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  #1  
07-26-2011, 03:35 PM
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The Humble Indie Bundle 3

Pay what you want for the independent games Crayon Physics Deluxe, Cogs, VVVVVV, Hammerfight, and And Yet It Moves.
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  #2  
07-26-2011, 04:40 PM
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Cool, definitely going to buy the pack.
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  #3  
07-27-2011, 01:47 AM
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I got the first bundle. The second was half games I already had and half games that didn't appeal to me. But this bundle looks ace, deffo getting it.
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  #4  
07-27-2011, 02:29 AM
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This looks really good. I'll buy it if possible.

EDIT: Bought it. VVVVVV is downloading. I've wanted this game for fucking months. Next in queue is Crayon Physics.

Last edited by Phylum; 07-27-2011 at 02:58 AM..
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  #5  
07-27-2011, 03:24 AM
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I bought And Yet It Moves separately a while back, I can definitely say that it alone is worth getting the bundle for.
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  #6  
07-27-2011, 04:03 AM
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I played Crayon Physics and fucking loved it. It's a bit simple, but it's equally a joy to play. Hammerfight has slightly frustrating controls, but I'm starting to get used to them and having a bit of fun killing shit. VVVVVV is great. I'm yet to try AYIM and Cogs, but AYIM especially looks brilliant.
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  #7  
07-27-2011, 10:49 AM
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Hmm, this bundle looks interesting, VVVVVV is ok, I played it in the past, it shouldn't cost anything though because it simply doesn't give the gamer enough to have any monetary value behind it.
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  #8  
07-27-2011, 11:43 AM
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it shouldn't cost anything though because it simply doesn't give the gamer enough to have any monetary value behind it.
...

You're kidding right?
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  #9  
07-27-2011, 03:11 PM
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I got the Potato Pack when Portal 2 was around the corner. It had all the best Indie games i know in it so i won't be getting this.
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  #10  
07-28-2011, 01:53 AM
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How narrow minded.

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Hmm, this bundle looks interesting, VVVVVV is ok, I played it in the past, it shouldn't cost anything though because it simply doesn't give the gamer enough to have any monetary value behind it.
The demo doesn't give the best indication of how good the full game is. I feel daunted by the size of VVVVVV.
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  #11  
07-28-2011, 02:37 AM
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I never played more than the demo of VVVVVV because I was worried it would turn out ot be massive and consume the next four months of my life.

AYIM is very good, together with VVVVVV it justifies the buy, and Cogs looks mighty intertesting. I might get the bundle.

VVVVVV and AYIM actually share a bit of territory, but I like AYIM for the soundtrack, and also how instinctive it becomes; Twisting the world mid-jump as you bound between two perpendicular planes, leaping towards the ceiling and waiting to descend slightly before flipping it round to become the floor.


Last edited by MeechMunchie; 07-28-2011 at 02:41 AM..
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  #12  
07-28-2011, 02:41 AM
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VVVVVV isn't huge. I'd put no more than 3 hours on the main story. Fucking hair-ripping 3 hours, though. There are also shiny trinkets to find, which would add a few more hours. Speedruns and other game modes add even more time.

There's also a level editor.

So it won't eat months, but it will eat enough time to justify buying it.

I played 8 minutes of Cogs. The learning curve was a bit steeper than I anticipated, but it seems like a good game.
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  #13  
07-28-2011, 03:06 AM
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How narrow minded.
I'm not saying the Bundles and the games are bad or anything. I'm just saying i've already got most of them thats all.

anyway, I played VVVVVV not long ago and really loved it. It was hard as nails in some parts. especially the level where you had to fall and avoid all the spikes then go back to same way

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  #14  
07-28-2011, 04:20 AM
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I'm not saying the Bundles and the games are bad or anything. I'm just saying i've already got most of them thats all.
Actually, that's not what you said. You said that you had all the best indie games you knew of. I didn't realise that they were the same as the games that were in this bundle.
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  #15  
07-28-2011, 10:00 AM
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VVVVVV and AYIM actually share a bit of territory, but I like AYIM for the soundtrack, and also how instinctive it becomes; Twisting the world mid-jump as you bound between two perpendicular planes, leaping towards the ceiling and waiting to descend slightly before flipping it round to become the floor.
If you haven't finished it yet, AYIM's final world is absolutely worth pushing through the rest of the game for - without wanting to spoil it, it's a beautiful marriage of soundtrack and level environment.
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  #16  
07-29-2011, 05:44 AM
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If you haven't finished it yet, AYIM's final world is absolutely worth pushing through the rest of the game for - without wanting to spoil it, it's a beautiful marriage of soundtrack and level environment.
Of course I have! How dare you! I got it in Humble Indie Bundle #1 a few years back. I seem to remember later recommending it to you.

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  #17  
07-29-2011, 08:35 AM
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Sorry! Reading your post I assumed you'd only just bought in Bundle #3. Didn't realise it was in the first.

I don't remember why I originally bought it, but I don't think it was recommended to me.
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  #18  
07-29-2011, 08:59 AM
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I got the original Humble Indie Bundle, AYIM was not part of it.
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  #19  
07-30-2011, 12:03 PM
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Well it was some indie bundle on Steam. It had AYIM, Osmos, Galcon Fusion, World of Goo and Machinarium.

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  #20  
07-31-2011, 01:45 AM
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The Humble Indie Bundle #1 contained Aquaria, World of Goo, Lugaru HD, Penumbra: Overture, Gish, and (later) Samarost 2.

Unfortunately I missed the second - a real pity, since - I believe - Super Meat Boy was a part of it.

This is actually the fourth Humble Bundle - the third was the Humble Frozenbyte Bundle, with Trine, Shadowgrounds, Shadowgrounds Survivor, Jack Claw, and Splot. Only one I've played yet is Trine, which is pretty cool even if the graphics aren't as good as they looked in the trailer.

I haven't bought this one yet, as I'm still waiting for the money to go into my Paypal account.
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  #21  
08-02-2011, 01:15 PM
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Just got the bundle. Really nice games.

Here's my Desura key, I don't need it:

HIB3A-35AM1-NAREJ-X078Y-KQS7Y

I'm very kind.
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  #22  
08-02-2011, 01:27 PM
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That code doesn't work and what's Desura?
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  #23  
08-02-2011, 01:30 PM
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It's not for Steam. It's for Desura. Google is a friend.
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  #24  
08-02-2011, 01:32 PM
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Oh I tried that but thought it was a game, the Desura client didn't register with me.

EIDT: I installed the series, so thank you very much. Pos rep for your kindness! =)
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.


Last edited by STM; 08-02-2011 at 01:52 PM..
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  #25  
08-02-2011, 01:55 PM
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Crayon Physics Deluxe is nice but a bit glitchy when you draw through something. Also very easy so far.

Cogs has insanely disappointing graphics, but the puzzles are probably okay.

VVVVVV is awesome.

Hammerfight doesn't work on my computer - I couldn't even get past the story bit in the beginning. My processor doesn't like those growing roses, apparently.

I haven't played And Yet It Moves or Steel Storm: Burning Retribution yet.
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  #26  
08-02-2011, 02:06 PM
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VVVVVV is better than I remember, Oddworldy in gameplay, minus the anti-grav.
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  #27  
08-03-2011, 06:49 AM
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Its nothing like Oddworld?

If it was, it would be Oddworld on Crack or Abe on Crack whichever.
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  #28  
08-03-2011, 10:23 AM
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¬_¬ you need to read things better, 'Oddworldy in gameplay, minus the anti-grav'

i.e. dodging hazardous objects, linear platformer levels, side scrolling, a variety of basic AI's, falling objects and the sort. That is the definition of Oddworld and VVVVVV gameplay is it not?
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  #29  
08-03-2011, 10:28 AM
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You just described the definition of "2D platformer", not "Oddworld".
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  #30  
08-03-2011, 10:32 AM
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Oh let's not forget the save your crew bit.

But also, yeh, suppose I did.
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