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  #391  
05-18-2008, 06:00 AM
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Even if he had known that he was a saviour, if he dies (which is what you're talking about) then he hasn't saved them.
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  #392  
05-18-2008, 06:10 AM
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Ok, I understood... thank you guys.

I always wonder... during AO, when Abe was rescuing the Mudokons from Rupture Farms, was the Magog Cartel already producing the terrible SoulStorm Brew? And was the Magog Cartel producing the Gabbiar? And where the Vykkers killing creatures?
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  #393  
05-18-2008, 06:14 AM
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Ok, I understood... thank you guys.

I always wonder... during AO, when Abe was rescuing the Mudokons from Rupture Farms, was the Magog Cartel already producing the terrible SoulStorm Brew? And was the Magog Cartel producing the Gabbiar? And where the Vykkers killing creatures?
Molluck was the chairman of Soulstorm Brewery so yes, extinction does not happen overnight so yes and Vykkers had been killing creatures long before they entered the Industrial Families so yes.
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  #394  
05-18-2008, 06:20 AM
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When the Mudokons enter a bird portal, do they arrive to the Monsaic Sanctum (I mean in AO ad in AE)?
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  #395  
05-18-2008, 06:27 AM
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I always wonder... during AO, when Abe was rescuing the Mudokons from Rupture Farms, was the Magog Cartel already producing the terrible SoulStorm Brew? And was the Magog Cartel producing the Gabbiar? And where the Vykkers killing creatures?
Yes, while Abe is going through spiritual enlightenment, escaping RuptureFarms, and proving himself a saviour, all those things are going on, and more. The Magog Cartel and Vykkers Conglomerate doesn’t wait for Abe to come along before they start up their exploitation of the natural world and native peoples. But it’s the Vykkers who produce Gabbiar, not the Glukkons.

:
When the Mudokons enter a bird portal, do they arrive to the Monsaic Sanctum (I mean in AO ad in AE)?
In AO they end up at Monsaic Sanctum. Judging by all the Mudokons in the ‘Happy Ending’ to Exoddus, they arrived in Necrum rather than Monsaic Lines.
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  #396  
05-18-2008, 06:48 AM
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Ok, thank you.

Another question. I think you'll get angry for this, I don't know why... what does Splinterz Manufacturing produce?
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  #397  
05-18-2008, 06:55 AM
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Toothpicks and chopsticks.
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  #398  
05-18-2008, 07:00 AM
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Toothpicks and chopsticks.
Are you joking?
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  #399  
05-18-2008, 07:02 AM
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No.
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  #400  
05-18-2008, 07:03 AM
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No.

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  #401  
05-18-2008, 07:05 AM
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So that huge and monstrous factory that needs a lot of trees and pollutes a lot the air, produces only toothpicks and chopsticks... Glukkons are stupid.
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  #402  
05-18-2008, 07:15 AM
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So that huge and monstrous factory that needs a lot of trees and pollutes a lot the air, produces only toothpicks and chopsticks... Glukkons are stupid.
That's kinda the ENTIRE POINT.

Just because they're small objects, doesn't mean they make less of 'em. That factory will make loads of them still. It's not like people don't need them.

...I assume Glukkons won't be using either of those anytime soon, though.
  #403  
05-18-2008, 07:31 PM
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Take one tree, chop it down, make your toothpick, and chop down another. That seems to be the gist of it.
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  #404  
05-18-2008, 10:13 PM
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Take one tree, chop it down, make your toothpick, and chop down another. That seems to be the gist of it.
Those can't be cheap toothpicks...
  #405  
05-19-2008, 06:56 AM
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But all the Mudokons are washing the floor in the Splinterz... who is working at the machinery?
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  #406  
05-19-2008, 08:34 AM
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But all the Mudokons are washing the floor in the Splinterz... who is working at the machinery?
Possibly the machines are automatic?


I have a question myself... What are slurgs made into? Fuzzle chow?
Tooth paste ( Highly doubt it..)?
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Last edited by Hulaabeo; 05-19-2008 at 08:37 AM..
  #407  
05-19-2008, 09:34 AM
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Possibly the machines are automatic?
And so Glukkons need Mudokons only for a floor washing? I must say... they are VERY VERY FOOLISH CREATURES!!! I don't think they use Mudokons only to wash the floor...
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  #408  
05-19-2008, 10:00 AM
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Are Slurgs made into anything?

And yes, Glukkons are foolish. Otherwise they'd make thousands rather than just one toothpick from trees, and use more efficient, less pollutant methods than the ones they do now.
  #409  
05-19-2008, 11:43 AM
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And who should use their toothpicks and chopsticks?
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  #410  
05-19-2008, 11:52 AM
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Who you think? KHANZUMERZ.
  #411  
05-19-2008, 02:20 PM
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:
And who should use their toothpicks and chopsticks?
:
...I assume Glukkons won't be using either of those anytime soon, though.
Any species with teeth and a diet can use toothpicks, and Glukkons fit this bill. Sligs may have to get their hands dirty and do it for their masters. Now nobody ask how Glukkons wipe their bottoms.

:
Those can't be cheap toothpicks...
:
Otherwise they'd make thousands rather than just one toothpick from trees.
I don’t think BM was being literal. Glukkons are wasteful of natural resources, but they’re not inefficient manufacturers.

:
But all the Mudokons are washing the floor in the Splinterz... who is working at the machinery?
:
Possibly the machines are automatic?
:
And so Glukkons need Mudokons only for a floor washing? I must say... they are VERY VERY FOOLISH CREATURES!!! I don't think they use Mudokons only to wash the floor...
Much machinery is automatic. RuptureFarms was still chugging away when all the slaves had been rescued. In the ‘Security Camera’ MO gameplay visualization, you can see that Mudokons in Splinterz were going to be operating levers, and according to the other videos, perform a whole range of duties. The reason we see them all cleaning the floor in Munch’s Oddysee is the same reason we see them all cleaning in AO gameplay, despite the fact the videos show Mudokons pulling levers and pushing floor waxers: it’s easier to programme. An in‐universe explanation: it was the floor‐cleaning shift.

:
I have a question myself... What are slurgs made into? Fuzzle chow?
Tooth paste ( Highly doubt it..)?
Slurg Sundaes, sold by RuptureFarms.
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  #412  
05-19-2008, 09:30 PM
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This screen in AO has always confused me because running to the well holding the up arrow does nothing (in my PC version at least).


Does that move work in the Playstation version?
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  #413  
05-20-2008, 02:58 AM
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Just as with doors, it only works when he's skidding past the well. You run to it, but not past it.
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  #414  
05-20-2008, 03:21 AM
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Yeah, the parchment doesn’t make itself clear. It’s the same in both the Windows and PlayStation versions: you have to be skidding to a halt when you pass/reach the well/door, not just running right past it.
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  #415  
05-20-2008, 03:26 AM
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Was the "Alf's Rehab & Tea" going to be a playable level in any Oddworld's game after AE?
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  #416  
05-20-2008, 03:30 AM
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It was seemingly going to appear as a native structure in a Mudokon village, but no idea if it was going to have any gameplay custom tailored to it. Maybe getting Mudokons to pile firewood in front of it would give Abe good Quarma/Spooce.
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  #417  
05-20-2008, 03:34 AM
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Ok, thank you. I know Mudokons have a Spooce mentality and religion, but it's since MO... is it the same for AO and AE?
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  #418  
05-20-2008, 03:38 AM
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Spooce is a psychotropic substance; it does not appear in AO or AE in any way.
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  #419  
05-20-2008, 04:09 AM
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Spooce is a psychotropic substance; it does not appear in AO or AE in any way.
I have always thought that the Quarma is formed of the birds that come from a Mudokon when he dies. But in Munch's Oddysee, when a Mudokon takes a Spooce Shrub, does his Quarma better? Do Mudokons need Spooce only to sing and to open doors?
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  #420  
05-20-2008, 04:26 AM
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No, Spooce is a drug that helps Mudokons connect with the spiritual world in the same way many takers of cannabis will claim. This is what many tribal cultures on Earth believe: certain substances can better connect you with the spirit realm. Quarma is a kind of universal judgement of your ethics, just like karma in many belief systems. Quarma is earned by performing good and spiritual deeds. Spooce just helps Mudokons get to know the spirits of nature.
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