I want to share some Oddworld 3D models that I've made. Starting with my favorite Oddworld characters the Big Bro Sligs.
This was done using vertex colors and a shadeless material, as I'm not too great at texturing yet. In the end it creates a sort of pseudo cel shading look. I'm a self taught 3d artist and still have a lot to learn so please give feedback.
This style actually works nicely with the oddworld universe. Awesome work dude, kinda makes me wanna see a game made in that style. What @Connell said lol.