Yes same here, there is some response but not in all sligs if you notice which makes me think that some sligs have it in their ai to follow. You can get them to say hi if you say it enough as well.
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Any Slig on a path with a ledge at either side will always walk off of it if you continue to say 'Follow Me' whilst he's walking towards it.
It won't work if he's walking the other way, or remaining stationary. |
Oh ok then.
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Yeah, that shut you up.
I know we're talking about Abe's Oddysee, but there's a weird glitch in Munch's Oddysee where no enemies will attack you if you don't focus the camera on them. If you're approaching enemies, swing the camera around away from them. They won't even acknowledge you but the moment a millimeter of their body appears onscreen, they'll attack. |
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I discovered it on the Loading Dock level. The lower area where there's a ton of Interns and Vykkers. I had Abe jump down and make his way to the well on the other side, whilst keeping the enemies out of the camera. None of them attacked.
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That actually sounds intentional, maybe to prevent having enemies surprise the player and being, for lack of a better word, cheap.
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Enemies usually yell something before attacking, so I don't think they'd attempt to sneak up on you.
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