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  #61  
07-25-2014, 03:24 PM
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I always kind of thought SoulStorm would be the name of the Exoddus. It's a throwback, it's super relevant to the story and it's just as simple and catchy as "New n Tasty".

It could even have the tagline "Twice ze Flavor". Just a thought! I'm going to go make one!
Hey there, I was watching your twitch stream the other night (Mirkypoo).

I thought Soulstorm was the obvious choice too. But Twice ze Flavor sounds okay.
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  #62  
07-27-2014, 12:01 AM
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Hey, AG!

Here's my rough SoulStorm logo concept, although there would actually be color in the final version!



Lemme know what you think!
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  #63  
07-27-2014, 11:37 AM
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I think Pirfisch's is better, honestly.

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  #64  
07-27-2014, 11:42 AM
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I think Pirfisch's better, too.
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  #65  
07-27-2014, 02:03 PM
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I've just realised, you used my glukkon head, HOMINIX.

Which one is Pirfisch's? I think HOMINIX's is better (that's if Pirfisch's is the one I'm looking at) It has better composition.
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  #66  
07-27-2014, 05:19 PM
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I've just realised, you used my glukkon head, HOMINIX.

Which one is Pirfisch's? I think HOMINIX's is better (that's if Pirfisch's is the one I'm looking at) It has better composition.
Wow! I had no idea, my apologies! All credit where credit is due!

Glad to hear you like it! Maybe i'll try cleaning up my logo and coloring it properly. I think the beer-bottle label look they used for Exoddus is the way to go!

Last edited by HOMINIX; 07-27-2014 at 05:46 PM..
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  #67  
07-27-2014, 06:18 PM
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I prefer HOM's as well. They're both good though.
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  #68  
07-28-2014, 10:08 AM
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I really think if Twice ze Flavour is voted it should be "Twice the Flavour".

Just the fact that when anyone mentions the game it will be as if they're purposefully trying to put on a silly French accent. It works for the Brewmaster but I don't think it would work for Stew when he would talk about it in interviews.
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  #69  
07-28-2014, 10:15 AM
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Prefer the French accent.

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  #70  
07-28-2014, 10:32 AM
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I really think if Twice ze Flavour is voted it should be "Twice the Flavour".

Just the fact that when anyone mentions the game it will be as if they're purposefully trying to put on a silly French accent. It works for the Brewmaster but I don't think it would work for Stew when he would talk about it in interviews.
Agreed. Just imagining all the game journalist over and over saying "Twice Ze Flavor" with a little nervous laugh afterwards makes me cringe.
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  #71  
07-28-2014, 12:14 PM
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Prefer the French accent.

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Ha! Really? I dread the idea of saying "hey, you guys should play Twice ze Flavour!" and people wondering why I'm putting on a silly accent.

But hey, maybe it will be charming?
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  #72  
07-28-2014, 12:27 PM
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Having "flavor" in the title would make it kind of a hassle marketing-wise with the whole flavor/flavour spelling difference, too. the little things count..
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  #73  
07-28-2014, 12:28 PM
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Yeah, i was thinking that. But I'm sure they'll just go with the American spelling where millions more people live.
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  #74  
07-28-2014, 12:41 PM
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"Twice the Flavour" sounds like a good name for a future box set of New and Tasty and an AE remake to me.
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  #75  
07-28-2014, 02:19 PM
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I like the idea of using a Glukkon-approved advertisement for the cover art, and the name of the product as the game's title (ie. SoulStorm, or SoulStorm Brew). I'm thinking of some kind of image like the mudokon's holding the bottles in this picture and the original Exoddus cover.



Something like an image of a few mudokon friends enjoying a brew together.
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  #76  
07-28-2014, 03:55 PM
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Prefer the French accent.
Twiçe ze Fl*vour

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  #77  
07-28-2014, 04:53 PM
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I like the idea of using a Glukkon-approved advertisement for the cover art, and the name of the product as the game's title (ie. SoulStorm, or SoulStorm Brew). I'm thinking of some kind of image like the mudokon's holding the bottles in this picture and the original Exoddus cover.



Something like an image of a few mudokon friends enjoying a brew together.
I might try to make some old-school beer advertisement inspired SoulStorm pictures... Using these as inpiration:





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  #78  
07-28-2014, 04:57 PM
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Hmmmm. But surely they'd be logically aimed towards the Khanzumers rather than Mudokon workers? And that would be a bit of a spoiler....

If it was geared more towards the working man having a fresh beverage after a hard days work I could see it. Like trying to motivate the workers; that they're making something worthwhile.
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  #79  
07-29-2014, 12:42 AM
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Hmmmm. But surely they'd be logically aimed towards the Khanzumers rather than Mudokon workers?
Well, the Glukkons get native Muds so addicted to the stuff so that they'll keep coming back for more, eventually even signing themselves into slavery just to pay for a lifetime supply. It's a much more cost-effective way to beef up the Mudokon workforce than sending out Slig patrols to capture native Muds.

It's a drink that can be enjoyed by anyone, but it is either especially addictive to Muds, or Magog just used it as a tool on the Muds to rope them into working for them.

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If it was geared more towards the working man having a fresh beverage after a hard days work I could see it.
Funny you mention that because I just finished this!

Last edited by HOMINIX; 07-29-2014 at 12:56 AM..
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  #80  
07-29-2014, 12:51 AM
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Having "flavor" in the title would make it kind of a hassle marketing-wise with the whole flavor/flavour spelling difference, too. the little things count..
I always spelt it 'flaveur'.
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  #81  
07-29-2014, 02:00 PM
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Ok i gave it a shot because i was bored.. It's a bit different i guess...

1) I already know i'm shit at drawing
2) I'm not sure what the Slig has in common to 'Twice Ze Flavour
3) Thats meant to be a bottle cap it is inside of.
4) I scanned it into my pc and turned it green because why not
5) I know its plain and boring, but it's a first draft okay!
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  #82  
07-29-2014, 11:27 PM
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If only the game was called SligStorm, that'd be a pretty neat logo.

As it is, it's a bit out of place with the slig, but it does look kind of nice.
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  #83  
07-30-2014, 03:05 AM
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Wow, you ALL spelled my name wrong. Thank you.

I want to change it ...
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  #84  
07-30-2014, 03:22 AM
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Funny you mention that because I just finished this!
I could imagine seeing that as a billboard in an Oddworld game somewhere, like the Splinterz billboard in nnt.
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  #85  
07-30-2014, 07:29 AM
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I could imagine seeing that as a billboard in an Oddworld game somewhere, like the Splinterz billboard in nnt.
Thanks!
I'm thinking of making a series of SoulStorm ads parodying the "My Goodness, My Guinness!" ad campaign:



Maybe a Mudokon looking on in horror as his Brew is sitting among a group of sleeping Slogs, or just on the other side of a bone saw. Or clutching his brew and sprinting away from a Scrab nipping at his heels.

"NOT WITHOUT MY SOULSTORM®"

Last edited by HOMINIX; 07-30-2014 at 07:32 AM..
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  #86  
07-30-2014, 08:35 AM
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Another concept I had would be a mudokon in the mines that has just found a stash of bones with the slogan "My Goodness - Soulstorm Brew" However technically this would not make sense as blind mudokons were used to mine the bones.
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  #87  
07-30-2014, 11:01 AM
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And we couldn't possibly have a technically incorrect Glukkon advert.
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  #88  
07-30-2014, 03:37 PM
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Nope, never, any notice put up by glukkons have always been 100% correct.
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  #89  
07-30-2014, 04:08 PM
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The glukkons dont want anyone to know that Soulstorm brew is made from mudokon bones, specially not the mudokons
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  #90  
07-30-2014, 04:23 PM
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The glukkons dont want anyone to know that Soulstorm brew is made from mudokon bones, specially not the mudokons
It always confused me back then why they would put that on the label when seemingly the primary intention of Soul Storm's production is to get Mudokons hooked until they can trick them into slavery... Why would they risk them finding out by simply turning the bottle around?
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