Must... resist... technical deconstruction... of... above posts...
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well thank you oddjobabe for making oddworld a 18+ THINK OF THE CHILDREN!
anyway stealing a Gun? that would be quite awlsome! "Wha.. what HELP ITS THE ABE GUY AHHH" "HEHEHE *farts randomly*" BANG BANG BANG BANG LOL DEAD SLIG |
Elum should deffinently return in 3-D. :D
You could ride him all over the place. Take him with you to diffrent levels and such. -shrug- |
I don't like the idea of Abe stealing the guns. It wouldn't be the same. The whole fun of the Oddworld games is basically running away, and if Abe could use weapons, it'd ruin it.
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I'd like to see anything in the next game, as long as it's quality...
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Ooh, wishful thread. Out of the next Oddworld game I'd like to see Squeek and a continuation of the Quintology story.
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Basically, Sligs have those pants that balance/brace them for being knocked over, and blunderbuss has such ridicuolus kickback that it would break Abe's arms or somesuch if he used it. |
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I would like the game to be ME. Here's the things I would like to be in it:
Abe having Shrykull, Spirit, Invisibility, and Healing Rings, as well as 3 types of new rings. Munch having rings. Shrieking Scrabs, and hissing Paramites (animal sounds are supposed to be unique to Oddworld, and the Scrabs roaring like lions messes everything up). 3 more new creatures to posess. Everything from AO and AE. Meetles, Mugs, Chroniclers, 1%ers, Meeches, Khanzumerz, and Sea Rexes. More Muds to rescue. Extremely hard secret areas. I don't think Sam should be rescued yet, because all of the fun of rescuing (and killing) Muds wouldn't be in be in SO and later games. |
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Munch doesn't have to chant to use rings, he can just sonar.
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Munch can possess mechanical objects and robots. In the game he required a control terminal, but the pitch may have been a direct wireless link.
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Maybe sonar is a natural thing with Gabbit heroes. Only Munch got it through Vykkers.
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Maybe Abe finally proposes to him?
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I also want the the Bad Ending of MO to be the canonical truth, instead of the Good Ending as usual.
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The good ending (i.e. recession, economic devastation) needs to occur for the plot of game/film 3 to work out.
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The Vykkers took advantage of this and implanted a sonar device, which enables them to read Munch's Sonar, not necessarily give him the ability to use it. |
i would love to be able to go back to the runes of rupture farms and solestorm brewey to help traped worker mudokons that servived the blast.
going back to the levels in ao and ae would be also very cool, like finding out who is incharge of slig's barracks and what has become of Boneworkz and Freeco. It would nice to see new places of corse but putting the old ones in as well would make a good game! :D |
Well, for me Oddworld should be like this. Sadly it can't be like my Quintoddogy, but I want:
more playable characthers and keep the old one (Abe, Munch, Stranger) Abe can use Mudokon weapons such as the club and the spooce shrub bow, I don't like to beat up Sligs only with slaps... it's boring! Possibility to use Shrykull whenever you want . More "people" to rescue! No linear level and don't try to implent that boring gameplay of Munch's Oddysee. The possibility to use Elum whenever you want! Adding bosses. More extra modality and unlockables after beat the game! Difficulty levels! Multiplatform! And it must be translated in ITALIAN!! That's all (I think) for now! |
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i think bosses is a bad idea, it don't stick with the theam of oddworld in my opinoen
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by the way so sorry with my spelling it sucks i know!
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By the way, there is an edit button.
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Yeah I don't like the Boss thing either but those are some good ideas.
And it'd have real time like nightime and daytime. Say if you were playing and it was dark outside and yeah it'd be dark on the game too....wait did it do that on Munch's Oddysee? This might be a little much but your character would get hungry from time to time. And the longer they'd go without food the slower they'd move..but they wouldn't die of course. Edit. |
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^^ So, he saw that crappy film based on a book about a hypothetical future, that had like the worst spaceship special effects ever? ;)
But back on topic. I want the game ot be back as part of the Quintology, whether that mean's Munch's Exoddus or Squeek's Oddysee (which would probably feature Abe and Munch anyway). I want it in 3D, but slower paced like the old games. I want sneaking and Shrykull back. However, I don't want OMG GUNZ. Oddworld games shouldn't be about shooting the Sligs to bits, it should be about running, hiding, and hoping the Industrialists don't blow you away, like the first games. I want Scrabs acting like Scrabs again. They never used to be in herds, and they never used to roar. They used to be solitary, shrieking things that would rip the limbs off anything that went near it. The rare pack is fine, as such anomalies could concievably happen, but by and large they should be solitary again. I want some of the hinted environments appearing- Ma' Spa, the place with the Song Engine, Nolybab, and so forth. I also want some of the creatures that haven't been expanded on appearing- Meetles & Mugs, Chroniclers, possibly the weird 1%ers, and possibly SeaRexes. I wouldn't mind seeing a bit more of Maggie, Sam or Skillya as well. I wouldn't mind a cameo by the SW species, but I'd rather it was set in Cartel Mudos than Stranger's Wrath Mudos, yet at the same time expands to the aforementioned areas. And finally, I want it more free roaming. Say you want to go to Abe's village and visit lf, you can. Want to check out Monsaic again? Go ahead. Necrum is accessible, the wreckage of the factories Abe has taken out can be visited (maybe even have real-time features with the industrialists working on rebuilding the factories). In short, I want what first made the Oddworld games great, only bigger, more expanded, and with the new stuff intended but never realised for MO in it. |