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slig storm
citizen seige
SW mobile
SW arena
we've already gone over one hand.
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SligStorm never started production, Citizen Siege isn't Oddworld, Stranger's Wrath for Mobile is still in development, multiplayer in Stranger's Wrath was a part of Stranger's Wrath, not a whole project of its own.
I'm willing to let you argue that precisely one of these is allowed to count. :P
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I can't believe this, man. I thought we were bros ;_;
I'm actually curious to know what devs' opinion on MO is. At what point during development did somebody realise that they wouldn't have the time or funds to complete the game they initially intended? Theoretically it would be fairly early on, it was quite an ambitious project. I just can't understand why they'd stick to it.
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Boom, betrayal.
I know Lorne has called it a heartbreak. But it takes a comfortable position or a horrible disaster to outright drop something like that, and whatever your personal feelings about Munch's Oddysee, whatever the prevailing opinion in the community may feel like, it sold well, got good reviews, and I talk to fans all the time who loved it and can't wait to play it more. You work your hardest to make it the best despite the circumstances, and hey, maybe someone will remaster it in years to come.