Oddworld Forums > Zulag One > Oddworld Discussion


 
Thread Tools
 
  #1  
07-21-2014, 09:26 AM
Renney77's Avatar
Renney77
Stunk
 
: Oct 2013
: UK
: 37
Blog Entries: 3
Rep Power: 0
Renney77  (42)
What do you like better. The factory scenes or temple scenes.

I prefer the bits in the factory. They seem more deadly and unnerving. I still think the temple stuff is really fast paced though. WHat do you all think?
Reply With Quote
  #2  
07-21-2014, 09:30 AM
Holy Sock's Avatar
Holy Sock
Outlaw Shooter
 
: Jun 2010
: Northern Ireland
: 1,317
Blog Entries: 3
Rep Power: 15
Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)

In Oddysee? Probably the Stockyards/Free Fire Zones. In Exoddus it may be the Slig Barracks or the FeeCo Depot.
Reply With Quote
  #3  
07-21-2014, 11:07 AM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 31
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

Aesthetically speaking, my favourite area in AO is Paramonia, and my favourite area in Æ is FeeCo. Depot.

Reply With Quote
  #4  
07-21-2014, 11:18 AM
Scrabaniac's Avatar
Scrabaniac
Clakker Relic Miner
 
: Aug 2009
: Somewhere in the UK
: 838
Blog Entries: 18
Rep Power: 16
Scrabaniac  (376)Scrabaniac  (376)Scrabaniac  (376)Scrabaniac  (376)

Abe's Oddysee for me is Scrabania (no shit..) And Abe's Exoddus is the Slig Barracks
__________________
[Type your signature here]

Reply With Quote
  #5  
07-21-2014, 02:02 PM
Job McYossie's Avatar
Job McYossie
Outlaw Cutter
 
: Dec 2013
: Among the unmade music
: 1,086
Blog Entries: 24
Rep Power: 11
Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)

I always preferred the Industrial settings.
__________________


Xorlidyr: The tidal waves clean our sins.

My Steam: spiderqueen ;Oddio is the best pun

Reply With Quote
  #6  
07-22-2014, 06:55 AM
Connell's Avatar
Connell
Outlaw Shooter
 
: Apr 2011
: Britain
: 1,326
Blog Entries: 3
Rep Power: 14
Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)

AO: Stockyard return

AE: Slig Barracks or Bonewerks
__________________
In Odd We Trust.

Reply With Quote
  #7  
07-26-2014, 04:52 AM
Auriel's Avatar
Auriel
Sniper Wasp
 
: Apr 2013
: Floating in the mist
: 257
Blog Entries: 1
Rep Power: 12
Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)

I personally can't decide which I like more on its own but I definitely love the contrast between them as they alternate within each game.
Reply With Quote
  #8  
07-26-2014, 05:34 AM
Havoc's Avatar
Havoc
Cheesecake Apocalypse
 
: May 2003
: Netherlands
: 9,976
Blog Entries: 71
Rep Power: 30
Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)

I'm always a fan of industrial environments so the factory levels are most fun to me. Rupture Farms just looks amazing in NnT.
__________________
The Oddworld Wiki

When one person suffers from a delusion it is called insanity. When many people suffer from a delusion it is called religion.

Reply With Quote
  #9  
07-27-2014, 06:01 PM
HOMINIX's Avatar
HOMINIX
Howler Punk
 
: Jul 2014
: United States
: 341
Rep Power: 11
HOMINIX  (244)HOMINIX  (244)HOMINIX  (244)

For Oddysee, Monsaic Lines were my favorite.
Exoddus is tougher to decide for, but I think Fee Co Depot is my favorite!

I think Fee Co is my favorite for the series for that matter. I'm so intrigued in the vast, sun-lit, industrial backgrounds that it's almost depressing that I don't get to explore more of the facility.
Reply With Quote
  #10  
07-28-2014, 01:42 AM
Connell's Avatar
Connell
Outlaw Shooter
 
: Apr 2011
: Britain
: 1,326
Blog Entries: 3
Rep Power: 14
Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)

I agree about FeeCo Depot, it does feel very grand. However, despite my love for the industrial environments I have to say Soulstorm Brewery is probably my least favourite area from both games. It looks really quite ugly, like it was the last thing they got to and ran out of ideas. If JAW do AE HD, I really wouldn't mind if the place had a massive overhaul.
__________________
In Odd We Trust.

Reply With Quote
  #11  
07-28-2014, 09:41 AM
Auriel's Avatar
Auriel
Sniper Wasp
 
: Apr 2013
: Floating in the mist
: 257
Blog Entries: 1
Rep Power: 12
Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)

Really? SoulStorm Brewery was my favorite industrial area in Abe's Exoddus (and possibly the entire series). The music fits well too.
Reply With Quote
  #12  
07-28-2014, 09:56 AM
HOMINIX's Avatar
HOMINIX
Howler Punk
 
: Jul 2014
: United States
: 341
Rep Power: 11
HOMINIX  (244)HOMINIX  (244)HOMINIX  (244)

:
Soulstorm Brewery is probably my least favourite area from both games. It looks really quite ugly, like it was the last thing they got to and ran out of ideas.
I've always quite liked SoulStorm. I thought the spaces/backgrounds were always interesting, and they felt free to use a variety of colors, instead of sticking to a specific theme that other Exoddus locales seem to have (Necrum Mines = Blue, Mudanchee = Pink/Red, Mudomo = Purple/Indigo, Slig Barracks = Green etc)



Look at that tasty variety!
Reply With Quote
  #13  
07-28-2014, 09:57 AM
Holy Sock's Avatar
Holy Sock
Outlaw Shooter
 
: Jun 2010
: Northern Ireland
: 1,317
Blog Entries: 3
Rep Power: 15
Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)

I loved the backgrounds showing thousands of stacked barrels.

Honsetly the most uninspired area of Exoddus was the Bonewerkz I felt. The huge piles of grounded bone was nice but otherwise it looked so generic and uninteresting.
Reply With Quote
  #14  
07-28-2014, 10:18 AM
Alcar's Avatar
Alcar
Oddworld Forums Owner
Magical Happy Dream Queen
 
: Nov 2001
: Sydney, AU
: 6,698
Blog Entries: 14
Rep Power: 28
Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)

:
Honsetly the most uninspired area of Exoddus was the Bonewerkz I felt. The huge piles of grounded bone was nice but otherwise it looked so generic and uninteresting.
Agreed. With the detail of FeeCo and the barracks, Bonewerkz always felt a little disappointing. Although I did enjoy the greater number of purely background screens (as opposed to the more common foreground-only).

Alcar...
__________________
General OWF Information
Forum Rules § Titles, Ranks & Reputation
Signature / Avatar Requests § Forum Suggestions & Help
Oddworld Forums Blog


Upcoming Forum Events
11th Anniversary of Abe's Exoddus (September) § 9th Anniversary of the Oddworld Forums (May 2009)
Release of Citizen Siege (2020) § Double Back Ceremony (Daily)


“Also, we don't need no Jacob to gay this place up. We have officially won the award for the forum with a highest proportion of gay members whilst not being themed about poojabbing, cowboys or Kylie.” - Nate

Reply With Quote
  #15  
07-28-2014, 10:23 AM
Holy Sock's Avatar
Holy Sock
Outlaw Shooter
 
: Jun 2010
: Northern Ireland
: 1,317
Blog Entries: 3
Rep Power: 15
Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)

Yeah, that was certainly a nice departure.
Reply With Quote
  #16  
07-28-2014, 10:25 AM
HOMINIX's Avatar
HOMINIX
Howler Punk
 
: Jul 2014
: United States
: 341
Rep Power: 11
HOMINIX  (244)HOMINIX  (244)HOMINIX  (244)

:
I loved the backgrounds showing thousands of stacked barrels.

Honsetly the most uninspired area of Exoddus was the Bonewerkz I felt. The huge piles of grounded bone was nice but otherwise it looked so generic and uninteresting.
I see what you mean, although I love the dilapidated brick look they used. It seemed to fit an Oddworld setting perfectly IMO.

But like you guys said, the enormous bone dust piles in the background are still the highlight of Bonewerkz to me.
Reply With Quote
  #17  
07-28-2014, 11:17 AM
Auriel's Avatar
Auriel
Sniper Wasp
 
: Apr 2013
: Floating in the mist
: 257
Blog Entries: 1
Rep Power: 12
Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)

To be honest I think the dilapidated look fits Bonewerkz perfectly, as well as complementing the backgrounds very well.
Reply With Quote
  #18  
07-28-2014, 12:31 PM
Holy Sock's Avatar
Holy Sock
Outlaw Shooter
 
: Jun 2010
: Northern Ireland
: 1,317
Blog Entries: 3
Rep Power: 15
Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)

The dilapidated brick look is a fine look. But the areas just seemed so uninteresting. All the other industrial areas have interesting machinery and backgrounds. You never really get a sense of the Bonewerkz as a place. And I thought some of the actual levels were a bit underwhelming, also.
Reply With Quote
  #19  
07-28-2014, 02:33 PM
Auriel's Avatar
Auriel
Sniper Wasp
 
: Apr 2013
: Floating in the mist
: 257
Blog Entries: 1
Rep Power: 12
Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)

:
And I thought some of the actual levels were a bit underwhelming, also.
I remember some of them being surprisingly simple for being that late into the game.
Then you reach Annex 7...
Reply With Quote
  #20  
07-28-2014, 02:43 PM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 161
Rep Power: 27
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

I always sorta found Mudanchee and Mudomo rather uninspiring. The scrabanian and paramonian temples seemed so grand, so the AE counterparts felt lack luster to me. Also they felt extremely easy.
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #21  
07-28-2014, 03:50 PM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 31
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

The Vaults felt like the Temples, just more... dead. Which I suppose is appropriate enough.

Hopefully JAW will breathe a bit of spirit into them in TzF.

:
I've always quite liked SoulStorm... they felt free to use a variety of colors, instead of sticking to a specific theme
https://en.wikipedia.org/wiki/Mauve

Reply With Quote
  #22  
07-28-2014, 04:18 PM
Holy Sock's Avatar
Holy Sock
Outlaw Shooter
 
: Jun 2010
: Northern Ireland
: 1,317
Blog Entries: 3
Rep Power: 15
Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)

Breathe some spirit in the form of Mudzombies? Eh??

Like Meech kind of said the Vaults felt like dead, ancient places. Whilst the natural environments were grand and linked Abe to his spiritual ancestry the native areas in AE seemed incredibly hostile and grim in comparison.

Although I don't think this is a bad thing. It's a way to distinguish them from the Monsaic/Paramonia/Scrabania areas since they're essentially the exact same thing.
Reply With Quote
  #23  
07-28-2014, 09:35 PM
HOMINIX's Avatar
HOMINIX
Howler Punk
 
: Jul 2014
: United States
: 341
Rep Power: 11
HOMINIX  (244)HOMINIX  (244)HOMINIX  (244)

Purple didn't dominate the areas the same way those other areas were dominated by their colors, though.

Also, I'll continue to insist that SoulStorm is the better title
Reply With Quote
  #24  
07-29-2014, 07:37 AM
Auriel's Avatar
Auriel
Sniper Wasp
 
: Apr 2013
: Floating in the mist
: 257
Blog Entries: 1
Rep Power: 12
Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)Auriel  (533)

SoulStorm Brewery and Rupture Farms (the return) are actually rather alike in their use of color scheme alteration.
I guess it's important for the final stages of the game to have a bit more variety in them.
Reply With Quote
  #25  
07-29-2014, 07:42 AM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 18
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

Without having the imagery right in front of me, Soulstorm Brewery is a lot of Purples and Oranges.

I vaguely remember blue backgrounds at one point reminiscent of Zulag 3 but I only remembered that because of Auriel's post.

Reply With Quote
  #26  
07-29-2014, 09:15 AM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 161
Rep Power: 27
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

I think it was pretty much exclusively varying shades of blue and purple. o.o
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #27  
07-29-2014, 10:28 AM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 31
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

Purple, and purplish-brown i.e. mauve.

Reply With Quote
  #28  
07-29-2014, 10:33 AM
Connell's Avatar
Connell
Outlaw Shooter
 
: Apr 2011
: Britain
: 1,326
Blog Entries: 3
Rep Power: 14
Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)

:
I think it was pretty much exclusively varying shades of blue and purple. o.o
This is exactly what I thought. When I think of the Brewery, it's just completely purple and a bit odd looking. Just doesn't resemble a place of work whatsoever in the way that Rupture Farms does.
__________________
In Odd We Trust.

Reply With Quote
  #29  
07-29-2014, 10:40 AM
HOMINIX's Avatar
HOMINIX
Howler Punk
 
: Jul 2014
: United States
: 341
Rep Power: 11
HOMINIX  (244)HOMINIX  (244)HOMINIX  (244)

:
I think it was pretty much exclusively varying shades of blue and purple. o.o
It had a good mix of colors. Lots of blues and deep greens as well. It might have more purple backgrounds than other colors (I tried to find a map of the paths to get a better look at all the areas but I couldn't find one) , but it had much more variety in its hues than the other areas, which tended to be pretty homogeneous color-wise. The post I made above shows off some of the variety in background colors.

The very first area is purple, though. Maybe that's what's throwing you
Reply With Quote
  #30  
07-29-2014, 11:42 AM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 18
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)





So much purplemauve and orange and suddenly blue

These are the kinds of scenes I typically remember when I think of the Brewery and even that blue looks like it's leaning on the purple side to me

Most of the environments in the games have a rainbow of colours they utilize but there always at least 1-2 that stand out above the rest. I vaguely remember Mudanchee being primarily mauves too.

Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 








 
 
- Oddworld Forums - -