I, being an avid console gamer since the days of "Aladdin" on Sega Genesis (*sigh* those were the days...) I am personnally glad to see that they have moved the game onto the Xbox. First of all, everybody knows that Xbox has the most powerful console processor out there. Now, I'm not desciminating against PS2 or GCN, but, don't kid yourselves, it has more hard disk spade then the desktop computer I am typing on now.
One of the most rewarding aspects of moving to Xbox, is, I think, the improve in graphics. Xbox has room for 7, count 'em, 7 layers of bitmapping (blakets of simulated 3D designs and patterns) while PS2 has the capabilities for...2. I am proud of OWI for having the integrity of moving to what THEY thiought was best, and not what they thought the consumers would like better.
One of the most evident looks upon how much better OWI looks than it would have in PS2 can be see right here.
if the picture does not load, it can be seen here:
http://www.xbox.com/cms/images/games/oddworldmunchsoddysee/mim-oddworldmunchsoddy see-0001.jpg
This is why they moved, and all you people who can't appreciate how much better the in game models of EVERYTHING looks, I suggest you try to be a little more optimistic about the whole thing, and I do so believe that it will take a few more generations of OSes to get that kind of power. But a 2D port of MO WOULD be kinda cool...
Note: Sorry if I sound sore, just had a REALLY bad day, that's all...sorry.
[ January 11, 2002: Message edited by: MudokonOddball ]