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  #1  
11-07-2009, 02:37 AM
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Mad IM STUCK ON MUDOKON FOTRESS!!!!!!!!!!

i need help on mudokon fortress because abe keeps drowning and munch keeps dying
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  #2  
11-07-2009, 02:39 AM
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Mad

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i need help on mudokon fortress because abe keeps drowning and munch keeps dying
and its annoying
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  #3  
11-07-2009, 04:36 AM
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First, you need to tell us what exactly the problem is; Where are you stuck? What do you need help with? What can't you find? i know exactly what you mean, that level is rather confusing.
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  #4  
11-07-2009, 05:44 AM
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Mad

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First, you need to tell us what exactly the problem is; Where are you stuck? What do you need help with? What can't you find? i know exactly what you mean, that level is rather confusing.

well its about where the fuzzles are locked there is about three or four sligs there and two mudokons the sligs keep coming to life
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  #5  
11-07-2009, 09:55 AM
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It seems your problem is that Abe keeps drowning and Munch keeps dying. I think you should start by not letting that happen.
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  #6  
11-07-2009, 01:38 PM
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In regard to taking those sligs out near the mudokons, I just use chant orbs near the beginning of that tunnel bit to possess them from a distance. No stepping near water or too close to sligs necessary.
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  #7  
11-08-2009, 01:18 AM
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Exclamation

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It seems your problem is that Abe keeps drowning and Munch keeps dying. I think you should start by not letting that happen.
Good Idea
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  #8  
11-08-2009, 10:46 PM
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Your best plan to deal with sligs is to send abe with munch by a ressurection spot, have abe kill sligs with slapping, and once he dies have munch revive him so you can repeat. Once you're done send in munch to free the fuzzles.
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  #9  
11-09-2009, 08:16 AM
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Sorry i can't remeber that level. Is it one of the earlist levels.
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Last edited by Crashpunk; 11-09-2009 at 08:21 AM..
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  #10  
11-09-2009, 11:52 AM
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It's after a slog hut. I think #1.
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  #11  
11-09-2009, 01:51 PM
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Your best plan to deal with sligs is to send abe with munch by a ressurection spot, have abe kill sligs with slapping, and once he dies have munch revive him so you can repeat. Once you're done send in munch to free the fuzzles.
Oh my god that would take aaaaaaaaaaaaaaaaaaaaaaaages.
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  #12  
11-09-2009, 02:57 PM
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not really. You can kill 1 slig per life, unless there's 2, then it would take 2 lives, unless there's three...
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  #13  
11-09-2009, 03:57 PM
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There are loads of Mudokons on this level to do the fighting for Abe. They're better at it than Abe. They can take out all first few Sligs without dying, from there you can free the Fuzzles and take out the large numbers of Sligs that guard the exit.
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  #14  
11-18-2009, 11:11 PM
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Never send munch in to do ANY fighting. Gat abe to clear out everyone, then get munch to help out by pwning enemies with the crane.

It's pretty simple, actually.
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  #15  
11-19-2009, 01:00 AM
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Well, yes but the almighty power of the crane has limited reach. And have a big enough mud army is great max, you have me there. So shouldn't this topic be closed? We told you how now do it!
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  #16  
11-19-2009, 03:41 AM
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We don't close every thread the moment an answer has been found. It's just expected that people will stop posting in it.

In other words, if you hadn't decided to post here, the thread's life would have been finished.
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