I know how much you've all been missing my awesome blogs, so I decided to treat you.
As part of my thanks to Vy for building my PC (and just because she's awesome) I made this track for her. She really likes Waltz'(s?).
This is it.
I've really been expanding a lot lately, music wise. As some of you may know, I've been planning to develop a survival horror game for about a year now, and it seems odd to think that now it's actually going to happen. Everything's well thought out and planned, it's basically ready to go, but the trouble is money (it always is).
We have a team with the most important areas covered, so now the plan is to develop a couple of quick tiny games (that wouldn't be under our studio name) in order to help raise the funds. At the same time, we will be working on another relatively small game, but one that we are putting a hell of a lot of effort into. The main game, Cognitive Rift won't start production until way into next year when we have the studio up and running. This smaller game, who's current working title is Cleft of the Universe (2 deep 4 u) has a story which sits alongside that of the main game. In fact, there will be four side stories to the main game that will be made/conceptualized way before we start production on it, they will all be different genres but still have a story that ties into the plot of Cognitive Rift (which is so intricate that there's no way I'm explaining it now).
Anyway, production for CotU is set to begin shortly even though we've already done a tonne of work for it.
Some music for it I've been working on:
https://www.dropbox.com/s/9thrhh5trv...ientnice01.mp3
https://www.dropbox.com/s/9wpjoq1bow...finallevel.mp3
https://www.dropbox.com/s/rw2mpgakvs...dustrial01.mp3
https://www.dropbox.com/s/3n1i2ehaai...l01%20loop.mp3
https://www.dropbox.com/s/spu3j127vu...l02%20loop.mp3
https://www.dropbox.com/s/8l5ftcpd4m...0loop%2001.mp3
https://www.dropbox.com/s/5szlaeyuhw...us%20Title.mp3
And some awesome concept art done by Slog, who is the art director.
The main character, a dog.
An enemy (you'll probably be confused, but it'll make perfect sense when you play the game)
Some level concept art.
And this is an early idea of what the style of the game is going to be (yes, it is set in space).
So hopefully with all that you get an idea of the atmosphere I'm going for with this game (dreamlike, isolated and surreal).
Oh, and this is a monster design for the main game, Cognitive Rift, which I thought I'd chuck in.
So that's just a little update on what's gone on in the past year.
Ideas for other side stories include a manga-styled psychological horror play novel called Water's Edge and, well that's it at the moment.
Each of the side stories will be based around one of the four main playable characters from Cognitive Rift and will not only add to the main story but help explain it, whilst adding more depth to the characters.
No, the dog isn't a playable character in CR, "so why is he the main character in CotU", I hear you all cry with alacrity. Well, there's a tonne of shit you won't understand until you play the game, so buy it! When it's out... please?
Slog care to add anything interesting I may have missed?