
Oddworld Administrator
Rainbow of Flavour
 
: Apr 2002
: Seattle (woo!)
: 16,311
Blog Entries: 176
Rep Power: 41
Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)

:
Hey, I'm new to this forum, and I have a few questions.
Could anyone please tell me :
1) What programming languages were used to create Abe as a character in abe's oddysee and exoddus?
2) What programming language was used to create the levels of both of the games?
3) What program was used to create the 3d videos?
Thanks,
Dean
I believe that they used C++ as a primary programming languages, using the libraries specific to each specific console for which they were producing the game. They licensed graphics engines but I can't remember which ones they were.
__________________
:
Spending as long as I do here, it's easy to forget that Oddworld has actual fans.

  #982  
03-23-2009, 09:11 AM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 20
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

Question! Is there any Mduokon with untied hair?
__________________
ain!

  #983  
03-24-2009, 12:27 PM
Fuzzle Guy's Avatar
Fuzzle Guy
Outlaw Flamer
 
: Apr 2003
: Greater London, UK
: 2,634
Blog Entries: 17
Rep Power: 24
Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)

United hair? Like the Brothers Ba-zoo?



The poor brothers Ba-zoo!
Suppose your hair grew
like theirs happenned to do!
You think you're unlucky...?
I'm telling you, Duckie,
some people a muchly,
oh, ever so muchly,
muchly more-more-more unlucky than you!

Okay, so I did originally think it said "united" when I first read the question. But after spending thrity five minutes trying to remember which Dr Seuss book it was, finding the book out from the pile which hasn't been see in years, then trying to get my scanner to work, I realised my error, but I thought I would rather make myself seem a pillock to everyone, than let all my hard work go to waste.
__________________


Last edited by Fuzzle Guy; 03-24-2009 at 01:55 PM..
  #984  
03-24-2009, 01:01 PM
Dedicated
Zappfly
 
: Mar 2009
: Anywhere as long as it's Odd.
: 3
Rep Power: 0
Dedicated  (10)

:
Question! Is there any Mduokon with untied hair?
As far as I know, there are no known mudokons with untied hair, but humans have untied hair, so why not?
  #985  
03-24-2009, 01:06 PM
Fuzzle Guy's Avatar
Fuzzle Guy
Outlaw Flamer
 
: Apr 2003
: Greater London, UK
: 2,634
Blog Entries: 17
Rep Power: 24
Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)

Isn't the Shamman's untied?
__________________

  #986  
03-24-2009, 01:21 PM
Bullet Magnet's Avatar
Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
: 7,724
Blog Entries: 130
Rep Power: 29
Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)

Mudarcher and Tomahawker warriors...
__________________
| (• ◡•)|  (❍ᴥ❍ʋ)

  #987  
03-28-2009, 05:44 AM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 20
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

Oh sorry.. I meant in AO and in AE.
__________________
ain!

  #988  
03-28-2009, 05:49 AM
Jordan's Avatar
Jordan
Screaming Bender
 
: Jan 2006
: England
: 4,829
Blog Entries: 28
Rep Power: 23
Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)

Er... As far as I know all Mudokons in AO and AE have their hair in ponytails.
  #989  
03-28-2009, 05:54 AM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 20
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

Perhaps it's beacuse of their religion and because of their old traditions... but I thought that the salved Mudokons could have untied hair...
__________________
ain!

  #990  
03-28-2009, 06:44 AM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 39
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

Well there are two kinds of free Mudokon seen in AO and AE. Those Abe frees from slavery, and those that are monks and helpers. For the former, untying their ponytails may not be their highest priority, so they will untie them, but later. The latter may be keeping their ponytails for the same reasons Abe is: as a kind of symbolic reminder of the Mudokons’ oppressed history.
__________________



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 








 
 
- Oddworld Forums - -