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2–3 months.
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Huh. So wait, a voice actress was hired to replace the voices of only two characters?
Seems like a wasted resource. :p |
It's not like you can pay for two characters' lines and they throw in a third for free.
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No, but I feel like if JAW shilled out for her to do the voices of background Clakkerz as well, we would have gotten our money's worth because she would have been far more prevalent. A few lines of generic Clakker banter in addition to the two characters seems more congruous.
Oh well. Should'a, could'a, would'a... |
Hey, is there any way to change the difficulty setting mid-game? I'd really, REALLY rather not have to do everything all over again, but these bounties are getting to be a pain, and I want to take them in alive.
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I've noticed a change in difficulty even for normal for some parts of the game. There's a section in Last Legs right after talking to the Grubb queen (dear god, that voice) where you get mobbed by like eight of the Wolvarks who carry the shields. There is no way to hide so they can't see you, and unless you resign yourself to killing all of them with homing Boom Bats you just plain won't survive. I'm not complaining. I was just surprised because that section was not that difficult in the original.
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I too noticed a difference in difficulty. Even the most basic enemies seem to have much better aim, and dodge your shots more often. When I played the original, I would have to shake off only three or four times per mission. Now I find I'm shaking off every few minutes.
Not really complaining, I like a challenge. Just pointing it out. |
So, I take it there's not.
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...THE GAME IS ALIVE?! Also, whose bright idea was it to leave out the sniper ammo? Those little mosquito-looking things that you could fire from your sniper scope, they aren't in the game! |
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I dunno. Maybe I'm imagining it. |
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I loved those things! I used them so frequently in the last few levels. They came in such great handy. |
Is there any news on when the HD patch for the PC version is coming?
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The sniper darts are in the game. Why do you think they aren't?
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I was wrong. I just got them from the black market.
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Ok good.
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Also, methinks you and OANST doth protest too much about the Freyda's voice. It's not great, but it's deffo better than I was expecting.
I would have liked to hear, like, a female version of Braveheart when she tries to give heroic speeches, and then goes back to speaking like that when she speaks normally. CHRIS IT SOUNDS LIKE A PONY. YOU LIKE PONIES, RIGHT? |
It was less annoying when I ran into her in Last Legs.
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:c
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Finished it on hard. Failed to find all the barrels and collect 20k (nearly made it but found capturing the outlaws too difficult).
Surprisingly, I only died once to the twin Gloktigis - kept hitting a pillar right at the starting position when trying to charge to safety and got combo'd. That's the one part I found easier than the original version. JAW, have you made that part easier? Is it a larger room? Fantastic game (still). |
The difference in the latter stages of the game is that each time you get an armour upgrade, you actually get an armour upgrade.
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I just fought the twins in the original version and I think the biggest difference is that the new version has more responsive controls. I could sprint to one end, turn, switch to first person and attack faster than in the original. Therefore, I had a bit more time to attack or evade.
The xbox version seemed to catch me in the sticky goo more often than the new version, even when sprinting and jumping - but that might just down to luck/bad luck in the 2 comparison runs. Now, if you can return the proper Grubb Queen voice, and stop the music/voices cutting out abruptly, I'll be able to pension off the xbox. Apart from those factors, the HD version is better than the original (which is massive praise from me). |
I don't mean to give the wrong impression from my complaints, either. I had a lot of fun playing the game again, and you guys did a great job on upgrading the graphics.
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After attempting to take Chrus' advice on how to beat the Gloktogi guards and failing to even avoid them before they both jump me at once and gang-rape me, I conclude that this part of the game is fucking impossible unless it's set on easy.
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MY ADVICE IS SOUND. YOU JUST SUCK.
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JAW, is there likely to be a patch for this?
Reason I'm asking is that I will be playing through it again in the next couple of months and would rather do it after it's patched (audio cutting out is main complaint from me). |
I haven't been in the behind-the-scenes SWHD loop since the start of the year, but the patch for audio should be out this month or next.
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So what's the quickest you can do the timed section at the end of the game?
On gamefaqs, there is a post from someone from JAW allegedly, saying that the run can be done 1:04. Must be another shortcut or two I'm missing but I can't see how that is possible. 2:04, or 1:04 left on the clock seems more realistic to me. |
I've actually gotten something around 2:34 left on the clock on the timed area one time.
I'll be sure to try to record to a run as close to that time as I can sometime today. EDIT: I actually got a second better than I expected! http://www.youtube.com/watch?v=ZVST1RJcPUU |
I'm going to be getting Strangers WrathHd as soon as possible. :D
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That new Hard mode must be a bitch. |
It really is. We talked about how hard the game was originally and decided that easy mode had to be very easy, normal had to be easier than the original, and hard had to be harder than the original.
Potentially there is a gap there. But hard mode is supposed to be hard. |