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(Wait for my interview with Lorne for more information) :
http://oddworldlibrary.net/archives/...O/CAMO0013.jpg |
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1. Blow irritating raspberries into the mic 2. An option on the touch screen |
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I was going to provide an example here. All I can say is that you should not googleimage the word 'arse'. |
There was such an icon to fart in Fable. Nothing too untasteful.
But I'm not sure I'd like to actually speak my commands in, that wouldn't allow me to play anywhere except locked in my room. |
HELLO FOLLOW ME
ONE MINUTE LATER... UEUEUEUEUEUEUEUEUE |
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Also, stealth and using your brain only gets boring for people who have narrow gamnig interests. Tons of games use guns, killing and fighting, but very few force you to think and be cautious and secretive, hence why I like Oddworld (and Splinter Cell, even if the original is fiendishly difficult). Being creative, you can play the game in tons of ways if you play using your head, and a stealth/puzzler type game would get you to do that. I might also like a limit on the spooce issue, again so that you're forced to be mroe careful with who you possess. you can't just possess-kill every grunt you come across, you need to use your brains. Yes, it'd be harder, but again, offer more variety- do you possess the first Slig you see and barge in, gunning down a ton of Industrials? Do you creep along, possess-killing any problematic Industrials, or do you use the possession to manipulate a select few Industrials to do what you want. |
I'd like to see oddworld on the DS, go back to basics, and maybe drag the Possessing thing to the sligs/slogs/vykkers etc have a complete touch screen option or use the D-pad. And the Mic would be great, but the use of just using the buttons would be nice to as the mic can be annoying.
When using Shrykull, tap the things you won't to explode. I think oddworld would be perfect for the DS, as long as it's 2D. |
And we need to finaly see the Mudokon queen.
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I like Munch's Master's idea. Limit spooce so that if you use it too much early on then for the next few levels when you cant find any and have to sneak around and use your stealth.
I would also like to see alot more options for a certain scenario, each one haveing a different outcome/consequence. Pretty much what was promised in the early PS2 MO just alot more in depth now. |
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The impression I got was that it wandered into their village, and they’re just restraining it so it doesn’t kill them all. Not many people like their entire village to be wiped out. I’m certainly dead against it.
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Maybe it is a mad Scrab... and it need care.
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True, they could try to tame it to ride it... but I doubt it
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I challenge you to find one tribal society that is vegetarian. On the other hand, many tribes hold the animals they hunt sacred. After all, they provide sustenance, clothing and many other resources. Seems like worthy of worship to me.
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While its not impossible, I think the thought of Mudokons eating meat seems odd, with their far more vegetarian dental structure etc. Also, it would seem a bit of trouble to restrain a Scrab rather than something a bit easier to deal with like farmed Meeps or Elum more likely (Meeps suck...).
They may have spears, but that Scrab isn't gonna be easy. Why the hell is it tied up, how they manage that without having to kill the damn thing first? And that's a helluva Scrab, it's at least twice as tall as that Mudokon back there next to it. |
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Also I think you have your wording mixed up, Mudokons worship Shrykull as far as I can tell, they revere nature and worldly avatars of their God AKA Paramites and Scrabs. |
You say that they don't worship Scrabs and Paramites. In the Abe's Moon FMV, Abe says: "Paramites and Scrabs have been sacred once." This proves they're sacred. They even have their own temples. All this means Mudokons worship Scrabs and Paramites.
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And if you hate this "insitance" as you say... well... I don't care. It's a my opinion and will keep to think about that. Its Lorne's decision to add it or no... I think it won't add it... but hey, everybody want something different about the one's favourite series! Remember: in Abe's Oddysee and Abe's Exoddus there are grenades, aren't they a weapon??? Hmmmm? |
Yes, grenades. 1 weapon, that appears sparsely. Not exactly a constant weapon as such. That's fine for me. And way to go picking up on typos with "insitance".
I say that being able to posses gung-ho characters is enough. Turning Abe into a militant is not the way to go IMO- he's the leader, the rallying force, the preacher. Preachers lead from the rear, not the front. They are the motivator and the inspirers, not the warriors. And Abe sure as heck isn't a warrior. |
I'd say he's more like the meat shield who leads from the front.
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I don't really wanna that this happens, I want a MARVELOUS Oddworld, not like Munch's Oddysee. I hope their find out good ideas and stuff, with a good gameplay and grapichs. Because the last Oddworld didn't sell much... I hope the next won't be like those. MOST of the ideas I read there are very good, but I'am afraid that NOBODY (and you know who) wouldn't have a look there... because I think: IT'S A FAN OF A VIDEOGAME SERIES THAT MAKE A GOOD GAME! |
About grenades, is it not true (I honestly cannot remember, it's been years since I played the final few levels) that the number of times you actually kill enemies with them, and not just solve puzzles, can be counted on one hand?
That being said I would like a rampage level towards the end of the game where you have unlimited access to the Shrykull, a good way of showing what I mean by 'Rampage level' would be by comparing it to the climb of the Tower of Dawn and the Sword of Time on Prince of Persia The Sands of Time, which remains one of my favourite gaming bits ever. |
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OK then, but my point still stands that he's not a warrior. Your description is more accurate as Abe does do all the freeing first-hand, but he still isn't a warrior (as you also said with 'meat-shield') And Stranger90, not to sound funny or anything but, could you explain your last post a little clearer? I don't really understand what you're saying. Good ideas, good game, good graphics, sells better yes I understand that. It's just this: :
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Stranger90, I think you need to put a bit more faith in the people behind the Oddworld games. They're not perfect; no one is. There are some examples of severe fan abuse in other franchises which we thankfully haven't been subjected to at all. I think you're being overly cautious about the wrong people.
Getting back on topic, the stuff I'd like to see in the next Oddworld game: - Abe returns, hopefully with a voice closer still to his AO one... I'm so picky... =( - Sligs! And maybe even a prominent Slig character! - I disagree with the bit about needing weapons; the ability to possess is in itself an awesome weapon. An ability like that will turn any gamer's eye because it' s just plain cool. Furthermore, (I haven't played MO so I can't speak for it) what made Oddysee and Exoddus great was that you were going in there as this helpless, pathetic guy who had only one defense: the ability to take control of others. - I love the thrill/frustration of having to sneak at some points and run at others. - That they somehow heed a warning not to try to fix what isn't broken... Not that they have or I think they will, but I've seen too many games go wrong like that. *cough* Silent Hill 4's inventory system *cough* - By the way, I think a DS game in the old Oddworld 2D style would be a complete hit. - Keep the ever-changing style of the music. I am extremely appreciative of the soundwork we've gotten so far and I'm always attentive to when the music changes for whatever reason (when something is nearby vs. when it's chasing you, etc.) - Most of all, I want to see things which were promised for Munch's Oddysee but didn't make it into the game- the race queens, Name That Trauma, etc. That's all I can think of for now, I guess I'll edit if I think of anything later. |
Well! I have a little of faith... I really want to see how the next Oddworld is.
BTW, your ideas seem good for me! |
Okay, more ideas: If this game is ME, it should be 3 or 4 times larger than MO, and have an underwater section (like Splinterz in MO) which should include: Scoots (just for the background), Stangs (much more important) and the most important... SEA REXES!
It should also have everything listed here, except rescuing Sam. It should also have Flying/Crawling Sligs, Slurgs, Greeters, and most importantly... FLEECHES! It should also have a return to Rupture Farms, and Molluck's trial with Chroniclers. |