I found it Gluk!
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What if Munch could use the crane to pick up the mudflubs, and instead of putting them in the recycler, he drops them safely in a river just outside the pen? So far, so good, but that seems too easy. What if the river is polluted, and the player has to clean it up before releasing the mudflubs? Of course! The river is polluted because the facility is flushing all its fuel straight into the river. That explains why the facility isn't making any moolah, which is why Lulu's been assigned to turn the place around. Now a mission sequence emerges. Sneak through the mudflub pens, break into the facility, and find Lulu. Take control of Lulu and use him to reorganize the facility's workforce, diverting the fuel flow from the river to... where, exactly? The storage tanks! Great... and when the tanks are full, Lulu gets promoted, which is the player's goal in this region, after all. And with the flow of fuel to the river turned off, Munch can go back to the crane and release the mudflubs.
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That was in January though, so I'd expect that Flubco Fuels to be a lot different when we get there.I think one reason we haven't 'seen' many puzzles, is that, when making videos, game makers don't want them to be boring, and action-oriented scenes look more dazzling than seeing Abe and Munch run around flipping switches and whatnot.Not that any puzzles will be that simple, but still, the action scenes are a little more eye-catching.