GamerHub.tv interviewed Roger Freddi, CEO of Square One Games, the studio with whom OWI is collaborating to bring back Stranger's Wrath on mobile devices.
http://www.gamerhub.tv/articles/the-...es/2014/07/03/
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What are the challenges of bringing a shooter to mobile devices?
The main challenge definitely lies in designing a touch-based control scheme that makes the game playable and accessible without loss of functionality. With the original game using two analog sticks as well as ten buttons, many aspects of the control scheme needed to be considered to ensure a minimal context sensitive interface be displayed to the player. In terms of playability, analog aiming mechanics designed around the mobile paradigm were important to ensure the FPS mechanics weren't to be a source of frustration for users.
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Sounds like this will be a solid port.