Alrighty, well it's been a little while and I haven't worked on this very much at all since i'm still on a break so I figured I'd show some things that I hadn't shown yet.
As far as Industrial enemies go I only have Mugs, Sligs, Chant Orbs and Chat Suppressors. As well as this boss.
Soo let's explain this
Chant Orbs- These little guys will float around carelessley until you use any of your spooce-induced
That sounds funnyc: powers near them, then they'll zap you stealing a bit of your spooce with it!
Chant Suppressors- These, much like Chant Orbs, will try prevent you from using your powers near them however these guys wll continuously sap your spooce until it's empty, rather than just once like the Chant Orb's. Make sure to take these guys out whilst fighting enemies or they'll become a nuisance fast!
Mugs- These guys will chase you down long corridors trying to catch you and any intruder it finds, ignoring pretty much anything in it's path.
What, no Spooce?- Spooce is a natural energy, abundant in the wildlife's flora and fauna, this is what allows you to regenerate your spooce naturally, however in the cold industrial factories there's no such luxury. You'll have to find
Spooceshrubs if you want to regain your spooce.
Hand of Odd- If there's ever been a time where something was
just out of your reach, then this power's the one for you! Use this to grab things that may otherwise be out of your reach, powerups, switches, you can even use this to knockback enemies giving you room to breathe.
SeC-T3L- Though the boss is currently just chopped up Chant Orb and Chant Suppressor sprite parts, the mechanics for the boss are still there. Six orbs rotate around the main boss, destroy these before moving onto the main body