Ah, okay. So they didn't really shove in some more Muds, then.
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@Wil, Um... I'm not sure If I understood you correctly, but I'll link that in case you're saying that noone can save more than 99 muds:
http://www.oddworldforums.net/showthread.php?t=18467 @Nep, now you don't have to. |
Did you count the number of Mudokons that you made jump through portals? If so, I want to see a list of all the individual Mudokons. Until that happens, I maintain that it is just the bugginess of the counter.
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It's just a pair (I guess) of Muds who came through a portal, then I died, and they respawned, so I rescued them again. There aren't more than 99 different-placed mudokons in AO.
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Well, I know that without glitches, the counts stay within reason.
The total number of employees glitches out if you kill the last Native Mudokon in RuptureFarms II with a grenade, but yeah looking back at older threads the rescue total can only be increased beyond 9 by forgetting to fire flintlocks and then rescuing Mudokons in a trial (in one of the secret passages) a second time. That aside, excellent interview Nate. Definitely made for a good read and added so much more insight into the Odd world, expanding on those extra nuggets of knowledge I learned from the Eurogamer presentation and prior knowledge. |
A really enjoyable and informative read! Much appreciated! :)
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