I didn't check back in this thread for a while, so to clear things up:
By "hairy egg machine" I was referring to the queens, who are largly imobile, as far as I can tell. I also think that the Maggie in the art book is the definitive one at this stage.
I personally would welcome a female character, but of who we've seen so far I would only play as the Grubb chieftess.
The Mudokon, slig and Glukkon reproductive systems seem to be based upon ant, termite, bee etc reproductive systems. However, in insects all the workers are sexually undeveloped females, whereas on Oddworls they appear to be male. In insects many queens are fertilised only once to produce all the workers, or unfertile eggs produce workers and fertile ones produce queens and drones/vice versa. A colony is more like a single oranism, where the queen takes the place of the brain, mitosis and reproduction, and the workers and soldiers- you get the idea.
Which makes me wonder about the purpose of Mudokon villages that don't have a queen. How do they support the village in the long run? I'll leave you to answer that one.
I think that Jo' Momma is some kind of queen to, if you listen to the chatter in SW.
But this link with insect colonies provides an interesting storyline opportunity to exploit in the future: Anarchy in the hive. Sometimes in bees and similar insects, a hormonal imbalance in the general populace can leave workers laying eggs everywhere and trying to start new colonies. Such nests are usually destined to die, but it would be interesting if that were to happen in Oddworld. But, being males, that may well just lead to a bunch of sligs humping everything, depending on the writer's interest.
And in terms of future gameplay, we need one that creates a massive free roaming environment that is semi-sand box. I bet you all know games like that. But imagine if it were Oddworld... Or we could just have a sort of Oddworld MMORPG with some storyline. That would cirtainly drag OWF out of these so called "dark times".
Now if this post doesn't give you bums something to talk about I don't know what will.
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