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-   -   ctf_rupturefarms (TF2 Oddworld Map) (http://www.oddworldforums.net/showthread.php?t=19497)

Crashpunk 08-15-2010 04:06 AM

ctf_rupturefarms (TF2 Oddworld Map)
 
I'm been making a Rupture Farms Capture the Flag map for Team Fortress 2 using the hammer tool :D

updates coming soon.

V1
http://img412.imageshack.us/img412/9...urefarms22.png
http://img94.imageshack.us/img94/684...armsv20006.png
http://img84.imageshack.us/img84/474...armsv20005.png
http://img23.imageshack.us/img23/636...armsv20002.png
http://img337.imageshack.us/img337/2...refarmsv21.png

STM 08-15-2010 04:39 AM

Haha, nice one!

Splat 08-15-2010 07:25 AM

I think you need to put an empty line between each screenshot as it's something of a trial to tell where one ends and the next begins.

Dynamithix 08-15-2010 08:11 AM

It looks nice. :)

Hulaabeo 08-15-2010 03:23 PM

If only I had TF2.

Jordan 08-15-2010 04:14 PM

It's okay, the textures are a little repetitive though. I'm liking the line of barrels.

Chubfish 08-15-2010 05:03 PM

Textures need changing for sure. If this is your first attempt at a map I hope you're reading some tutorials.

I'll give you some constructive criticism (not to be taken badly, to help):

Most of the textures you're using are HL2 textures, now whilst this does create the "dark" or "gritty" feel of RuptureFarms, it doesn't blend in well with TF2. It's fine for now but you also have to think about how it would feel in gameplay terms.

I would recommend either the just as gritty industrial TF2 textures or custom textures to suit the map more. Lower lighting would work wonders for something like this. Otherwise, improve some brushwork and it is getting there.

+nice concept

Crashpunk 08-16-2010 02:27 AM

thanks for your help guys and I do understand the textures are from Half-life 2 i'll fix them tonight.

EDIT:
V2
-Changed HL2 Textures into TF2 Textures
The RED Base
http://img685.imageshack.us/img685/7...armsv20004.png

Main Area
http://img228.imageshack.us/img228/5...armsv20001.png

The BLU Base
http://img340.imageshack.us/img340/6...armsv20002.png

MeechCrunchies 08-18-2010 12:53 PM

Holy shit dude,
NICE!!!
:D!!!!!!

Chubfish 08-18-2010 01:02 PM

The lighting could be toned down a bit (more dark setting) but you sure did follow my advice on the textures, looks okay.

Hulaabeo 08-18-2010 10:22 PM

No critism from me, awesome map. Still... I'll never bask in its beauty... EVER.

Crashpunk 08-19-2010 01:21 AM

:

()
The lighting could be toned down a bit (more dark setting) but you sure did follow my advice on the textures, looks okay.

I had trouble with the lighting ever since i've started using Hammer. and seeing how this map has a roof. It harder to place and know what brightness is good. i did try a dark feel but that made TF2 Gameplay harder.

I don't suppose you have any tips. oh and i've used Light_Envoment so the skybox if looked at has lighting.

GABBITS OWN 08-19-2010 01:23 AM

:

()
It looks nice. :)

Yer, Wish I had Team Fortress 2

Crashpunk 08-19-2010 01:27 AM

I seriously recommend it for any Online and FPS Fan. Its one of the best online games and it arguably the best Class-based Game.

Plus its really cheap on Steam.

GABBITS OWN 08-19-2010 01:28 AM

Ill try and save up for it, and then I will play forever.

Crashpunk 08-19-2010 01:30 AM

If ya got a alright Computer and internet. its even better. Non-lag TF2 just makes it better. Saddly I have a bit of lag. Sky Broadband isn't the best

GABBITS OWN 08-19-2010 01:33 AM

:

()
If ya got a alright Computer and internet. its even better. Non-lag TF2 just makes it better. Saddly I have a bit of lag. Sky Broadband isn't the best

Yea my internet is sorta shit, laggs on COD6 a bit.

Hulaabeo 08-19-2010 10:48 AM

You guys are lucky that you can actually PLAY it. I'm stuck with this shit hole that doesn't want me to play Half Life 2: Deathmatch smoothly... on gm_flatgrass...

Crashpunk 08-19-2010 11:19 AM

I use to have a computer just like that. it couldn't run Abe's Exoddus *Facepalm*

Hulaabeo 08-19-2010 11:29 AM

I wish I can go back to my old computer. It can load textures so I can actually see the skybox.

GABBITS OWN 08-24-2010 02:09 AM

:

()
I use to have a computer just like that. it couldn't run Abe's Exoddus *Facepalm*

Me too, then I decieded to get a gaming computer. XD

Phantasos 08-25-2010 12:12 AM

I have to admit, that's very impressive. Barrels are spot on.

ledsnipe 08-25-2010 11:46 PM

This is an awsome idea make more.

Crashpunk 08-27-2010 08:29 AM

bad news guys.

My map fucked up when i made a door...(How odd) Now when i fix or make somthing new it loads up an older version of the map.

so i might have to re-start the map...saddly



EDIT: Yeah its broken :(

GABBITS OWN 08-28-2010 02:54 AM

:

()
bad news guys.

My map fucked up when i made a door...(How odd) Now when i fix or make somthing new it loads up an older version of the map.

so i might have to re-start the map...saddly



EDIT: Yeah its broken :(

This sucks, I was enjoying this.

Crashpunk 08-29-2010 02:14 AM

:

()
This sucks, I was enjoying this.

don't be too disappointed, i'm making a better one :D

GABBITS OWN 08-29-2010 02:20 AM

:

()
don't be too disappointed, i'm making a better one :D

Ontopic: Yay, I bought the gane yesterday.

Offtopic: Did you get my pm?

Crashpunk 08-31-2010 06:44 AM

31ST AUGUST UPDATE
 
31ST AUGUST UPDATE

Since the map i was making decided to fuck up, i've been making a brand new one, so far its going great.

ctf_rupture_farms
version: v1.0


31st august update
-new map
-added Red and Blu re-spawnrooms
http://img838.imageshack.us/img838/3...rms0003.th.jpg-added Red spawn door and resupply locker (Blu coming soon)
-added Red and Blu Intell rooms (Complete with Intell)
http://img841.imageshack.us/img841/6389/25709335.th.jpg
-added Tim Cottenham materials as custom materials
http://img801.imageshack.us/img801/3...rms0000.th.jpghttp://img841.imageshack.us/img841/2519/80509062.th.jpg
-added custom "Packaging Material" -designed my me :D
http://img810.imageshack.us/img810/4...ingsign.th.png
-made a re-skin for distillery_barrel001 for the map
http://img837.imageshack.us/img837/1...wbarrel.th.jpg

Slag? 08-31-2010 06:45 PM

I-I feel REALLY bad saying this crashpunk... But for me, Im just not getting that oddworld feel from it.. Something about it makes it seem like it is simply another Tf2 map. I like how you put the barrels and pictures and everything, But I think the only way you will be able to get me to think it was truely odd would probably have to be... Try basing it off of real game scenes, like putting the Huge Deep rooms, Or even The outside of it!
Remember this?
http://vezg.com/browse.php?u=Oi8vd3d...9uZTEucG5n&b=5

Lord Stanley 08-31-2010 07:15 PM

A lot of the pictures look as if they could almost have come from MO. Good job!