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1-All of the creatures of the same design quality as those introduced in AO (AE not so much since only some were new)....I think anyone will agree that a worryfish or a meep isnt as interesting as a paramite!
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If you want the same stuff then the options for Oddworld will be very limited. Of course everyone loves the original creatures- they are what we fell in love with in the first place. When it comes to pleasing the fans, the designers get an easy ride in the first instalment of any franchise- the only fans to please will be the ones who they make, and of course they'll like what they are doing. Following that up though, well... Fans are horrible, horrible people to please. They all know what they want, yet have no idea what that would look like when materialised. I even suspect that it is physically impossible to do so anyway. They want to see paramites and scrabs all over again, yet also be new and surprising. Good luck designers! Even if they got the original artists who designed them in the first place back (unlikely) they would still be reigned in by the fans unreachable desires. No, let them move on to bigger and better things. We all love the original cast. Now let them show us something new.
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3-more types of normal looking mudukons, I know we got a bunch of mage types in MO, but all of the regular mudokons look the same...better characterization would be good for the movie!
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It would be good, but is difficult to pull off. No one has or is going to spend the resources designing unique bit-part and background characters. Remember the generic crowds from
The Incredibles? The y wanted to have six basic models for each gender with which to procedurally morph to generate basic citizens. Pixar would only spare the funds for one, with which they had to make do. And with stylistic, cartoony, Team Fortress visuals, thy had much more scope for extreme morph channels than the photo-realistic styles of Oddworld. When they want new characters, more often than not we see new species. We can tell those apart, but our brains would have trouble recognising the facial features of noseless, giant-eyes mudokons without clear visual clues (stitched lips, blue skin, giant masks etc).
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4-more involvement of regular mudokons in the adventure, a bigger cast of characters that actually have an influence on the story...maybe we can follow some shaman mudokons as they open up doors for Abe.
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I don't think we'll need to worry about shaman's randomly appearing throughout Abe's adventures in the movies, somehow.
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5-give Abe his pinky back! hopefully the big-time producers can pay those horrible japanese harrasing people and Abe can return to his former glory.
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The three-fingered hands are now canonical anatomy, and the story of the four fingers is now a prided part of Oddworld Inhabitant's history. And it's a pretty lame cause to spend thousands of dollars on when there is a perfectly apt alternative already in usage.
In short, caracal, stop living in the past! These are not changes, they are one big eleven-year step backwards. Look forward to Oddworld's future. That is what Oddworld 2.0 is all about.!