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Talking about achievements, they lack of creativity whatsoever!
They are all story related expect for some achievements in Munch where you have to collect an amount of non-regenerated spooceshrubs!
Stranger could fit some nice achievements like "Capture all bossess" or "Buy all upgrades", but no, they are completely pointless, I was expecting more!
Even the achievements tiles have the same problem!
Really, why Oddworld Inhabitants, after creating such a wonderful and imaginary universe, cannot do the same with achievements? Big disappointment!
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True. Sad, but true.
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Because I am now apparently the thread's Twitter feed:
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@jawltd Fair point. I am kind of shocked at the Control Scheme menu graphics, though - who worked on that?
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@AmazingManco the problem with it is, it's Flash based, so we had limited restrictions to work within
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I don't believe. Even if it's true, then they should have done it some other way. Gee, if the controls are really unchangeable, they could have just inserted a bitmap image instead!
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Can't see how much RAM it has, but looks like it has sucky on board Intel GFX so I doubt it..
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"the ATI 3100 has 256 MB of dedicated memory and a 300 Mhz clock max and the GMA x4500M uses all shared mem but has a 380 Mhz"
Maybe I'm wrong then :P
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I've got a notebook with this card (x4500) - Source Engine games (like HL2:EP2) runs perfectly on highest res & details, but e.g. Unreal Engine games laggs horribly - dunno how much GPU power does MO/SW port use, I think you can give it a try, though
I can understand lack of model/texture detail options in menu, but as for you said about SW resolution changer... It's just wrong. It sounds just bad. But better than NO SUCH option in Munch.