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-   -   Things you hate in one of the OW games... (http://www.oddworldforums.net/showthread.php?t=10195)

WiLL the Wander 06-19-2004 05:00 AM

Things you hate in one of the OW games...
 
Ok... I'm bored and I thinking... anyone loves oddworld in this forums... but there are things i hate in ow... like in the AO... too hard to find secret areas, and that areas I find in AO is very hard to do it... So... Go on...

Xavier 06-19-2004 05:04 AM

AO:
bats
swinging balls
MO:
the cartoon aproach

Alcar 06-19-2004 05:10 AM

In Abe's Oddysee, and Abe's Exoddus I have no qualms. I think everything was great, including the bats and bees. I think not including them in AE was a bad thing though, I really missed them, along with Fire Flies.

Munch's Oddysee, in its own right (so, not basing it on what it could have been) was far too easy. It was repetitive to some extent, but I really didn't mind most of the puzzle / strategy events. Possibly because they were too easy as I just said, or not :p

Alcar...

Dipstikk 06-19-2004 05:12 AM

I don't like the lack of abilities of both Abe and Munch in MO, but mostly in Abe, since he could do so much more in Exoddus.
What generally pisses me off is how many abilities they took out, Especially Shrykull. I miss that crazy half-god.

WiLL the Wander 06-19-2004 05:20 AM

Yeah, I missed the bees, and the elum in Ae... but i hate those bats!

I never played MO, cuz I do not have an Xbox, but I heard that, 3d is make the game too easy...

And in Ae, I hate and love the mine cars, cuz they're fun, but I have a... bad Ae, and there are no music and when I drive a mine car, after 2 hours I still heard the sound of the mine car...

Havoc 06-19-2004 05:45 AM

LOL

Well, What I hate in AO:

- No quikesave!! (Jeez, did I had frustrating moments from time to time. And ppl where even saying: 'Why are you so grumpy?'
- The poor video quality (Which is to blame on my comp instead of the game ofcourse.)
- The way to easy puzzle's inside the zulags. (At least the secrets gave a challenge!)

Things I hate in AE:

- Absolutely nothing! This game improved everything I hated in the first game :D.

MO:

- At some moments the video's, is it just me or did some of the video's have less details then the AO and AE one's?

- The Cartoon thing...
- Abe's 'stoned' look ingame.
- Way to much time with Abe (For a game where Munch is the main character... we hardly got to play him.)
- And maybe even... just... I dunno. Maybe going to 3d didnt help so well either...

WiLL the Wander 06-19-2004 05:53 AM

Well... I love the cartoon thing... it make me laugh... mostly the Gabbiar Auction...

(I seen all FMV-s from Mo.... cuz I have a ripped dvd... but I can't find a good emulator...)

Oddish 06-19-2004 06:15 AM

A bit of a negitive thread, but... i don't like the Earthly things in, and those Clakkerz. Everything else said.

Dave 06-19-2004 06:22 AM

Yeah ...
MO was my first Oddworld game, and though it isn't quite up to the standards AO and AE set, it still pulled me back to check out the first games.
But even before I had Abe's games to compare it to, I felt that MO was geared more towards Abe than Munch. A lot of the puzzles (the way I played through) weren't meant for Munch to solve. I mean, okay, Oddworld is about having the underdog as a hero, but Munch doesn't have any natural strength. MAybe if there had been an underwater level or two for Munch, instead of forcing him to stay on the surface, it could've been more of a challenge.
I dunno. Whatever.

Wil 06-20-2004 03:18 AM

In AO, I hated:
- Not being able to operate a platform if you're falling onto it and holding down. Instead, Abe just crouches, letting that damned Scrab kill you. Irritating!

In AE:
- The missing bees, bats, hint flies, order bombs and swinging balls. I liked all of those things in AO, they brought great tension to the gameplay.

In MO:
- The level design: endless cliffs covered with fog at the edge of each outdoor level, Venods placed exactly where you need them, but seemingly without any other purpose, floating bits of metal, etc.
- The environments were okay, but rather naff. Factories were sparklingly clean. Outdoor places were boring and monotonous.
- The design of Meeps and Fuzzles.
- The use of SpooceShrubs.
- A cartoony FMVs and overuse of musical SFX (every single time Munch hops, for instance *tears brains out*)

And with no specific game (yet released):
- The design of Clakkerz, and general uninteresting-ness of later character designs (blobs and salamanders, mostly).
- Some species names: Interns, Chroniclers, Ratz.
- The overuse of the goddamned 'z's. Argh!

Oddish 06-20-2004 03:36 AM

:

In AO, I hated:
- Not being able to operate a platform if you're falling onto it and holding down. Instead, Abe just crouches, letting that damned Scrab kill you. Irritating!

In AE:
- The missing bees, bats, hint flies, order bombs and swinging balls. I liked all of those things in AO, they brought great tension to the gameplay.

In MO:
- The level design: endless cliffs covered with fog at the edge of each outdoor level, Venods placed exactly where you need them, but seemingly without any other purpose, floating bits of metal, etc.
- The environments were okay, but rather naff. Factories were sparklingly clean. Outdoor places were boring and monotonous.
- The design of Meeps and Fuzzles.
- The use of SpooceShrubs.
- A cartoony FMVs and overuse of musical SFX (every single time Munch hops, for instance *tears brains out*)

And with no specific game (yet released):
- The design of Clakkerz, and general uninteresting-ness of later character designs (blobs and salamanders, mostly).
- Some species names: Interns, Chroniclers, Ratz.
- The overuse of the goddamned 'z's. Argh!

Yes. I miss those bombs that were in AE, you press'em then you hear the "beep" noise faster,faster,faster, then they explode.I like the bees,balls, and hintflies, but not bats.

Havoc 06-20-2004 03:42 AM

I think they left those out cuz it all got to close to earth, afterall this is al supposed to hapan on a diffrent plannet.

WiLL the Wander 06-20-2004 03:55 AM

I missed those bombs, too... and the fireflies... and elum...

I not like the species of the OW4... not the steef... the others...

Wil 06-20-2004 04:29 AM

Bats I know were left out precisely because so many players found them annoying.

I left one out of MO. The system that allows Abe and Munch to approach and use objects without you having to align them so perfectly was great - until you got Mudokons. If you don't grab one, you jump, and they all turn to face Abe after you've spent ages getting them to face a certain way. Or if there's a Vendo nearby, Abe will give up and go swig an Expresso.

Xavier 06-20-2004 04:36 AM

yeah that's because the "A" button was overloaded, but from what I read it wont happen again, OWI learned the lesson ;)

Sekto Springs 06-20-2004 04:47 AM

Yes, OWI made little use of the other buttons. 'A' was the "action" button for just about everything like pulling levers, drinking vendo items, jumping, grabbing, it never ends. I expect that there may be a few button combos in the works for Stranger, most shooting games have that kind of thing, unless they mapped it out in such a way.

ANN NEELY 06-20-2004 09:22 AM

Ugh....
 
I had nothing wrong with the cartoon thing in MO, and DON'T say it's just cuz I'm a kid! :flames:
AO: Bats, Bees.
MO: How everything appeared to be up in the clouds because of all the cliffs! Too many cliffs. Spooce, I hated going around re-growing it all the %$%@&%$ time!
It was over too soon (I beat it in a week, yet waited three years for it to come out)! :crying: :( :crying:

WiLL the Wander 06-20-2004 09:39 AM

After this... I think about that I wanted the Mo now... *thinking* yes...

VaniLLaKiLLah 06-20-2004 09:47 AM

MO: haven't played yet.

AO: i hate the voices. bah.

AE: nearly perfect. i want more video sequences.

.:VaniLLaKiLLah:.

Smell 06-23-2004 05:17 AM

In AO I found it annoying that there was no quicksave, but being as I didn't know it was invented I got by. It's just annoying when you play AO after getting used to AE. Also, I found the Bats v. annoying. In AE there wan't much to go wrong but I get annoyed with motion dectectors and when there are too many touch bombs to deactivate.

drakan90 06-28-2004 08:20 AM

AO: Some of the secret areas were just strange, kinda difficult to guess what to do, and then you play it again and realise theres a slightly easier way to do it. I thought the bats and bees were fine.

AE: Brilliant game. Didnt mind the fact that two things that tried to kill me werent there. There were like 5 new awesome ones! Fireflies? eh, werent that interesting anyway.

MO: The fact that it was on X-Box! I have a PS2 dammit!

WiLL the Wander 06-28-2004 08:38 AM

And? I don't have xbox and ps2, too...

drakan90 06-29-2004 06:29 AM

Well that means I can't have MO. ...duh :fuzconf:
And I dont like the fact that I cant have it. ...duh :fuzconf:
And thats the reason I put the fact the MO was on X-box was the bit I didnt like. ... ... ...duh :fuzconf:

lol, I'm kidding with the 'duh' stuff here ...duh :D

WiLL the Wander 06-29-2004 06:35 AM

:

I dont like the fact that I cant have it.
Duh... Me too drakan!

:

...duh
DUH....!

Smell 06-29-2004 08:19 AM

I want it it's not fair!!!!! I don't have an x-box and the new game (Not that new now though) sounds really good. *has a tantrum*

Mojo 06-29-2004 10:30 AM

:

Yeah, I missed the bees, and the elum in Ae... but i hate those bats!

I never played MO, cuz I do not have an Xbox, but I heard that, 3d is make the game too easy...

And in Ae, I hate and love the mine cars, cuz they're fun, but I have a... bad Ae, and there are no music and when I drive a mine car, after 2 hours I still heard the sound of the mine car...

I have had the exact same problem... I also thought I had a faulty copy. Every time I got to Laughing Gas, or a Mine Cart, the game would freeze up that sound. Eventualle, I un-installed it again.

After a while, I got anxious to play again, and I re-installed it again. Never payed attention, but when I got to Slig Barracks, I could hear the cool music! So my advise: re-install!

Oh, things I hate about the OW Games:

AO: Nothing.
AE: Nothing.

(I know, gets boring :p)

MO: I could live with the cartoony look, but I found the game too "Happy". Could've been a lot darker.
Also, I hated the way GameSpeak was altered. No more: Hi!, Follow Me!, Work! *Whistle, wistle* and stuff...

WiLL the Wander 06-29-2004 10:40 AM

:

After a while, I got anxious to play again, and I re-installed it again. Never payed attention, but when I got to Slig Barracks, I could hear the cool music! So my advise: re-install!
It not works for me! But I installed a hungarian patch (makes signs hungarian), and its fixed it!

a flock of seagulls 07-15-2004 09:58 PM

AO:
-nothing, loved it.
AE:
-havent played it.
MO:
-i got stuck at a point and went straight to action replay.

Niteowl 08-04-2004 06:06 PM

AO- hated the bats, loved the fireflies. Hated the lack of quicksave. Loved the music- set the mood perfectly..
AE- hated those big rows of bone drills slamming down to a beat you could dance to...Loved whuppin Gluks.
The music was ok but not as good as AO. Loved quicksave.
I missed the night scenes in MO- every outdoor environment was a bright sunny day. Made the Paramites seem a little out of character.
I had some brief hope in mudokon pens when Abe and Munch started in that forest- maybe having to dodge among trees while paramites came down out of the treetops- only to find it was just that one 'room.
As for the music- Didn't care for it much- that monotonous theme got on my nerves...
And I missed the Gluks actually seeming to have some sort of reaction...Their proud banter made me want to slap some of em...
I would've loved to see much have some underwater capabilities too. Also some of those huts tantalized me.
I'd buy a re-release of it if they re-vamped the game with a few extra goodies in it. I have a sneakin suspicion that OWI canceled the end level with Munch alone- Abe takes the Vykker suites and Munch takes the Armory(?)... I'm guessing because of the newspaper FMV

oddguy 08-04-2004 08:01 PM

AO- I'd played AE first, so playing this game with no quicksave was my only qualm.

AE- I loved the game. No problems.

MO- No Comment.

-oddguy

By the by, why must we bring up MO with negativity? Lorne said MO broke his heart. We can't change what happened, so let's be nice and look forward to the future of Oddworld.

Wil 08-05-2004 04:05 AM

MO broke our hearts too, though clearly not in the amazingly profound way it could have done to Lorne. I don't believe it's a good idea to just leave it alone and forget about it, though. The fact that we disliked it to certain degrees but are still sticking about is a great testament, don't you think?

Cyber-Slig 08-05-2004 06:10 AM

Possessing in MO sucks.I used to love possessing in the other games but in MO its so boring.Possessed industrialists cant climb or talk.All they do is say random insults which is just boring.Also I enjoyed the gluks giving commands to sligs.sadly there stuck in the same room and only say dumbass stuff.

ANN NEELY 08-05-2004 11:45 AM

I couldn't have put it better myserlf, Cyber-Slig, Posession in MO sucks air. I miss talking to other Sligs with normal Sligs. I don't know why they changed it.

oddguy 08-05-2004 12:20 PM

:

I don't believe it's a good idea to just leave it alone and forget about it, though.

I just think it is rude if we know that Lorne didn't like it, to keep reminding OWI about it. OWF has a good relationship with OWI, so they see what we say a lot. Don't you think they get annoyed when they see a "I hate MO" thread? Dwelling on the past doesn't make MO a better game.

:

The fact that we disliked it to certain degrees but are still sticking about is a great testament, don't you think?

I suppose that is a positive way to look at it.

-oddguy

Cyber-Slig 08-05-2004 05:13 PM

Its not an I hate MO thread.I like MO.But there are things we dont liek about the games that annoy us.and it also makes me sad why you cant possess in Stranger.I thought that was one of the best things in the game.And if the ydid read this they might release a gold version.Like most game developers do and try to make it better in a way.

dripik 08-05-2004 09:09 PM

Let's see:

AO: Swinging balls... Especially when there are bats too. If a ball didn't get me, a bat did. But if you try enough...
No QuickSave... Maybe it gives more challenge to the game.

AE: Not a real problem, but getting through those bone drills is sometimes a bit difficult. Especially when there's 7 of them, going down and up. I don't know who noticed this already, but I found a way to get Mudokons past bone drills without trouble. You tell them to wait next to the drill(s), go past the drills, to the 'edge' of the area, then you tell them to follow, and quickly leave the area, before they walk into the drill. And after you wait a little, they walk into the area which you are in. It's usefull sometimes. But the game is great, characters, story... everything.

MO: The sound of Paramites, for one thing. And the good ending is still not clear (maybe because I have a German version). Why was it good that Lulu got the last can of Gabbiar? Maybe we should discuss this in another thread.

Wil 08-05-2004 09:50 PM

Cyber-Slig put it well: there were unlikeable things in all the games. Nothing's perfect. :p Personally, I don't mind so much that Munch wasn't the epic it was meant to be; I'm more upset by things such a floating bits of metal and guns firing lasers.

Dripik, Lulu had to get the Gabbiar so Abe and Munch could steal it from him - any other Glukk would immediately place it under lock and key. Lulu, not wanting it in the first place, would probably not care about it, so leave it out. Maybe.

Oddish 08-06-2004 10:03 AM

I'm sure Stranger dose has something just as good as Possesion, Live Ammo. I mean you can't have Live ammo in the Quintology games.

Software Bug 08-06-2004 10:33 AM

i hate that they use fuzzles in stranger als live ammo , because peaple wo love oddworld (sould buy stranger when it comes out) but everybody who loves the munch oddysee helping fuzzles can schoot them !! is it....

oddguy 08-06-2004 10:39 AM

I think you're saying you don't approve of how Stranger has to hunt his ammo...right? Well, he just hits them with a stun gun, so no harm done to cute little fuzzles. ;)

-oddguy