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  #189  
12-20-2010, 10:14 PM
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Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
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Talking about achievements, they lack of creativity whatsoever!

They are all story related expect for some achievements in Munch where you have to collect an amount of non-regenerated spooceshrubs!

Stranger could fit some nice achievements like "Capture all bossess" or "Buy all upgrades", but no, they are completely pointless, I was expecting more!

Even the achievements tiles have the same problem!

Really, why Oddworld Inhabitants, after creating such a wonderful and imaginary universe, cannot do the same with achievements? Big disappointment!
True. Sad, but true.

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Because I am now apparently the thread's Twitter feed:
Quote:
@jawltd Fair point. I am kind of shocked at the Control Scheme menu graphics, though - who worked on that?
Quote:
@AmazingManco the problem with it is, it's Flash based, so we had limited restrictions to work within
I don't believe. Even if it's true, then they should have done it some other way. Gee, if the controls are really unchangeable, they could have just inserted a bitmap image instead!

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Can't see how much RAM it has, but looks like it has sucky on board Intel GFX so I doubt it..

Edit:

"the ATI 3100 has 256 MB of dedicated memory and a 300 Mhz clock max and the GMA x4500M uses all shared mem but has a 380 Mhz"

Maybe I'm wrong then :P
I've got a notebook with this card (x4500) - Source Engine games (like HL2:EP2) runs perfectly on highest res & details, but e.g. Unreal Engine games laggs horribly - dunno how much GPU power does MO/SW port use, I think you can give it a try, though


I can understand lack of model/texture detail options in menu, but as for you said about SW resolution changer... It's just wrong. It sounds just bad. But better than NO SUCH option in Munch.

Last edited by Varrok; 12-20-2010 at 10:25 PM..
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