Well, I was referring to the movie plot flowchart in Inside Game Design. It describes the livestock as cattle - veal, bulls, etc - which logically makes more sense than farming predators such as scrabs or paramites. I'd wager that scrabs and paramites as farm animals was simply something for the games and we won't see their derivative products, though I'm sure they as animals will turn up somewhere.
(not that I'm suggesting the film's cattle won't be oddified)
This interview is fantastic for explaining the changes.
It seems that the movie is going to be a completely different version of Oddworld. As Lorne says in that interview, "Very similar at a thematic and basic plot level", but not an adaptation.
For example:
:
Quoted from Lorne Lanning
Abe set free all the meat—which was, in the game story, his co‐workers.
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But in the movie, it currently looks like it will be the livestock.
If anything, it looks like the films will be closer to the original vision as plot elements had to change and be simplified to make a game while they don't necessarily to make a film.
I'm looking forward to knowing the full plot and seeing another version of these stories.