I'm not just talking about retro style either. Games with shitty graphics get defended blindly because "GRAPHICS DON MATTER IT GAMEPLAY MAEK GUD GAME". No. Fuck you, you piece of hipster trash. Imscared is not a good game just because it has shitty graphics. It wouldn't even be a good game if it had better graphics, but it would be more tolerable, that's for sure.
Also, good graphics does not necessarily equate to realistic graphics. Retro styled games can have fantastic visuals but the lazy tripe attempting (and the sad fact that they are succeeding) to recreate Minecraft's style of pure UGLYNESS does not invoke any sort of feeling other than frustration and de-immersion. If it wasn't a word, it is now.
It's not all about the poly count, but it is about not being ugly as shit. Minecraft and Imscared are ugly as shit. They have excuses for being that way, whether they are legitimate or not is another question entirely, but either way, they are still ugly as shit.
People seem to forget that videogames are still primarily a visual medium.
:
Aww, did the big bad indie developer hurt your feelings because they didn’t advertize their game as “retro” instead of “low budget”?
|
This is dumb. You can have a low budget and still not look like complete shit. You can make a good looking game with zero budget, it all depends on whether you're prepared to put the effort in or not.
Making games is not like making films, there are numerous free softwares about that, if you learn how to use them, you can use to create fantastic looking and fantastic playing games. If you don't know how to use them, it's not like you have to pay to learn, either. The internet is literally all of mankind's knowledge at your fingertips.
I agree with your point about art direction and technical limitations, though.