Wah, wah, wah, they ALL work.
This calls for another excerpt:
:
The untraditional way is to walk back into the next screen, come running back, make a running jump and land as a cliffhanger on the ledge smack in front of the Mudokon. (EDIT: Don't forget the cliffhanger, because if you don't land hanging onto the edge of the gap, you will either fall or get shot) Then get up and, again, time yourself to the precise moment when the Mudokon makes his whistle. It saves time if you do it properly, but if you don’t practice it can be a real pain in the neck.
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EDIT: WHoops....I'm stupid...I read your post as "The one I couldn't get past was the one on the other side of the gap...blah blah blah..." Seriously, they all work. You just have to be really fast. Here's what you have to do.
When you're in the screen before the one where you know a native Mud will be,
RUn into the screen with the Mud. Don't just walk into it. Stop a few steps away from the newly appeared Mudokon, or you'll get shot. Don't stop too far away though, or you won't have enough time to get through. Bottom line: get as close as you can.
Then execute the procedure relayed to you in my previous post...
If you still can't manage it, lemme know and I'll send you a video in a cuppla days or summat...
/pretending to be the AO expert
Sorry...I'm going off topic...damn, how like me