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  #1  
07-03-2007, 01:28 AM
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Exclamation Your oddworld e-mails

I have a feeling a mod will close this and bash me for spamming but anyway....

I had an Idea that would help us find out more about OWI. It's simple.
You post your e-mail to them here and you post their reply.

Here's mine.

:
Originaly e-mailed by Mwa!
To Oddworld Inhabitants.

I've got some questions That I desperatley want an answer for:

1. Games! Games! Games! Will there be any more Oddworld games after the
movie?
2. When will the new site be up on the net?
3. When it is will you re-open 'Ask Alf'?

Can you also fill me in on a bit of Citizen Siege info.

Please reply to this e-mail

From the Australian fan who owns all 4 games and the 'book of art',



Jimmy Barnes....



[Not to be confused with John Howard]
Reply:

:
Originaly e-mailed by Matt Lee [info@oddworld.com]

Hi Jimmy,

Phew! You had us scared for a minute... but you're not actually John
Howard! (Whom we don't quite agree with on most things ;-)

To answer your questions - there will be more Oddworld games, but the
company is focused on getting Citizen Siege and the game that goes with
it - finished first. We hope to see the film out in late 2009... but it
is a tremendous effort and that target date may change.

The Oddworld stories are valued greatly by us here at Oddworld. While
there may be a gap in time before new ones, you can bet that Sherry and
Lorne worked very hard to secure all of the rights to the Oddworld
stories and games and are also intensely dedicated to doing a lot more
with the brand in the years to come.

There are also discussions on how to make these games LEGALLY available
for digital distribution. Still in discussions on the best way to make
this happen and finding the right partners.

Regarding Citizen Siege... beyond what you're able to read on the web,
at this time we are still unable to talk about the film and game. We
are moving along with the development of both the film and the game...
and hope to have some announcement soon.

We're also waiting for some additional announcements before the new site
is launched.

Sorry we can't be more specific with information at this time, but we
hope you'll be patient and hang in there!

Matt Lee
Oh. By the way. I changed my name to 'Jimmy Barnes' for privacy reasons.
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  #2  
07-03-2007, 12:08 PM
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Lol, I thought your name actually was Jimmy....Jimmy is a funny name.
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  #3  
07-03-2007, 12:31 PM
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MoxCo, far from close this thread, I fully support it. It’s a perfect solution to the emerging issue of how to share correspondence with Oddworld.

This is some helpful information (digital distribution? Interesting) and supportive words from OWI.
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  #4  
07-03-2007, 12:34 PM
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Nice topic, I hope we get some awsome answers from OWI.
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  #5  
07-03-2007, 02:25 PM
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I sent them an e-mail telling them what I really wanted to say for the past 8 and a half years. I never got a reply, so I gave up on that venture.
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  #6  
07-03-2007, 02:29 PM
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:
I sent them an e-mail telling them what I really wanted to say for the past 8 and a half years. I never got a reply, so I gave up on that venture.
When did you send it? Now? well if you did, it may take up to a week mabe?
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  #7  
07-03-2007, 02:30 PM
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Uh, no, I sent it about a month ago.
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  #8  
07-03-2007, 03:48 PM
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Wow... OWI are really stepping up the chutzpah about minor world leaders...

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  #9  
07-04-2007, 08:32 AM
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Not that John Howard, I hate All Saints.

And wow, more Oddworld games? Im excited
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  #10  
07-04-2007, 01:20 PM
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Bad part is it'll be a long time from now when a new game comes out.
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  #11  
07-04-2007, 03:11 PM
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:
Not that John Howard, I hate All Saints.

And wow, more Oddworld games? Im excited
heh that's what was always planned, but don't expect them to come out before 2010

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  #12  
07-05-2007, 10:59 PM
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:
I have a feeling a mod will close this and bash me for spamming but anyway....

I had an Idea that would help us find out more about OWI. It's simple.
You post your e-mail to them here and you post their reply.

Here's mine.



Reply:



Oh. By the way. I changed my name to 'Jimmy Barnes' for privacy reasons.
I couldn't help but notice how they casualy ignored two of your questions. You, sir, got semi-autoreplied!
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  #13  
07-06-2007, 12:52 AM
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Good to see that they are still alive and well and responding, not to mention that Oddworld is not forgotten by them. Hopefully the wait is worth it though.
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  #14  
07-09-2007, 03:04 PM
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Ug... I kinda wish I never asked. This destroyed my perception of Sligs. I'm gonna have to do some revising before I continue my fanfic.
~~~~~~~~~~

Q) Do Sligs have beady black eyes or glowing red eyes under their masks?
A)They have eyes like that of house flies. They are dark but textured and highly segmented. The red glow around the eyes that you see in their masks is a result of their infrared installed helmet vision.

Q) Is Skillya the only Slig queen alive?
A)No. There are several and all run different security companies that compete with one another as well as other species that run security service companies. The Slig Queens lease out their children (Sligs) for security services.

Q) Were the old Slig queens caring and loving for their children?
A) Never. In fact, birthing was so painful for them that they resented their little runts and would actually eat the more unfortunate ones at birth.

Q) How does a Slig get by without pants in the wildlife?
A) They evolved from swampy conditions and tend to live in mud or very damp places. They can dry out pretty easily, kind of like slugs.

Q) Do Sligs share a common ancestor with Paramites?
A) No.

Q) Is their any chance their will be a Oddworld game staring a kind Slig?
A) Possibly. One game about Sligs was presented in the past but publishers thought that Sligs were too ugly to be the heroes of a game. We disagreed, but they choose to pay for the game production or not, so it was never made.

Q) By chance are Sligs any good at crafting/engineering? Or are their hands just inept for that kind of business?
A) They are crappy manufacturers and horrible at any type of skilled labor. They have no real talents and are lazy and have very short attention spans, which is why they make good oppressors and security guards. They are naturally envious of other species and so they love to feel superior by being sadistic over laborers while working for the wealthier industrialist families.
Hope this has been helpful,

Matt Lee

Last edited by Venks; 07-09-2007 at 03:09 PM..
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  #15  
07-09-2007, 03:23 PM
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Well, that was certainly an interesting piece of information. But this sort of confuses me. We were under the impression that Sligs were born from one queen and were nurturing in the past. Yet this makes it look like that the Sligs were always the little, angry twerps that they are today. I'm certain revision is going to be applied to The Oddworld Library after seeing this.

And I am certainly certain why women in video games that are heros are very attractive by standards just be seeing that Sligs aren't allowed to be heros in a game. Thank goodness OWI is in charge of their own business now to make their own decisions.
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  #16  
07-09-2007, 04:02 PM
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Wow, fantastic new information! I am loving all of this so much. Cheers for sharing, Venks! I must think of something special to give you by way of thanks.

:
I'm certain revision is going to be applied to The Oddworld Library after seeing this.
TOE has already undergone massive revision since it was last updated. The updates have just not yet been published. But you’re right. I’m off to add this new knowledge right away.
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  #17  
07-09-2007, 10:19 PM
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I asked them some simple questions:

:
Hey again, I've seen some emails people have posted on the Oddworld forums that they've recieved from you, and I'd like to say you're doing a brilliant job in answering all questions.

I have a couple of my own.

  • When Rupture Farms started slaughtering Meeches, how long did it take for them to be extinct approximately, and would it take as long for the Paramites and Scrabs to go if Rupture Farms wasn't blown up?
The meeches were not as plentiful as Paramites and Scrabs because the natural habitat conditions that they required were more fragile than those of many other animals. This rarity also made products made from them a bit more expensive due to their rare meat – which was considered a delicacy to some. Their habitat was local to the area of RuptureFarms and not found beyond this region, so when their habitat was encroached upon and their numbers were reduced… it didn’t take very long for them to disappear.

  • Was Molluck around in Abe's Exoddus, or was he in Nolybab?
Mulluck was on the run. His More details of this will emerge in the Oddworld film.


  • In the Oddworld art bo ok, there were sketches of Abe and Munch in the Ma'Spa, would these areas be featured in Munch's Exoddus if it was made?
These images are of the original Ma’Spa before the Sekto Springs Dam was built. The dam caused Ma’Spa to be flooded under a vast reservoir of water. Only until Stranger’s Wrath would Ma’Spa be revealed again and able once again be the spawning grounds of the Gabbit. Remember, Munch secured the last can of Gabbiar (Gabbit egss) and his next step would be to release them back into the wild to birth the return of his kind.


  • On the good ending of Abe's Exoddus, Abe mentions there were more Mudokons out there, and he was gonna save them. But were these Muds in Munch's Oddysee or in between bo th the games?
Industry on the content of Mudos heavily relies upon Mudokon Slave la bo r. Imagine the early days of the United States before slavery was a bo lished. In those days, there was not one plantation, but many that used slaves for their businesses. The same is true on Oddworld. Many industries run by many families purchase Mudokon Slaves to perform the low level blue collar roles within the factories. A big difference between the slaves of old United States and the Mudokon Slaves of Mudos… is that the Mudokon Slaves very rarely are aware that they are actually slaves. They’ve been brainwashed since birth so they believe that they just have the best jobs they can get. As Abe learns more a bo ut his world and the plight of his people, he sets out to help more Mudokons wherever they may be enslaved.



I hope I haven't taken up alot of your time, thanks.

No problem. Hope this was helpful.
ML
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  #18  
07-09-2007, 11:33 PM
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Who is this Matt Lee. I looked in the back of my art book and it dosn't list him as an inhabitant.
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  #19  
07-10-2007, 01:53 AM
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I'll have to ask them a few things... about Interns *starts typing email*
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  #20  
07-10-2007, 01:59 AM
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I’ve wondered that too. He knows a lot. Pseudonym? Probably he is just a new assistant who keeps having to badger Lorne for info. I doubt he’s the Xbox software design engineer.
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  #21  
07-10-2007, 06:31 AM
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Wow, its nice to see this new flow of information comming in and that all emails have been getting some gracious responses! I am especially excited that an Oddworld movie was mention but Im sure thats years in the future. It's also interesting to see how Strangers story semi coinsides with Munch and Abe's; seeing as he's the one that managed to reveal Ma'spa due to the destruction of Sekto's dam.
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  #22  
07-10-2007, 06:54 AM
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Mullock comes back in the Oddworld movie? :O awesome! this thread is made of gold
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  #23  
07-10-2007, 02:56 PM
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:
I’ve wondered that too. He knows a lot. Pseudonym? Probably he is just a new assistant who keeps having to badger Lorne for info. I doubt he’s the Xbox software design engineer.
I doubt that, I'd imagine Lorne would be incredibly busy. Wouldn't it be more likely that he is simply using the actual OWI Oddworld Encyclopedia.

Alcar...
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  #24  
07-11-2007, 03:28 AM
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Hey guys, what is the address that you send these emails to?
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  #25  
07-11-2007, 04:13 AM
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:
Hey guys, what is the address that you send these emails to?
info@oddworld.com
It says so in the first post, in the second quote :3
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  #26  
07-11-2007, 04:19 AM
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:E

woops, musta skipped that part...Thanks Marvak!
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  #27  
07-11-2007, 09:36 AM
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I did a little research on Matt Lee but didn't find much.
He seems to have been involved with Oddworld since it came to xbox, not sure what he actually does though.
Apparently he also worked on some Voodoo prince game for Xbox. /shrug
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  #28  
07-11-2007, 05:22 PM
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I suspect that that is a different Matt Lee as he was still working for Microsoft as a software engineer in January, as seen here. Even if OWI had hired him to develop a game, they wouldn't have a specialist like that replying to fan emails.
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  #29  
07-11-2007, 06:08 PM
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Drunk Matt Lee = a lil confuzzling

:
they wouldn't have a specialist like that replying to fan emails.
You never know though... He dose seem to know alot about oddworld for just some info replyer. (such as meech colour? he also knew they had rendered the models and animations for meeches.)
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  #30  
07-11-2007, 07:58 PM
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But Matt Lee, whether the Xbox software developer or not, has never worked for Oddworld Inhabitants in the past. He is not part of the ‘we’ who modelled, animated, or textured Meeches. He’d have to be using Lorne or an internal Oddworld guidebook in any case.
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