Dont you just hate the mines in Abes Exoddus/Oddysee
You know the ones, the ones that you crouch next to and have to tap the top while they're green. I HATE THEM!!! Espesaliy when your a noob who can't do jack sh**.
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I like them I think there fun
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I'm still trying to deactivate that first one in AO, I've been trying for 12 years now, maybe some day I'll get it.
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I hate the four in abes exoddus, where in the first part a Mudokon has two mines on either side of it... GOD DAMMIT YOU STUPID MINES, STOP BLOWING THE HELL UP :fuzmad: :banghead: :compmad: :chairhit:
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its easy,tap afther the red light bleeps,then you will disarm the mine
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Duh.
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Yeah, I guess you're right Hazel-Rah, but it sill annoys me when thats one of the mudokons dies because of them.
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I replayed AO recently and found the mines really simple. I think I blew myself up once in the whole game. I remember that I loathed them when I first played it though. You just need to feel the rhythm of the beeps; I'd suggest even ignoring the red/green lights and just listen to the sounds.
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Stop bragging you... you... you... annoying person who is good at oddworld games.
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Sometimes I nod my head left to right to get a feel for the mines.
I've done speedthroughs of both games many many times but I always quicksave right before I do one just in case I rush. |
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Goddamn, I hadn't noticed that. Thanks a lot!
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Usuallly I just make sligs run into them
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Yea, I like the mines too... Yea, I think they're really easy to defuse, too...
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I used to find the mines to be a little irritating, but now I seem to breeze through them easily.
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Has anyone ever tryed writing down morse code from the mines? Maybe Lorne has put a hidden message in the game and we don't even know it D=!!
Anyway the mines are easy and simple. If you don't have the ability to follow a rhythm, then I fear you're have a disadvantage in life X_x |
the first time i played it i spent days on the first UXB, not realising you can just jump it, you can usually jump most of the UXB's in AO, i can only think of 2 you have to de-activate, the first one in paramonia, and just one of the three in a line in the paramonian temple. there might be a couple more but i cant think of them off the top of my head
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Anyway, I don't really mind the mines. I just look at the pattern and say it in my mind so I know when to defuse them. |
i like mines,i atfirst didnt quite like em now its ok when u get it
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I like doing that.
UXB's are cool because they add a bit of depth into the game, anyone know the stockyards scene where there's two sligs and two rocks that are dark and the screen before there's an UXB and a secret bird portal. Well on that I only got the slig to follow me into the UXB once, my PS game decides now that I should just wait for two minutes until the sligs are perfectly aligned then just creep/dash past them and climb up to safety! |
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I do it every time, I've never had a problem with it.
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me neither,its quite easy,appear from the shadows and turbo back so they dont shoot you,you will hear the chase music
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It's all a matter of timing. One thing about the oddworld games is that there's very little, if any, randomization - certianly, sligs have none. I think scrabs, glukkons and greeterz do, but nothing else.
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