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: Posts Made By: DrewCameron
: Oddworld Discussion 03-20-2019, 02:21 AM
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P.S: I still hate the lens dirt and will be...

P.S: I still hate the lens dirt and will be modding it out at the first opportunity. Its irritating, dates and immersion breaking.
: Oddworld Discussion 03-20-2019, 02:20 AM
: 71
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Toby saying faster needs work ; otherwise -...

Toby saying faster needs work ; otherwise - great! I like that theyve muted the colour pallette and gone easier on the bloom and such from NNT which was a garish hot mess at times.

HOW I THINK...
: Oddworld Discussion 04-16-2015, 05:11 AM
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Fix animations, fix sound. Respect original tone....

Fix animations, fix sound. Respect original tone. NO NPC banter.
: Oddworld Discussion 03-14-2015, 05:26 AM
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YUUUSSSSSS thank you JAW!!!!!!!

YUUUSSSSSS thank you JAW!!!!!!!
: Oddworld Discussion 03-13-2015, 01:56 PM
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That's all fair, I can't argue with your...

That's all fair, I can't argue with your experience here. You've said that you've noticed the problems at a push and it therefore stands that others might notice them more and others might not notice...
: Oddworld Discussion 03-13-2015, 10:19 AM
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The absolute worst example, of course, being the...

The absolute worst example, of course, being the way the "entering door" animations absolutely in no way matches Abes 3D position. This isn't just about him being sped up - Abe "slides" out in the Z...
: Oddworld Discussion 03-13-2015, 10:17 AM
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You noticed it, its there? I guess at the very...

You noticed it, its there? I guess at the very beginning of RF level 1 you can clearly see it when you walk forward. Slidy feet because the Bezier like movement of his position in 3D space (think:...
: Oddworld Discussion 03-13-2015, 03:34 AM
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I'll have to just disagee one last time here. ...

I'll have to just disagee one last time here.

The hands going through the ledge could absolutely, definitely and decisively be fixed because it's a 2D game world, with known, constant ledge...
: Oddworld Discussion 03-12-2015, 03:31 PM
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Without splitting hairs, I would venture it all...

Without splitting hairs, I would venture it all comes under the overall bracket of "animation" - the illusion of movement and realistic movement.

There are a variety of problems, drilling down...
: Oddworld Discussion 03-12-2015, 02:41 PM
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I'm far from the only person who has whined about...

I'm far from the only person who has whined about the character animations like a nerd, but what I find puzzling is how people seem to put it far down their list of complaints. In my mind its an...
: Oddworld Discussion 03-12-2015, 02:39 PM
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AMAZING the improvement removing this and...

AMAZING the improvement removing this and silencing the slaves has made to the game overall. It's gone a long way towards improving the atmosphere; which benefited from a certain stillness and...
: Oddworld Discussion 06-16-2014, 03:26 PM
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I chose the words correctly - apart from the...

I chose the words correctly - apart from the animations, I am excited!

I think what was highlighted was the importance I place on the character animation.

Good luck, JAW!
: Oddworld Discussion 06-16-2014, 02:26 PM
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I don't expect perfection , I just expect hands...

I don't expect perfection , I just expect hands not to go through platforms of pre-defined and predictable height/relation to the character animation. I expect character animations to join and feet...
: Oddworld Discussion 06-16-2014, 02:14 PM
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Watch the feet, jumping and sliding all over the...

Watch the feet, jumping and sliding all over the place because the animation is not calibrated. http://www.youtube.com/watch?v=e7g-mxhLkQA&t=8m8s.

One of a thousand sketchy animation issues that...
: Oddworld Discussion 06-16-2014, 01:26 PM
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I concur; it's all very impressive and it has a...

I concur; it's all very impressive and it has a great atmosphere of both its own design and original inspiration. I concede that if I wasnt convinced before I definitely am now!

I've said my piece...
: Oddworld Discussion 06-16-2014, 12:15 PM
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Okay after a few days of chewing over all the...

Okay after a few days of chewing over all the vids, Im goign to do my last whining here and be done with it.

So long as they tighten the animation system massively, I'm basically totally on board...
: Oddworld Discussion 06-13-2014, 03:55 AM
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"There are more positives than negatives at this...

"There are more positives than negatives at this point "

I completely agree. Please fix the problems JAW - all of them. I actually haven't seen a clip in which the rag dolls HAVEN'T glitched...
: Oddworld Discussion 06-13-2014, 03:44 AM
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Here's are two examples of easily, easily, easily...

Here's are two examples of easily, easily, easily fixed things I hope they attend to. There are a lot of these.

One - when you move into the new section from the mines, the red alert just...stops....
: Oddworld Discussion 06-13-2014, 03:41 AM
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Just saw the intro from Gamespot. I really like...

Just saw the intro from Gamespot. I really like the new mines etc chasing him at the start.

Why does the music not begin the moment he touches the ground though? It's unbelievably irritating that...
: Oddworld Discussion 06-13-2014, 03:38 AM
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scrabs

" I'm just wondering if the one cutscene with Abe falling by the Scrab cages will replace the old cutscene with him in the barrel? Or is it a simple add on scene? Then again, I guess it's stupid to...
: Oddworld Discussion 06-12-2014, 02:05 PM
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SO excited about this now. My fave bit was how...

SO excited about this now. My fave bit was how you can see the scrabs get chopped. Great!

Also new Elum puzzles??!??!?!
: Oddworld Discussion 06-12-2014, 01:58 PM
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I'll say again, other than that and to be honest...

I'll say again, other than that and to be honest even with it this is a SUCCESS.

I like the rhymes for this reason; they help explain how rupture farms might feel and smell. They are a good story...
: Oddworld Discussion 06-12-2014, 01:57 PM
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JAW - it really works once you see it all...

JAW - it really works once you see it all together. The best surprise for me was seeing the secret area with the Scrab - it looks uncanny!!!!

After fully absorbing videos for 2 days I am massively...
: Oddworld Discussion 06-11-2014, 10:55 AM
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where can I rewatch this? damn it, missed it.

where can I rewatch this? damn it, missed it.
: Oddworld Discussion 06-06-2014, 10:19 AM
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Source for Abe dying etc?

Source for Abe dying etc?
: Oddworld Discussion 06-06-2014, 09:14 AM
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Can I just let this be known real quick, for...

Can I just let this be known real quick, for Stewart and Alex and JAW;

When I was a little boy (with quite geeky dreams), I played AO and it blew me away. It created a lifelong pursuit of creative...
: Oddworld Discussion 06-06-2014, 08:49 AM
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Since day one, there are two areas they've...

Since day one, there are two areas they've absolutely no questions asked 110% nailed and improve upon - Paramonia and the temples! Scrabania also looks superior to the way it did in the old game.
...
: Oddworld Discussion 06-06-2014, 08:27 AM
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New Paramonia comparison looks amazing; the...

New Paramonia comparison looks amazing; the temples are a 100% success !

I object to it being in the credits, not the trailer. I don't want to finish the journey with a rock song and I'm concerned...
: Oddworld Discussion 06-06-2014, 06:26 AM
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I love what I saw in the trailer; changes...

I love what I saw in the trailer; changes included.

Please re-consider the music. It's inclusion is surely a mistake and I think this verdict has been nearly unanimous on forums, oddworlds...
: Oddworld Discussion 06-05-2014, 03:15 PM
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Better just have no input at all then.

Better just have no input at all then.

 





 
 
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