okay well since I know almost nothing about Munch's oddysee, my game will probably just take place after Abe's Exodous.
Also does anyone know how to erase things inside of gamemaker's sprite maker?
-UPDATE(s)-
-and here everyone are more logos, they are not completed yet though.
-here are more sprites, including a slog breeding machine, which may or may not be used in the game
-also I have decided to make a small but hard level after GENE WORKZ, it is where you must go to the FEE CO Depot and kill the owner who has escaped GENE WORKZ and is about to catch a train at the FEE CO depot. Unfortunteley, for the assasin slig, the owner is waiting inside a room that is guarded by five vaults, which to make it harder you will be limited to around 15 minutes to get through all the vaults and kill the owner, then after that you will have to face the large amount of security that has come to kill you after you accidently set-off the alarm.
wow, this game is gonna be much longer and take a lot more time then I planned it to be.
I really need to figure out how to add a save and load button to a gamemaker project.
Also I don't know if this is possible in gamemaker, but I would like to add a leaderboard that listed the people who beat the game with saving all the mudokuns the fastest. and another leaderboard called the dark ending leaderboard were it's basicaly the same thing but for the people who killed all the possible mudokuns the fastest.
By the way, I hope to have atleast 100 mudokuns in the game
-I have started on the floor tiles for the mines, after I finish them I will send it to J_dude320 so he can fix some glitches, and then the demo will be posted here, by the way the demo is not the first level, the first level will be much different, this is just so people can see how the gameplay will be like, also the slig still does not have pants.
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bobtheguy
-sprite and graphic designer
-professional garden nome
-slig assasin fan game in progress, GRAPHICS UPDATE, click the link below...
Last edited by bobtheguy; 06-04-2009 at 08:07 AM..
: UPDATES!!!
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