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I'm creating a level with PLE and I have found some problems.
-How to place correctly electric walls and rock stacks?
Use the in game items and see how they're placed
-Is there any differences between Half scale and 3/4 scale? (I have found objects in background with mixed scale)
Don't know
-What are 5 unknowns of the collision items? (some moving bombs have the collision items with strange numbers)
First is type (0 floor, 1 and 2 walls ect...) and others just write -1
-How can I use a gas emitter without a counter?
In AO you can't
-How can I activate something when I use a hand stone?
In AE
-What is the "DISABLE RESOURCES" property and what have I to put there in different levels?
Try to add a mine in r1 without writting 6 in disable ressources, and you'll see what happen
thanks if you answer some of this questions.
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These are my answers, and you can go to Object encyclopedia 101 to answer to your questions, it can help