The game seems harder than the original, and I'm playing on Normal.
|
So basically there is no way to enjoy the original experience, difficulty wise.
That's a weird decision. |
:
|
Normal isn't much more easier than the original, the only real change is that you actually get upgrades with your armour upgrades in the later stages of the game. Seems to be an oversight by OWI back during original development.
|
The hardest thing about Hard is capturing the bosses alive.
|
:
How about doing it in a way us mere mortals can repeat? EDIT: however, it does show that 1:04 as previously claimed is impossible when following a conventional route. |
how do you use the sniper bees?!
|
shoot whilst zoomed in with the binoculars.
|
I think if you are very, very lucky, you might be able to do the timed section with 2mins left on the clock (on hard). I've managed to get to the tank at the top of the ramp with around 2:05 left but then the rocks always stop my progress and I'm a sitting duck.
I tried Bodd's route and couldn't stay alive after the first jump on to the roof. The amount of accurate bullets on hard is mental. It's also difficult to even make the jump because the snipers disrupt your charge. |
After awhile playing it on hard, I just gave up trying to catch the bosses alive. It just wasn't a thing that happened very often after Jo Mamma.
|
:
:
|
that speed run was pretty damn impressive.
|
Nice article on Digital Foundry
|
:
If I remember right, I think Glitch posted a while ago saying it is possible to bounty Looten Duke alive on hard, just that its incredibly difficult. I tried, and in my experience it was impossible- The only way I found to keep shooting him with the zapfly before his stamina regenerates was to get him stuck in the environment (bit of a cheat, I know! :p). At the bottom of the ramp going down to the water facility, there's a stone platform on pillars. I found that if you lead him to this area, run through the tall grass and jump on top of the platform, Looten Duke stands still and doesn't shoot you, so I could repeatedly zap him without him doing anything! With Duke having full health and stamina, I did nothing but zap him as fast as I could, and still found that his health drops quicker than his stamina. Every time I tried, he died. Considering I was zapping him as fast as possible, doing minimum damage, I'd say it's pretty impossible! Has anyone here actually managed to get him alive on hard difficulty? Maybe there's something better than the zapfly for dropping his stamina? |
Believe it or not, you can capture Looten with a bolamite as long as you hoover him up as soon as he is trapped. Somebody posted this on gamefaqs and it works. I felt quite stupid as I'd never tried it, thinking it too simple.
I think someone on gamefaqs managed to catch them all alive but they had far more patience than me. I normally had 6-8 attempts and moved on. They also mentioned having to trap some bosses in a corner so it's certainly not straight forward. In addition, I didn't buy any of the ammo extender upgrades which would have made Packrat (as an example) possible as I ran out of ammo and he regenerated. Boombats are effective later on as well as the normal Zapfly and Thunderslug. I failed to capture 6 of them on my first run, bought the first knuckles upgrade (shouldn't have bothered) and ended up with 18.8k moolah. |
JAW, any chance we can have the audio patch on it's own sooner, rather than waiting for the large patch that includes Move and 3dTV support later? Those last two things will have zero impact on me and I hope the code doesn't suffer by having those things added in.
|
Unfortunately, because of the way patching works through Sony, it's better for everyone if we handle it in one go. Shouldn't be much longer now though so hang in there.
|
Worth a try ;-)
Thanks for confirming. |
Wait? Stranger's Wrath HD with PSMove? First I've heard of it.
|
It better be happening, because I just made the UI for it.
|
:
|
I know it's kind of late but I don't notice much from the trailer alone. Unfortunately I don't have any form of Playstation, so I suppose I'll wait for the Steam release.
|
So.
Scuba Toads. Discuss. |
Wil neither confirmed or denied my inquiries about the Scuba Toads. Though to be fair, we segued into a conversation about his facial hair that was far more interesting.
|
Oh wow, those Toad thingies.
Do they do anything? |
They can't possibly do much since they were cut, along with any plot points involving them. They were cut pretty late in production if I recall, so I guess JAW could salvage some kind of side quest or something out of it if they could be arsed. The OWI facebook page confirmed they did have recorded voices for them, and that they might need to replace them for the HD version.
Probably just an easter egg though. |
I really fucking hope that they're not just going to stand there and look pretty, or just stand around with things to say. Leave that shit to the inanimate objects, like the RuptureFarms barrels.
I'm hoping they're going to release some kind of DLC or something for these guys. And I'm reeeeeally hoping Lorne's reading this. You guys have got to have the resources for at least ONE little ol' DLC. EDIT: Just realized how unbelievably presumptuous this sounds. Sorry, Lorne and Co, though I'm sure you're preoccupied enough not to be put off by a single loudmouthed fan. DON'T YOU SEE? I'M RUDE BECAUSE I CARE! |
I, for one, have now deleted everything we've ever done with Stranger from all office computers. Nice going.
:3 |
The scuba toad looks really good! I did read one comment on facebook from OWI that said the scuba toads won't be added to the PS3 version of the game. Gotta admit, I was a bit disappointed when I read that! I wonder what the reason was for that decision?
|
Whoa, wait.
Back that ass up. WON'T be added to the PS3 version?! LOOOOORNE!! |
Doesn't look like it at the moment. I found the comment I referred to earlier, I can't link to it directly but...
On the OWI Facebook page there are three pics uploaded of the scuba toad model in game. For the one which is a long shot, and the toad is very small behind a Clakker, someone asked what he does in game. OWI replied that he moves around, but is not for the PS3 or Vita versions, so I guess it's a PC exclusive. Unless the scuba toads are being included as some kind of incentive for that platform (such as 'thanks for waiting a little longer for SWHD, here's some extra content') then I cannot see why it wouldn't (or maybe that should be couldn't) be added to the PS3 version. :fuzconf: |
|
Well, fuff. At least I already have the PC version.
|
Late again, I don't care what they do with Scuba Toads, aslong as they are in the game. :>
|
They regularly rob you of your crossbow and refuse to return it until you buy it back with real-world money. They effectively turn your weapon into subscription DLC.
|
Sheisty fucks, them toads.
|
SUCH GLUKKONS, THEM ODDWOILD INBABBIDENTS.
|
:
|
Okay, so basically you guys held on to information that you were going to put extra content in another platform's version of the game until after most of the people who were going to buy the PS3 version went ahead and did that.
Fucking classy. |
You assume we knew we would put extra content in any other version before we'd finished another version.
|