Oddworld Forums

Oddworld Forums (http://www.oddworldforums.net/index.php)
-   Oddworld Discussion (http://www.oddworldforums.net/forumdisplay.php?f=6)
-   -   Dont you just hate the mines in Abes Exoddus/Oddysee (http://www.oddworldforums.net/showthread.php?t=19514)

Mr.Spandexpants 08-20-2010 03:14 PM

Dont you just hate the mines in Abes Exoddus/Oddysee
 
You know the ones, the ones that you crouch next to and have to tap the top while they're green. I HATE THEM!!! Espesaliy when your a noob who can't do jack sh**.

Hayate128 08-20-2010 04:20 PM

I like them I think there fun

Hazel-Rah 08-20-2010 04:47 PM

I'm still trying to deactivate that first one in AO, I've been trying for 12 years now, maybe some day I'll get it.

Mr.Spandexpants 08-20-2010 05:25 PM

I hate the four in abes exoddus, where in the first part a Mudokon has two mines on either side of it... GOD DAMMIT YOU STUPID MINES, STOP BLOWING THE HELL UP :fuzmad: :banghead: :compmad: :chairhit:

Hayate128 08-20-2010 05:25 PM

:

()
I'm still trying to deactivate that first one in AO, I've been trying for 12 years now, maybe some day I'll get it.

I always just jump over that one

Scraby 08-20-2010 05:35 PM

its easy,tap afther the red light bleeps,then you will disarm the mine

Mr.Spandexpants 08-20-2010 05:36 PM

Duh.

Hazel-Rah 08-20-2010 05:38 PM

:

()
I always just jump over that one

lol I know I'm just being an ass hole, but I don't mind the mindes, I actually like that part where you have to disarm three in a row and they all have different sequences. Once you get the patterns down they're actually kind of fun to disarm, I'm sure some people on this site have all the patterns committed to memory like some kind of Oddworld idiot savant lol.

Mr.Spandexpants 08-20-2010 05:47 PM

Yeah, I guess you're right Hazel-Rah, but it sill annoys me when thats one of the mudokons dies because of them.

Havoc 08-20-2010 05:50 PM

:

()
I'm still trying to deactivate that first one in AO, I've been trying for 12 years now, maybe some day I'll get it.

I usually make the slig from the next screen run through the barrier and into that mine.

Nate 08-20-2010 06:18 PM

I replayed AO recently and found the mines really simple. I think I blew myself up once in the whole game. I remember that I loathed them when I first played it though. You just need to feel the rhythm of the beeps; I'd suggest even ignoring the red/green lights and just listen to the sounds.

Mr.Spandexpants 08-20-2010 06:27 PM

Stop bragging you... you... you... annoying person who is good at oddworld games.

Mikaeel 08-20-2010 07:23 PM

Sometimes I nod my head left to right to get a feel for the mines.

I've done speedthroughs of both games many many times but I always quicksave right before I do one just in case I rush.

Hazel-Rah 08-20-2010 07:29 PM

:

()
Sometimes I nod my head left to right to get a feel for the mines.

lol I like that, I used to tap my feet to them actually.

Nate 08-20-2010 09:30 PM

:

()
Sometimes I nod my head left to right to get a feel for the mines.

I do that with the native whistling passwords. Those always confuse me because the higher pitched whistle is to the left on the keyboard and the lower pitched is to the right, opposite to the notes on a piano.

Phylum 08-20-2010 09:47 PM

Goddamn, I hadn't noticed that. Thanks a lot!

Mr.Spandexpants 08-20-2010 10:22 PM

Usuallly I just make sligs run into them

Varrok 08-20-2010 10:48 PM

Yea, I like the mines too... Yea, I think they're really easy to defuse, too...

Alf Shall Rise 08-20-2010 10:54 PM

I used to find the mines to be a little irritating, but now I seem to breeze through them easily.

T-nex 08-21-2010 12:47 AM

Has anyone ever tryed writing down morse code from the mines? Maybe Lorne has put a hidden message in the game and we don't even know it D=!!

Anyway the mines are easy and simple. If you don't have the ability to follow a rhythm, then I fear you're have a disadvantage in life X_x

ODDWORLDisTHEbest! 08-21-2010 12:58 AM

the first time i played it i spent days on the first UXB, not realising you can just jump it, you can usually jump most of the UXB's in AO, i can only think of 2 you have to de-activate, the first one in paramonia, and just one of the three in a line in the paramonian temple. there might be a couple more but i cant think of them off the top of my head

Kerblamowz 08-21-2010 02:57 AM

:

()
the first time i played it i spent days on the first UXB, not realising you can just jump it, you can usually jump most of the UXB's in AO, i can only think of 2 you have to de-activate, the first one in paramonia, and just one of the three in a line in the paramonian temple. there might be a couple more but i cant think of them off the top of my head

Didn't you have a hissy fit and leave the forums because everyone found you annoying?

Anyway, I don't really mind the mines. I just look at the pattern and say it in my mind so I know when to defuse them.

Scraby 08-21-2010 03:26 AM

i like mines,i atfirst didnt quite like em now its ok when u get it
:

I usually make the slig from the next screen run through the barrier and into that mine.
i like doing that

STM 08-21-2010 03:58 AM

I like doing that.

UXB's are cool because they add a bit of depth into the game, anyone know the stockyards scene where there's two sligs and two rocks that are dark and the screen before there's an UXB and a secret bird portal. Well on that I only got the slig to follow me into the UXB once, my PS game decides now that I should just wait for two minutes until the sligs are perfectly aligned then just creep/dash past them and climb up to safety!

Kerblamowz 08-21-2010 05:05 AM

:

()
I like doing that.

UXB's are cool because they add a bit of depth into the game, anyone know the stockyards scene where there's two sligs and two rocks that are dark and the screen before there's an UXB and a secret bird portal. Well on that I only got the slig to follow me into the UXB once, my PS game decides now that I should just wait for two minutes until the sligs are perfectly aligned then just creep/dash past them and climb up to safety!

Yeah that part really annoys me. I think it's glitched so it's very difficult to get a slig to follow you. I've only ever killed a slig with the UXB twice.

Wil 08-21-2010 06:43 AM

I do it every time, I've never had a problem with it.

Scraby 08-21-2010 06:48 AM

me neither,its quite easy,appear from the shadows and turbo back so they dont shoot you,you will hear the chase music

Namida 08-21-2010 06:51 AM

It's all a matter of timing. One thing about the oddworld games is that there's very little, if any, randomization - certianly, sligs have none. I think scrabs, glukkons and greeterz do, but nothing else.

Nate 08-21-2010 06:55 AM

:

()
Didn't you have a hissy fit and leave the forums because everyone found you annoying?

Who the hell do you think you are, criticising another member for something he did before you even joined?

:

()
Has anyone ever tryed writing down morse code from the mines? Maybe Lorne has put a hidden message in the game and we don't even know it D=!!

Morse code?

Kerblamowz 08-21-2010 07:25 AM

:

()
Who the hell do you think you are, criticising another member for something he did before you even joined?

Was just saying is all. I just think it's a bit weird to spam the board with "GOODBYE" then just coming back.