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  #1  
04-10-2017, 01:12 PM
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Oddworld Facility 925 - An Oddworld Fangame

- INTRODUCTION
Hello! And welcome to my thread for my upcoming fan game Facility 925!
Some of you may recall one of my earlier attempts into creating a fan game, "Slig Suicide". And this little project that I've been working on sporadically over the past few months is somewhat of a recreation of that. It's somewhat fitting considering we have Soulstorm in the pipe lines and this is something that I'd originally had planned to fill the gap before its release. Honestly, I'd been working myself into the early hours trying to get some kind of presentable demo together, but I'd prefer it to be up to my standards and be worth playing before I release a demo so unfortunately you'll have to wait a little while longer.

- STORY
Our story takes place in the submarine Vykker-run, Gloktigi-owned testing facility known as Facility 925. You take control of a Slig named Nikoh, and it's your job to make your way through the testing chambers in order to determine the usefulness of a variety of products formed in the darkest depths of a Vykker's twisted mind. Ever wanted to know how well a Fleech can function as a grappling hook? Probably not, but the Vykkers want to know and you don't get paid to ask questions.



- MECHANICS
The game is a 2D Puzzle Platformer and features a variety of mechanics common to the Oddworld series as well as some new ones especially for testing purposes within the game. The main mechanic being a new substance called Jooze. An unnatural concoction of Vykker scientific engineering and hidden occult practices that allows you to conveniently return to any Rezpawn Chamber upon your untimely or planned demise. Using your newfound near-immortality you're able to complete an objective and then simply kick the bucket in order to progress further. Or if you end up on the wrong end of one of the Vykkers' devious testing hazards then you're able to easily return whilst keeping all the progress you'd previously made within the chamber.

Please Note: Use of the Rezpawn Chamber, testing facilities, and damage to Facility resources accidental or otherwise will result in a deduction from your earnings. Facility 925 holds no accountability for any loss of sight, limbs, or sanity as a result of time spent within the chambers. Failure to comply by Facility guidelines will result in your immediate termination, the cost of this will be billed to your corpse. Thank you, have a pleasant day!



- SCREENSHOTS




Hooray for my 1000th post
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  #2  
04-10-2017, 07:30 PM
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Woah! This looks very exciting, i hope to play your demo very soon. What a way to commemorate your 1000th post, horray indeed! 0.0
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  #3  
04-10-2017, 08:30 PM
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I am so excited for this, you have no idea.
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  #4  
04-13-2017, 06:10 AM
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Woah! This looks very exciting, i hope to play your demo very soon. What a way to commemorate your 1000th post, horray indeed! 0.0
:
I am so excited for this, you have no idea.
I'm glad you're looking forwards to it! I'll try my best to keep everyone posted, and feel free to ask any questions in the mean time.
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  #5  
04-15-2017, 11:19 AM
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Can't wait for it, my dude
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  #6  
04-18-2017, 03:25 PM
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- NEW UPDATES!

After being stuck in array hell and finally understanding the deepest truth to every Oddworld game,
:
Switches work well.
I'm now more ready than ever to work on the demo. I've been implementing as many bare bones things as possible with the newest edition being a textbox system edited from the now redundant one I'd used in Kip's Oddysee Awakening. A lot of what's left to do for the demo is simply putting some levels together and a bit more bug fixing now that the majority of the hard work has been finished.



Graphics pending, of course.

Edit: Added a fourth picture which shows a pretty funny bug where it's possible to move around whilst simultaneously being chased by your character portrait.
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  #7  
04-19-2017, 07:36 AM
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That WIP Slig is like a "A slig-fan-art"
Nice work dude, I look forward to this one.
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  #8  
04-19-2017, 09:13 AM
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:
Edit: Added a fourth picture which shows a pretty funny bug where it's possible to move around whilst simultaneously being chased by your character portrait.
The new season of Attack on Titan looks nice
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  #9  
04-19-2017, 02:36 PM
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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  #10  
05-07-2017, 01:56 PM
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Whatever it is you're trying to say. I agree.
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  #11  
05-07-2017, 02:29 PM
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Dang, your game's looking really professional, can't wait to play it!
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  #12  
05-10-2017, 03:59 PM
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Dang, your game's looking really professional, can't wait to play it!
Thank you! I'm currently working on fixing some issues that arise when the player interacts with the pulley lifts, but the majority of the basic thing needed for the demo are now complete!

Also, on that note: I'm currently looking for people who will be able to test the game for me and give me some feedback. Whilst I'm hoping to put out a demo for everyone to play it would still be quite helpful for me to have a small handful of people who are able to test certain features outside of a more public demo release.
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05-10-2017, 10:54 PM
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I'm currently looking for people who will be able to test the game for me and give me some feedback. Whilst I'm hoping to put out a demo for everyone to play it would still be quite helpful for me to have a small handful of people who are able to test certain features outside of a more public demo release.
When I'll fix my pc, I'd like to help.
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  #14  
07-28-2017, 08:07 PM
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Hello once again! Apologies for the lack of updates but I'm currently holding a contest to feature one of your Oddworld OC's within the game. The character will appear in the upcoming demo and as such appear in the entirety of the game following. The character will be chosen based upon the best pitch, I do however know my audience of OWF so please try to keep your character relatively lore friendly (within a game that uses Fleeches as grappling hooks) and don't do anything too stupid. Whoever wins I will keep in personal contact with to ensure that their character is portrayed to the best of my ability.

Please use the form below to describe your character.
  • Name:
  • Species:
  • Backstory:
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10-11-2017, 07:29 PM
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This project isn't dead.
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  #16  
10-11-2017, 11:30 PM
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I really hope you mean *that* project, too.
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10-12-2017, 02:40 PM
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I really hope you mean *that* project, too.
I'll think about it
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  #18  
10-15-2017, 06:34 AM
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Nice work, i like your graphism did you do all alone ? That incredible !

You create this on Game Maker ?

i will try the demo/game for sure when it will be available
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10-16-2017, 06:18 AM
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Oh yeah I'd like to help too! Since I have my decent pc working again I can be a tester now if you want.
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11-02-2017, 06:21 PM
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Nice work, i like your graphism did you do all alone ? That incredible !

You create this on Game Maker ?

i will try the demo/game for sure when it will be available
:
Oh yeah I'd like to help too! Since I have my decent pc working again I can be a tester now if you want.
Unfortunately my job currently keeps me incredibly busy so I don't have much time to work on Facility 925, but I have been working on it bit by bit. I've most been focusing on expanding my art assets so that I can give you guys some more exciting and varied areas to play around in.




A lot of this stuff is still very much WIP but I figured I'd reassure you guys that I am still working on this.
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11-02-2017, 11:43 PM
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No hurry, everything is looking great so far.
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