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: Posts Made By: Retroplayer
: Fan Corner 11-11-2010, 02:56 AM
: 35
: 4,378
Much appreciated, mate. Thank you :) ...

Much appreciated, mate. Thank you :)




Yeah, I used 3dsmax 2010. UV mapping is extremely tough and I'm still having trouble with it myself. All I can really say is try and keep everything as...
: Fan Corner 11-10-2010, 02:00 AM
: 35
: 4,378
1,595!

1,595!
: Fan Corner 11-09-2010, 07:25 AM
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AlexFili, yeah I know what you mean but I took...

AlexFili, yeah I know what you mean but I took into consideration the fast paced action of Strangers Wrath and how much might be on screen at once. I think I could have put more polys in but its been...
: Fan Corner 11-08-2010, 12:31 PM
: 35
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Thanks very much! :)

Thanks very much! :)
: Fan Corner 11-08-2010, 07:09 AM
: 35
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Almost done- Texture needs small changes,...

Almost done- Texture needs small changes, unmapped crossbow, no satchel on his hip. Here's a quick render. When I finish it I'll post it here. It's been quite tricky, I must say.
...
: Fan Corner 11-04-2010, 03:45 AM
: 35
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If I had a team of people and the ability to...

If I had a team of people and the ability to develop something for the PSP I'd jump at the chance!

By the way, its only 700 polygons so keeping it ultra low poly was very hard indeed.
: Fan Corner 11-03-2010, 06:50 AM
: 35
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I took a break on it to work on our website a bit...

I took a break on it to work on our website a bit but here's what I have so far. The baseline of the mapping is done now I'll just have to go over it with some detail. Keep in mind that I'm still...
: Oddworld Discussion 10-10-2010, 04:57 AM
: 12
: 1,561
I might as well say here that I plan on...

I might as well say here that I plan on interviewing Lorne. We had it all planned back at the start of the year but a sudden workload (JAW?) kind of prevented him from finishing it. He said we'd do...
: Fan Corner 10-10-2010, 04:54 AM
: 35
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Currently having a bit of trouble texturing the...

Currently having a bit of trouble texturing the model. I'm not sure why but it might be because I'm not really used to have the texture size so small.

Also Scrabtrapman, I'd love to do more...
: Oddworld Discussion 10-09-2010, 03:42 AM
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Yeah, the new character models are looking...

Yeah, the new character models are looking fantastic- updated sure but still holding the look and feel of the orginals. Lovely!
: Fan Corner 10-09-2010, 03:32 AM
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Thanks for the comments guys! Sorry, maybe I...

Thanks for the comments guys!

Sorry, maybe I confused you guys a bit but I'm making just this model for my portfolio as if it were intended for a PSP game. It's quite a good challenge to create...
: Oddworld Discussion 10-08-2010, 05:06 AM
: 12
: 1,561
Thank you! :) I've always been a huge fan of...

Thank you! :)

I've always been a huge fan of Oddworld so it's nice to find a community that's very active. I'm also posting in the fan art section which a current project of mine so at the moment...
: Fan Corner 10-08-2010, 05:01 AM
: 35
: 4,378
Yeah, it's been tough keeping by the PSP specs...

Yeah, it's been tough keeping by the PSP specs but it's almos quite an nice challenge. Currently mapping it so I hope it comes out right.
: Oddworld Discussion 10-08-2010, 03:20 AM
: 12
: 1,561
Ah intresting! Glad to see someone picked up on...

Ah intresting! Glad to see someone picked up on that news story that we assumed would have gotten more coverage. Also nice to see you guys found out exactly what he was working on. Good job!

I'm...
: Fan Corner 10-08-2010, 01:55 AM
: 35
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Stranger PSP model

Hey,

I'm currently adding to my portfolio in making a PSP tailored mode in 3dsmax 2010. What I mean by PSP tailored is that it's quite low in detail on purpose for it to realistically fit on a PSP...
: Oddworld Discussion 10-08-2010, 01:43 AM
: 12
: 1,561
TGL Interview with Michael Bross

Hey all,

First off, apologies if this is against the rules but I thought It would be nice to share an interview I conducted with Michael Bross for thegamingliberty.com with Oddworlds biggest fans....

 





 
 
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