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  #1  
05-15-2014, 11:30 PM
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Call me crazy, but...

I may have possibly figured out when New N Tasty will be released, to me, it's become obvious the way these weekly screenshots are going, every week, a screenshot comparison of the next level is being released, and what I mean by that is that so far, we have seen Rupturefarms, Stockyards and Free Fire Zone, all released in that order, and it is of course the order that the levels are played in. So let's start by listing the levels in the correct order.

Rupturefarms
Stockyards
Free Fire Zone
Monsaic Lines
Scrabania
Scrabania Temple
Scrabania Nests (not sure if this counts)
Paramonia
Paramonian Temple
Paramonian Nests (Not sure if this counts)
Stockyard Return
Rescue Zulag 2
Rescue Zulag 3
Rescue Zulag 4
The Boardroom

Now, I'm basing this on the assumption that screenshots of each zulag of rupturefarms will be released separately.

So that's a total of 15 levels, (13 if you don't count the nests) which in my mind equals 15 weeks. Now so far we are up to week 3. So my assumption is that after the final screenshot is released, the game will possibly be released very shortly afterwards.

With the 15 week count, it brings us into August, with the 13 week count, it takes us up to July.

Anybody else thinking this? Or am I on my own here and just being silly?
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  #2  
05-15-2014, 11:55 PM
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I think you're giving JAW too much credit to have planned it out to that much detail.

Also, they said that they wanted to wait until pre-E3 to announce the release date because they wanted to be sure that the date would be accurate. There's no way they could make an accurate prediction with a four month window.
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  #3  
05-16-2014, 12:04 AM
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That's a nice theory but wouldn't that kind of spoil the game for the people that never played it before? I mean there isn't much point in showing that Abe goes back to RF, the way back is essentially going trough the same places anyway.

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  #4  
05-16-2014, 01:26 AM
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True, but the change in colours in the Zulags really make each one stand out.
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  #5  
05-16-2014, 01:40 AM
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Sorry, but no.
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  #6  
05-16-2014, 01:51 AM
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Nice try, but no.
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  #7  
05-16-2014, 03:36 AM
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You're crazy.
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  #8  
05-16-2014, 05:20 AM
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  #9  
05-16-2014, 06:42 AM
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That sounds just like a Half-Life 3 theory.
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  #10  
05-16-2014, 07:01 AM
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It's not a bad theory. It's the kind of thing that we'd be up for. But that's not what we've done. But hey, maybe it'll happen by sheer coincidence!
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  #11  
05-16-2014, 05:03 PM
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I don't think JAW would hand out screenshots of the boardroom scene. Spoiling your own game isn't good business.

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  #12  
05-17-2014, 10:39 AM
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  #13  
05-17-2014, 01:32 PM
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I don't think JAW would hand out screenshots of the boardroom scene. Spoiling your own game isn't good business.
But showing Molluck getting electrocuted in the gameplay trailer is fine?
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  #14  
05-17-2014, 01:41 PM
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Yes but we don't know how Molluck is getting electrocuted. oh when the new players find out...
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  #15  
05-17-2014, 01:48 PM
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It was the slig.
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  #16  
05-17-2014, 01:49 PM
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It was the whocares.
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  #17  
05-17-2014, 02:41 PM
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  #18  
05-17-2014, 03:58 PM
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  #19  
05-18-2014, 02:39 AM
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But showing Molluck getting electrocuted in the gameplay trailer is fine?
Yeah this bugged me as well, why would they show in a trailer the main bad guy that's going down at the end of the game. Surely they would have some less spoilery stuff to show, no?

Or perhaps it was because they loved the lightning effect they were able to create and wanted to share...

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  #20  
05-18-2014, 03:10 AM
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Yeah this bugged me as well, why would they show in a trailer the main bad guy that's going down at the end of the game. Surely they would have some less spoilery stuff to show, no?

Or perhaps it was because they loved the lightning effect they were able to create and wanted to share...
Same sort of deal as the Shrykull bit really. It's about showing off the changes, the lighting and the environments that we wanted to show at that particular stage.

Spoilers? Perhaps, but I reckon the only people who'll pick up on Mullock getting zapped are the core fans like you guys, who kinda already know the story, right?
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  #21  
05-18-2014, 03:24 AM
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Same sort of deal as the Shrykull bit really. It's about showing off the changes, the lighting and the environments that we wanted to show at that particular stage.
Bam! Spot on!

:
Spoilers? Perhaps, but I reckon the only people who'll pick up on Mullock getting zapped are the core fans like you guys, who kinda already know the story, right?
Well I can understand your point of view. It's true that newcomers will not watch the trailer over and over like we did and will probably not remember the second or so where it is shown that Molluck is being zapped. Still, I'm not sure I'd have made the same choice.

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  #22  
05-18-2014, 04:13 AM
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Bare in mind that someone playing the game for the first time almost definitely won't get that ending.
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  #23  
05-18-2014, 12:49 PM
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Back when i was young i completed Abe's Oddysee for the first time and completed it with 99 Mudokons saved. It took me a good month or two though, However I doubt anyone this era is that patient, so it's more than likely they will fail it first
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  #24  
05-18-2014, 01:51 PM
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I like your sample size.
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  #25  
05-18-2014, 02:01 PM
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I played Exoddus first and remember managing to complete it to good karma just fine.

Psychological damage from Fleeches/Paramites notwithstanding, ofcourse.
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  #26  
05-18-2014, 02:44 PM
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Back when i was young i completed Abe's Oddysee for the first time and completed it with 99 Mudokons saved. It took me a good month or two though, However I doubt anyone this era is that patient, so it's more than likely they will fail it first
What!? How!?

It took me years to find all of the secret areas!
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  #27  
05-18-2014, 03:38 PM
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I completed Abe's Exoddus with all 300 mudokons when I was very young. I only completed Oddysee with all 99 for the first time just last year. 98 was my best before, one bastard was hiding in Scrabania somewhere.
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  #28  
05-18-2014, 05:56 PM
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I know exactly which one you mean.
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  #29  
05-18-2014, 11:43 PM
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Wait what?! MOLLUCK DIES?!


I was hoping Molluck would be secretly opening portals to save the rest of the glukkons from Abe the terrorist while he was doing his thing escaping..
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  #30  
05-18-2014, 11:56 PM
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Molluck doesn't actually die, but it's meant to be assumed that he does at the end of AO.
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