I have a demo video here as well as a sort of question for those who are at all interested in the project.
A good friend of mine Skree put together a video to show how the MMOSG runs (so far.) It shows how avatars walk around and stuff, and I made a way for certain species to use GameSpeak (and other sounds). The map it takes place in is only a small room for preview purposes; the actual map hasn't been started yet. Not all avatars are complete yet (only the Mudokons are) but I'm working on it.
http://www.youtube.com/watch?v=bUvCD0YX1CM
(Yes, those are chicks peeping in the background, she has pet chickens
)
It's kind of dark sometimes because of the camera, but sometimes you can see a little better.
Here's a screenshot of the window to show it a bit more clearly:
Here's the question:
Not everything about Oddworld is known for sure. Some things have multiple, equally-possible explanations, others are fan speculations. In the MMOSG, would many people mind if certain 'inaccuracies' appeared in the dream for the sake of convenience or just because there is no official information given? For example, there is a female Mudokon avatar even though, officially, there is no such thing as a female Mudokon (with the exception of the queen, of course.) Would many be bothered if I put in a nursery, cafeteria, Mudokon sleeping quarters, etc-- without knowing what they really really looked like?
Is it OK to be inaccurate if it means more content in the dream?
(Actual progress reports will continue to be in the other topic.)