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  #1  
07-15-2004, 08:54 PM
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Two Brand New Stranger Images

Credit goes to Oddworld Universe.



Two Brand New Stranger Images (16th July 2004)
We have discovered two new images taken from the next Oddworld title. Both images go hand in hand with the image released with the last EA Games press article, meaning they both depict real-time in-game gameplay screenshots. The first screenshot is of Stranger and a Clakker in a concrete filing room. The second screenshot in particular, however, is our first look at what the first person view while firing the crossbow looks like.





The images are too large to attach here, so I'll just link to them instead:

http://www.oddworlduniverse.com/game...ranger-033.jpg
http://www.oddworlduniverse.com/game...ranger-034.jpg

Alcar...
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  #2  
07-15-2004, 09:03 PM
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This is great! I'm loving that First-Person view.

*Goes back to update Oddworld-Web...again*

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  #3  
07-15-2004, 09:17 PM
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wow.
amazing.

the 2nd pic:
that fuzzy thing on the right looks really creepy. these eyes. ugh.

.:VaniLLaKiLLah:.
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  #4  
07-15-2004, 09:22 PM
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That's a chippunkz, I think it's cute However, the creature to the left is something we haven't seen before. Although, the eyes do resemble the A-wrapnid we've all seen before. So, perhaps it is the 'upgraded' form?

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07-15-2004, 09:45 PM
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The Chippunk is so adorable!

Oh...and that's not an A-wrapnid. It's a Thud-Slug. I'd bet my manly-ness on it.

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  #6  
07-15-2004, 09:49 PM
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:
Oh...and that's not an A-wrapnid. It's a Thud-Slug. I'd bet my manly-ness on it.
Ack, the eyes fooled me. But I can see what you mean, what with the different shell layers. Though, I'm more intrigued with the Live Ammo we haven't seen any images / concepts of. Like the Sulfur bats, that IGN mention.

Although, it could be one of the Live Ammo present on the Inhabitants' new shirt design: http://www.oddworlduniverse.com/game...ranger-031.jpg

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  #7  
07-15-2004, 10:52 PM
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awesome screens!
look at the Hi ress!
look at the detail!

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  #8  
07-16-2004, 03:22 AM
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They've really come along way since the FPS sequences we saw during the Xfactor special. It looks like Stranger has some sort of guage built into his crossbow, probly to indicate the player on the amount of ammo or something. And are those Hatmen riding old-school minecarts? Kewl.
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  #9  
07-16-2004, 04:55 AM
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Woo, great find Alcar. The detail on these screenshots is simply fabulous. No part of the wall in the first grab seems the same - you can imagine the wear and tear of it as furniture is shifted about. Even the wires on the walls, it just seems like it's a lived in place. The detail of the characters, too, doesn't bother me - they just look great. Well done OWI!

Looking at the first shot, though, I'm a tad miffed by the props. Standard lamps, standard filing cabinets, standard books - even the paper holding thing on the desk is so standard it could be my own. I just think back to AO, where even the ring pulls had such an original design... But that's one small worry, anyway.
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  #10  
07-16-2004, 05:04 AM
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I see how the guage works, now. You can only fire two types of ammo per time, the guages on either side indicate the ammount of ammo. In this screenshot, it indicates that he has 7 thud-slugs and 9 chippunks left.

I'm worried. It seems that there is alot of unoriginality in Stranger. Salimanders, the Clakkerz, and now the working environments. I'm afraid.
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  #11  
07-16-2004, 08:12 AM
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Affraid? This news has me so excited! I was shaking with anticipation last night while updating Oddworld-Web.

*cough*
http://www.oddworld.au.com/main.htm
*cough*

Lush Jungles...Snowy Environment.
True...a bit un-original, but I know all of it will have a unique odd touch to it that only OWI can muster.

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  #12  
07-16-2004, 08:40 AM
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Wow, the detail in these screenshots is amazing. Like Max said the room in the first screen looks like someone actually live there, like some of the filing cabinets and boxes left open. Although I have to be picky the rivets in the second screen look flat. The hatmen are using crossbows!
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  #13  
07-16-2004, 09:18 AM
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Whooaa! 2 new screen shots. Hey it's a clakker, the room looks so detailed! And the second screenshot look's amazing. The cross bow look's well cool, and so real. The ammo look's so cute and brillant graphics. I love how they made the crossbow. The Thud slug looks awsom. And the explosoin hase these shock wavs. Keewl. You might able to steal those objects. Reminds me in GTA in some ways.

If see i think there a photo of 2 eggs, must be the clakkerz. And a train track, look's alot diffrent from AE'S style of trains. But the explosion look's the best yet, it would look's good in motion.
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  #14  
07-16-2004, 09:21 AM
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*rings hands excitedly* Eheheheheheheh. Matt's loving this.
I like the distortion from the explosion in the second screen.
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  #15  
07-16-2004, 09:28 AM
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Cool, I'm liking the ...thud slug?
I have to agree with you about the originality though. Especially with the name...i mean, Chippunkz, Thudd Slug, A-Wrapnid??? (I wonder how they came up with those?) < For all the dumb who browse the forums, that was sarcasm.

:
The hatmen are using crossbows!
...they look like pick axes to me. It being a mine with minecarts, although I could be wrong. One does look like it has a scope...
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  #16  
07-16-2004, 10:36 AM
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I now think I see the source of the explosion, and I just noticed the two other hatmen on the right.
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  #17  
07-16-2004, 11:01 AM
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I do wonder if they'll have moving clouds, well it depens of wind. And also the sun effect.
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Last edited by Oddish; 07-16-2004 at 11:05 AM..
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  #18  
07-16-2004, 11:08 AM
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yup, the baddies use crossbows.

Look how this ones holding his weapon.
looks like a crossbow to me.....
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  #19  
07-16-2004, 12:11 PM
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Wow this is great! These new screens look twice as good as the first and the detail on the characters in these two are excellent! And finally we get some type of info that lets us peak into (at least a little) some of the story. I like the sound of this operation idea but as for the sucking up badies thing, Im not sure how they'll pull off the look of it but Im sure it'll come out great.
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07-16-2004, 12:28 PM
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:
yup, the baddies use crossbows.

Look how this ones holding his weapon.
looks like a crossbow to me.....
yeh it deffinately looks like a crossbow.

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  #21  
07-16-2004, 03:04 PM
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Those screenshots are awesome. I love the second screen.

I'm dying to see some gameplay movies. Thanks for the screens Alcar.


Hey, did anyone notice Stranger's position in the first screen? It looks weird. Like he has his neck out, and his back slanted. Lol
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07-16-2004, 03:49 PM
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That is so cool ^^ I can't wait to see the fmvs also! If thats the type of graphics that we are to expect from the gameplay, then I reallllly want to see the movies!!!
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  #23  
07-16-2004, 05:12 PM
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Happy Holy Schmoly!

Whoa! These screenshots are awesome! The detail is amazing! Cheers to Alcar!
All this excitement over the past few days is going to give me a heart attack!
Bad guys on mine carts, just when you thought Big Bro Sligs were trouble....
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  #24  
07-16-2004, 05:52 PM
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Stranger looks a bit odd, and choppy in the first screen. But that's the only major thing I'm seeing. Every other flaw is extremely small, petty stuff, that would take forever to completely clear up for the whole game. Though I do like the distortion around the explosion in the second screen. It's all wavey and such, somewhat realistic. Not the most groundbreaking, uber detailed, or revolutionary, ,ut looks very strong and non glitchy. A tad worried about framerate, after all, this is a 3rd person, well detailed game with what looks to be massive enviroments. Abe Babe said nothing of any frame rate problems though, so, I may rest peacefully. Somewhat.

I s'pose playing Morrowind for 3 hours a day just sort of give you that sort of paranoia. *Cringe* Running through Vivec with the Boots of Blinding Speed in 3rd person runs horribly, beyond words.
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07-16-2004, 10:55 PM
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The screenshots look way too normal to be oddworld. There's no overtone to it to give it a fantasy feel. Munch's Oddysee looked very green/purple most of the time. As someone said before, even the props and settings look too normal.

I was hoping for a darker, more serious feel to the game as well. While that would kinda go against what oddworld stands for, it's just the kinda image they present with the first video clips and just how Stranger himself looks.

They need to odden up the environments a bit, give everything it's own distinct feel, and make everything fit the mood of the game better.
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07-16-2004, 11:25 PM
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This game looks incredible.
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07-17-2004, 12:07 AM
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It still looks like the straps on Stranger's arm is painted on...a part of him, rather than something wrapped around his arm.

That's my only problem...the rest is amazing!

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07-17-2004, 01:00 AM
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love the frame with the little egg in it, sooooooooo cute...
that the kind of detail I love in oddworld, keep going!

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  #29  
07-17-2004, 05:09 AM
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The first pic has great lighting, geometry, and the clakker looks very much like he did in the FMV. I still think Stranger himself drastically needs higher-res texturing. The gun in the second pic looks super detailed and has high-res texturing. The explosion is great, but the environment looks pretty bad, but may be just a tiny piece to a gigantic level. Overall, things are looking very good.
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07-17-2004, 06:18 AM
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:
It still looks like the straps on Stranger's arm is painted on...a part of him, rather than something wrapped around his arm.

That's my only problem...the rest is amazing!

-oddguy
Plus the shadow-mapping on his arms and boots is highly distorted.
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