Oddworld Forums > Zulag Three > Fan Corner


 
Thread Tools
 
  #1  
12-24-2010, 07:29 AM
Scraby's Avatar
Scraby
Outlaw Cutter
 
: Dec 2008
: Rijeka
: 1,246
Blog Entries: 6
Rep Power: 16
Scraby  (132)Scraby  (132)
Happy weapons in ja

i managed to place the blitz packer into jedi academy(switched the golan arms model ) next im gonna make the slig in the game
__________________
Scrab rules.

Reply With Quote
  #2  
12-28-2010, 09:51 AM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 24
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

Any screenshots?
__________________

Twitter | Discord: Crashpunk#0025

Reply With Quote
  #3  
12-28-2010, 04:34 PM
Scraby's Avatar
Scraby
Outlaw Cutter
 
: Dec 2008
: Rijeka
: 1,246
Blog Entries: 6
Rep Power: 16
Scraby  (132)Scraby  (132)

oh yeah will upload them soon
__________________
Scrab rules.

Reply With Quote
  #4  
12-29-2010, 01:51 PM
ODDWORLDisTHEbest!
Sleg
 
: Jan 2010
: LOOK AT MAC SIRLOINS NOSE!
: 694
Rep Power: 0
ODDWORLDisTHEbest!  (-80)

sounds good
Reply With Quote
  #5  
01-04-2011, 05:01 AM
SligValet's Avatar
SligValet
Sniper Wasp
 
: Apr 2007
: Sweden
: 251
Rep Power: 18
SligValet  (79)

Didn't know screenshots take days to upload.
Last I checked it could be done in a matter of minutes?
__________________
Professional Lurker

Reply With Quote
  #6  
01-04-2011, 07:42 AM
Scraby's Avatar
Scraby
Outlaw Cutter
 
: Dec 2008
: Rijeka
: 1,246
Blog Entries: 6
Rep Power: 16
Scraby  (132)Scraby  (132)

:
Didn't know screenshots take days to upload.
Last I checked it could be done in a matter of minutes?
i was having technical problems,it aint quite easy transforming a slig rifle or an blitzpacker 10 times to get a ghoul 2 model for jedi academy,so here are 2 pics of an unfinished unscaled untextured slig rifle,as for the blitz packer im having issues with it when i corrected him :/

as for the slig,im not yet gonna polish a slig model into jedi academy,takes to mutch time,like my croco project that got scrapped cuz of lots of restrictions



__________________
Scrab rules.

Reply With Quote
  #7  
01-04-2011, 07:44 AM
ODDWORLDisTHEbest!
Sleg
 
: Jan 2010
: LOOK AT MAC SIRLOINS NOSE!
: 694
Rep Power: 0
ODDWORLDisTHEbest!  (-80)

nice!
Reply With Quote
  #8  
01-04-2011, 08:08 AM
Scraby's Avatar
Scraby
Outlaw Cutter
 
: Dec 2008
: Rijeka
: 1,246
Blog Entries: 6
Rep Power: 16
Scraby  (132)Scraby  (132)

thx ;D
__________________
Scrab rules.

Reply With Quote
  #9  
01-04-2011, 08:12 AM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 24
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

What is that meant to be??
__________________

Twitter | Discord: Crashpunk#0025

Reply With Quote
  #10  
01-04-2011, 08:13 AM
ODDWORLDisTHEbest!
Sleg
 
: Jan 2010
: LOOK AT MAC SIRLOINS NOSE!
: 694
Rep Power: 0
ODDWORLDisTHEbest!  (-80)

its clearly the slig rifle
Reply With Quote
  #11  
01-04-2011, 08:20 AM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 24
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

clearly.

looks more like a white stick. Its a start I guess.
__________________

Twitter | Discord: Crashpunk#0025

Reply With Quote
  #12  
01-04-2011, 08:38 AM
ODDWORLDisTHEbest!
Sleg
 
: Jan 2010
: LOOK AT MAC SIRLOINS NOSE!
: 694
Rep Power: 0
ODDWORLDisTHEbest!  (-80)

well its good, but it needs recolouring. i dont recall seeing them white in MO. :P
Reply With Quote
  #13  
01-04-2011, 08:57 AM
Scraby's Avatar
Scraby
Outlaw Cutter
 
: Dec 2008
: Rijeka
: 1,246
Blog Entries: 6
Rep Power: 16
Scraby  (132)Scraby  (132)

its a slig rifle,i still need to figure out how to place em textures,cuz i replaced it with an e-11 blaster rifle
__________________
Scrab rules.

Reply With Quote
  #14  
01-04-2011, 10:22 AM
ODDWORLDisTHEbest!
Sleg
 
: Jan 2010
: LOOK AT MAC SIRLOINS NOSE!
: 694
Rep Power: 0
ODDWORLDisTHEbest!  (-80)

mmm hhmmm
Reply With Quote
  #15  
01-04-2011, 10:59 AM
SligValet's Avatar
SligValet
Sniper Wasp
 
: Apr 2007
: Sweden
: 251
Rep Power: 18
SligValet  (79)

:
clearly.

looks more like a white stick. Its a start I guess.
The black/white checkerboard textures in Jedi Academy represent missing or mis-shaped textures (Textures that do not have the power of 2)

But yeah, nice start. When you said you got it into JKA at first I thought the whole thing was complete and all. Either way good job, and good luck fixing them up!
__________________
Professional Lurker

Reply With Quote
  #16  
01-04-2011, 11:01 AM
Scraby's Avatar
Scraby
Outlaw Cutter
 
: Dec 2008
: Rijeka
: 1,246
Blog Entries: 6
Rep Power: 16
Scraby  (132)Scraby  (132)

yeah,its easy to import but heavy to rig cuz then jka spams about more than 1000 polys for some reason :/
__________________
Scrab rules.

Reply With Quote
  #17  
01-05-2011, 08:17 AM
keeperxiii's Avatar
keeperxiii
Fuzzle
 
: Jan 2011
: Portugal
: 140
Rep Power: 14
keeperxiii  (15)

Great man! I used to love playing this (still do) because of it's huge variety in mods and insane modding capabilities.

Now, can a slig be a Jedi master?

Maybe a mudokon shaman?
__________________

Click the DeLorean to go to Monster Island. It's cozy.
http://keeperxiii.deviantart.com

Reply With Quote
  #18  
01-05-2011, 10:20 AM
ODDWORLDisTHEbest!
Sleg
 
: Jan 2010
: LOOK AT MAC SIRLOINS NOSE!
: 694
Rep Power: 0
ODDWORLDisTHEbest!  (-80)

i hardly know anything about this sort of stuff, but im not sure that you can port those sort of things, you know, different game needs, (i couldnt think of any other words)
Reply With Quote
  #19  
01-05-2011, 10:25 AM
Scraby's Avatar
Scraby
Outlaw Cutter
 
: Dec 2008
: Rijeka
: 1,246
Blog Entries: 6
Rep Power: 16
Scraby  (132)Scraby  (132)

well i could port a slig or a mud,but it takes days of work from making segments and recliping renaming parts of bodies,to skinning then max importing,rigging a ja animation skeleton,applaing it,sending it into an xsi format,converting the xsi format to glm,then writing the model file and skin files,recognizing animations,aplying them ingame,making shaders and bots and team colours if you want..... i just dont have time :/ school starts at monday,i dont have a 3ds max that can accept the xsirecognizer plugin
__________________
Scrab rules.

Reply With Quote
  #20  
01-05-2011, 11:26 AM
ODDWORLDisTHEbest!
Sleg
 
: Jan 2010
: LOOK AT MAC SIRLOINS NOSE!
: 694
Rep Power: 0
ODDWORLDisTHEbest!  (-80)

:
well i could port a slig or a mud,but it takes days of work from making segments and recliping renaming parts of bodies,to skinning then max importing,rigging a ja animation skeleton,applaing it,sending it into an xsi format,converting the xsi format to glm,then writing the model file and skin files,recognizing animations,aplying them ingame,making shaders and bots and team colours if you want..... i just dont have time :/ school starts at monday,i dont have a 3ds max that can accept the xsirecognizer plugin
thank you for making that simple.
Reply With Quote
  #21  
01-05-2011, 11:32 AM
Scraby's Avatar
Scraby
Outlaw Cutter
 
: Dec 2008
: Rijeka
: 1,246
Blog Entries: 6
Rep Power: 16
Scraby  (132)Scraby  (132)

uh ok (:
__________________
Scrab rules.

Reply With Quote
  #22  
01-05-2011, 12:05 PM
keeperxiii's Avatar
keeperxiii
Fuzzle
 
: Jan 2011
: Portugal
: 140
Rep Power: 14
keeperxiii  (15)

It would probably be better to make a new model from scratch in those occasions.
__________________

Click the DeLorean to go to Monster Island. It's cozy.
http://keeperxiii.deviantart.com

Reply With Quote
  #23  
01-05-2011, 01:20 PM
Scraby's Avatar
Scraby
Outlaw Cutter
 
: Dec 2008
: Rijeka
: 1,246
Blog Entries: 6
Rep Power: 16
Scraby  (132)Scraby  (132)

yeah,the same thing happened to my croco project i made a croco model and well it got scrapped

this is a slig that i extracted to maya(i have more pics of crocos and sligs at my account):


and this is the high poly version of the croco
__________________
Scrab rules.

Reply With Quote
  #24  
01-08-2011, 06:16 AM
dripik's Avatar
dripik
Maintain Integrity
 
: Aug 2002
: Budapest, Hungary
: 2,116
Rep Power: 24
dripik  (997)dripik  (997)dripik  (997)dripik  (997)dripik  (997)dripik  (997)dripik  (997)dripik  (997)

:
nice!
:
thx ;D
(and so on)...

The thread is getting heavily spammed. Refrain from doing so, will you?

Reply With Quote
  #25  
01-08-2011, 06:37 AM
Scraby's Avatar
Scraby
Outlaw Cutter
 
: Dec 2008
: Rijeka
: 1,246
Blog Entries: 6
Rep Power: 16
Scraby  (132)Scraby  (132)

:
(and so on)...

The thread is getting heavily spammed. Refrain from doing so, will you?
okay,sorry,now not to be spamming the thread back on topic:
i tried to fix up the blitzpacker again into the game,but for some crazy reason,if i do not fix the blitzpacker pozition the game recognizes it and loads it as a flechette,and if i fix it up the game says the model has more than 1000 polys and breaks at loading
__________________
Scrab rules.

Reply With Quote
  #26  
01-08-2011, 08:45 AM
SligValet's Avatar
SligValet
Sniper Wasp
 
: Apr 2007
: Sweden
: 251
Rep Power: 18
SligValet  (79)

:
okay,sorry,now not to be spamming the thread back on topic:
i tried to fix up the blitzpacker again into the game,but for some crazy reason,if i do not fix the blitzpacker pozition the game recognizes it and loads it as a flechette,and if i fix it up the game says the model has more than 1000 polys and breaks at loading
You could ask the Jk3files modding community forums for help. They usually know their way around stuff like that.
__________________
Professional Lurker

Reply With Quote
  #27  
01-08-2011, 08:56 AM
Scraby's Avatar
Scraby
Outlaw Cutter
 
: Dec 2008
: Rijeka
: 1,246
Blog Entries: 6
Rep Power: 16
Scraby  (132)Scraby  (132)

asked already for croco and some files on the lucas forums but nothing
__________________
Scrab rules.

Reply With Quote
  #28  
01-08-2011, 09:22 AM
SligValet's Avatar
SligValet
Sniper Wasp
 
: Apr 2007
: Sweden
: 251
Rep Power: 18
SligValet  (79)

:
asked already for croco and some files on the lucas forums but nothing
Try on the Jk3files forums on FileFront
http://forums.filefront.com/jedi-kni...i-academy-461/
__________________
Professional Lurker

Reply With Quote
  #29  
01-08-2011, 10:09 AM
keeperxiii's Avatar
keeperxiii
Fuzzle
 
: Jan 2011
: Portugal
: 140
Rep Power: 14
keeperxiii  (15)

Amazing that filefront forums are still mostly populated by jka players :P.

I also didn't realize there were so many people here that knew and played the game .

You know what we could port to jka? Munch's chair! Yeah, I know it sounds stupid but it's intended to be stupid. Just a little tweak of the sitting-on-bike pose and pronto! Ridable chair. It would be hilarious to watch 5 players battle it out on weelchairs xD. I'm serious.

...or a glukkon for mp and sp. Hey, I've played with c3po and r2d2 and it was playable so anything's possible.

Oddworld models in jka (chars and weapons) could work quite well since you can spawn friendly, neutral and enemy creatures or npc's.

It is really easy to have a Glukkon as a main character in sp or mp without any ability whatsoever except being able to summon and order sligs(with their weapons equipped)/big brothers/mudokons or even herds of scrabs. Provided we have the models of course.

I hope this isn't classified as spam, just some ideas .
__________________

Click the DeLorean to go to Monster Island. It's cozy.
http://keeperxiii.deviantart.com

Reply With Quote
  #30  
01-08-2011, 10:25 AM
Scraby's Avatar
Scraby
Outlaw Cutter
 
: Dec 2008
: Rijeka
: 1,246
Blog Entries: 6
Rep Power: 16
Scraby  (132)Scraby  (132)

ah i dont know,cuz the jka only recognizes model skeletons that are of the original rig,that means a humanoid skeleton has to be attached to a model as it is without modifications...
__________________
Scrab rules.

Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 








 
 
- Oddworld Forums - -