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  #31  
01-01-2009, 11:57 AM
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Here is a Rupture-Farms-"purple"-zulag-style scene. I still need to make a good industrial background.
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  #32  
01-01-2009, 12:18 PM
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by looking at this, I want to play the game you're working on this is going to be awesome
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  #33  
01-01-2009, 01:21 PM
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That should be a sort of glukkon chemical factory
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  #34  
01-01-2009, 04:48 PM
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I really like the Scrabania scene without the fog, and the industrial models look very pretty.

Keep up the great work.
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  #35  
01-01-2009, 06:59 PM
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Scrabania rocks, I would so love to play that level .
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  #36  
01-02-2009, 05:48 AM
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Impressive work!
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  #37  
01-02-2009, 05:57 AM
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I love that scene if Scrabanaia. The one with the fog looks good, but I think you should use the first one because you don't get proper fog in deserts (not that I know of, at least).
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  #38  
01-02-2009, 09:50 AM
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I love that scene if Scrabanaia. The one with the fog looks good, but I think you should use the first one because you don't get proper fog in deserts (not that I know of, at least).
In fact, it's not fog, just the effect in 3Ds max is called 'fog', I was trying to emulate those clouds around the towering rocks as seen in Abe's Oddysee Scrabania scenes.
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  #39  
01-02-2009, 10:54 AM
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Do dust clouds, thems would rock.
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  #40  
01-02-2009, 11:15 AM
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Awesome work Admiral Zaarin!!
Scrabanaia looks so cool!
And I love the purple color in RuptureFarms!
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  #41  
01-02-2009, 01:23 PM
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Agree. The Scrabanian scene looks great

I want to do a Paramonian scene in 3D Max.. but I don't have time. A lot of models to do.

Hope some day I have that time..

Admiral Zaarin, your doing a great work. Hope you get the best!
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