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  #1  
08-11-2006, 07:23 AM
apok
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Native before board room ..

hi i´m playing the first game "abbe's odessey" for a long time and always before enter the board room i've left 7 or 6 muds. Before get in the last episode, the one with the 2minutes counter there is a board where says your score (employees, casualties and rescued) i was hoping to see there at least 7 casualties but just after of get in the board i have no casualties, i don't know what is happening, ¿ could someone help me ?, thanks !!!!!!!
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  #2  
08-11-2006, 10:53 AM
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I don't know what could be happening, but isn't it a good thing that you don't have any Casualties?
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  #3  
08-11-2006, 11:34 AM
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It just like in Abe's Exoddus. Mudokons that you leave behind in different
regions when you move on don't count as casualties even if you've lost them permanently. So as long as you don't actually see their death, it's not
counted as a casualty.
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  #4  
08-11-2006, 01:54 PM
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They're counted as casualties when you go from the RuptureFarms to the Stockyard Escape, I think.
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  #5  
08-11-2006, 02:00 PM
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When you escape from Rupture Farms, those you leave behind will be killed. Then after that, when you return and you leave people behind, that doesn't count as a casualty because they didn't die :P.
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  #6  
08-11-2006, 02:35 PM
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First of all it is ABE'S ODDYSEE
Seccond of all... what did you asked again please?
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  #7  
08-12-2006, 12:42 PM
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He's saying that he has some scrubs unaccounted for, and that this discrepancy is eroding his sanity (just reading between the lines ). I don't think there's anything left to do now but tick off the secret areas one by one and see which ones he's missed.
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  #8  
08-12-2006, 03:17 PM
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I cant read THE lines, and you're expeting from me to read between them. WTF had you just typed there (simply: I do not understand what you just typed upthere)

wish me a sweet dreams....
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  #9  
08-13-2006, 07:09 AM
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Ah, I was going to say who cares how they spell it. English is my
language so as long as I can understand it, I really don't care who
else can't.
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  #10  
08-13-2006, 09:51 AM
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hi... thanks to write the thread, but the thing is that i've already finish the game... and just before the get in the bord room... i have no casualties and i've left 6 muds on the road... i'm sure i've search all the secret areas but i don't know what is happening ...
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  #11  
08-13-2006, 11:16 AM
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Okay... clearly you have found the 28 on the first level, and the mud in the scrab pen outside. Without revealling too much, in Stockyard Escape there's the scrab secret area, the green and orange slig areas, two slog areas (part of the same place); then there are three secrets in the Scrabanian Temple, one in the Paramonian temple, and then in Rupture Farms II there are all the scrubs in the original secret areas and the hidden ones in some of the zulags (those in which you often need Shrykull to get too). Have I missed any?
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  #12  
08-14-2006, 01:31 AM
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I haven't played AO since I got AE, but I do know that if you pull
that ring hanging from the ceiling in the beginning of RuptureFarms,
you'll see a hatch on the floor temporarily open. Just run in it before
it closes. That one of two secret areas.

The second one has you
standing on a ledge with a slig underneath in RuptureFarms. The
original idea was for you to pull lever which open the hatch so the
slig falls in and dies. Just run off the ledge when it open and jump in
before it can close.

I hope I got it right, I have not played it in a
while.
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  #13  
08-15-2006, 10:26 PM
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Okay... clearly you have found the 28 on the first level, and the mud in the scrab pen outside. Without revealling too much, in Stockyard Escape there's the scrab secret area, the green and orange slig areas, two slog areas (part of the same place); then there are three secrets in the Scrabanian Temple, one in the Paramonian temple, and then in Rupture Farms II there are all the scrubs in the original secret areas and the hidden ones in some of the zulags (those in which you often need Shrykull to get too). Have I missed any?
Yes. There are three slig areas in the Stockyard escape, for a total of six secrets there.
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  #14  
08-23-2006, 09:13 AM
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Really? I can't think of the other one. There is the annoying green area with two screens and the UXB, and the orange one that can be reached via two different portals, but I can't think of the other one.
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  #15  
09-05-2006, 08:47 PM
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Really? I can't think of the other one. There is the annoying green area with two screens and the UXB, and the orange one that can be reached via two different portals, but I can't think of the other one.
The one where about 3 seconds after you enter, the alarm goes off and the place fills with Sligs.
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