First, you need to tell us what exactly the problem is; Where are you stuck? What do you need help with? What can't you find? i know exactly what you mean, that level is rather confusing.
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Arise O Man in thy strength. The kingdom is thine to inherit!
First, you need to tell us what exactly the problem is; Where are you stuck? What do you need help with? What can't you find? i know exactly what you mean, that level is rather confusing.
well its about where the fuzzles are locked there is about three or four sligs there and two mudokons the sligs keep coming to life
In regard to taking those sligs out near the mudokons, I just use chant orbs near the beginning of that tunnel bit to possess them from a distance. No stepping near water or too close to sligs necessary.
Your best plan to deal with sligs is to send abe with munch by a ressurection spot, have abe kill sligs with slapping, and once he dies have munch revive him so you can repeat. Once you're done send in munch to free the fuzzles.
Your best plan to deal with sligs is to send abe with munch by a ressurection spot, have abe kill sligs with slapping, and once he dies have munch revive him so you can repeat. Once you're done send in munch to free the fuzzles.
Oh my god that would take aaaaaaaaaaaaaaaaaaaaaaaages.
There are loads of Mudokons on this level to do the fighting for Abe. They're better at it than Abe. They can take out all first few Sligs without dying, from there you can free the Fuzzles and take out the large numbers of Sligs that guard the exit.
Well, yes but the almighty power of the crane has limited reach. And have a big enough mud army is great max, you have me there. So shouldn't this topic be closed? We told you how now do it!