This is a death abuse glitch. I'd guess this one involves being killed by bees on the exact frame they leave.
Is the gamespeak and movement important, or is that just an easy way of getting precise frame timings?
e: You can hear Abe die at 5:15. It might have something to do with the sneaking state interrupting knockdowns. Everything else is _probably_ just for precise timings.
e2: also I would absolutely love to learn a single-segment route for this game.
Last edited by Phylum; 06-04-2014 at 04:51 AM..
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