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MO shouldn't of been made the way it was anyway, though - I still can't belive that they SOLD US A CONCEPT FOR A GAME instead of AN ACTAUL GAME ITSELF! GAUGH!!
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Hm, I wasnt around for seeing this happen.What exactly are these features that got dropped and were promoted to be there? I know about this
http://oddworldlibrary.net/archives/cinema/MO06.htm section at Oddworld Cinema, but since I didnt play the striped down MO I dont know what was kept and what wasnt....and I only want to see what wasnt

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regardless of not having played either of the games, I think there are new features that could be brought in to both games to make them as fun as their 3D counterparts, in the case of MO hopefully better. Chases I think are almost always more fun in 2D platformer format because there really are less options and any change of path is literally a leap of faith.
Given whoever made this remake were really trying they could bring in new elements to supplement whatever is lost.People tend to forget that 2D doesnt mean just sidescroller, think for example if the games were to be redone for DS, a lot of new stuff could be brought in.